📞 HELLO DICE 📞 I WANT AN UPDATE 📞 IS THERE ANYONE WORKING ON THIS
Can we have like 1/3 of that Firestorm map and create a new Conquest Extra Large mode with 50v50 players.
DICE need an entire team working on some kind of algorithm based on bomber/jet location relative to spawn points because if I spawn right on top of a bomber's bombing run one more fucking time I'm going to throw my computer off the balcony.
Nice. We'll have to set up a time to play. I was so swamped with work for the last month, I didn't have time to do jack.Hey man. I'm still playing on the regular. Just started God of War so I'm not playing as much but I'm still having fun with it. Definitely hopeful that Firestorm brings some much needed freshness
What do u guys think of this opinion on attrition
https://www.reddit.com/r/battlefiel...ion_is_a/?utm_source=share&utm_medium=ios_app
Most modes give the attackers an extra tank, which is supposed to balance the map. You play breakthrough: AA tanks make a short work of snipers/MGs, while Heavier tanks demolish fortifications.
The problem starts with a map like Devastation Breakthrough, where attackers are just fucked: no vehicles, no cover, no high ground. Defenders have the buildings, elevation, ammo, fortifications etc.
And then there are maps like Aerodrome, where attackers have 4 tanks, trenches and the entire cliff to attack from, there aren't even good fortification position for defenders (AT guns, tank traps, barricades).
This roadmap... I bet the conflict is DICE trying to allocate enough resources for what they planned to do with ToW, while EA "legal and finance divisions" are like:
I like Attrition, but I feel like Battlefield players are some of the suckiest bunch of players ever
Eh, it could be fun or it could be disastrous. They should at least try it out through a CTE.But why?
If you want a meatgrinder, go Breakthrough.
If you want a walking simulator, go Hamada/Twisted Steel.
We need maps which specialize in something as opposed to being just a different layout of the same shit. Maps specializing:
• Urban
• Trenches
• Open fields
• Fortress
• Urban vehicles
• Countryside vehicles
• Forest
• Jungle
• Mountains
• Seaside
• Winter (Fucking 2013 strategy game Coh2 had separate vehicle traction for ice, mud, snow. You would see pathfinding drifting, avoiding destroyed patches of ice and vehicle sinking if the ice is destroyed below them.
• Naval
• Air
• Islands
Then combine those factors with map layout:
• Long and narrow
• Wide open diamond-like
• Square
• Custom shapes, like the Wake Island
Further, combine with the weather, night-time, size or gamemode.
Tl;dr: we don't need bigger game modes because there is an unlimited amount of WW2 content unexplored.
The following list and details were taken straight from the game files and show what DICE had in mind for the class system in Battlefield V till mid 2018. You would start with a base version of your class and then unlock additional archetypes by progressing your class rank (similar to the unlocking process of combat roles we have today - the replacement for of this system).
Assault
BASE: One weapon (unclear what they meant here)
Gadgets: none
LIGHT INFANTRY: Assault Rifles & Semi-Auto Rifles
"Assault the objective and don't abort when you run into resistance, thanks to your superior physique and the uncanny ability to find more ammo on dead enemies."
Gadgets: Grenade Rifle & Sticky Dynamite
ANTI TANK: No Primary Weapons, only Carbines, Machine Pistols
"Anti Tank does not have any primary weapons. Instead it have rocket launchers, find a tank and blow it up."
Gadgets: Panzerfaust, Panzerschreck, PIAT or Fliegerfaust, AT Shaped Charge or Sticky Dynamite
RIFLEMAN: Semi Auto Rifles, Pistols
"Rifleman have access to Semi Autos. It is specialized for mid range combat"
Gadgets: Adrenaline Syrette, Flamethrower Pistol
Medic
BASE: Semi Auto Rifles, Bandages
COMBAT MEDIC: SMGs, Pistols
"Offensive medic, Have access to SMGs, Fire grenade, health buff syrette and bandages"
Gadgets: Adrenaline Syrette, Bandages
FIELD MEDIC: SMGs
"A crucial squad member, the Field Medic can engage enemies with confidence, but thrives on healing and reviving teammates to keep them in the fight."
Gadgets: Bandages & Grenade Rifle
Support
BASE: LMGs
Gadgets: Ammo Pouch
MACHINE GUNNER: MMGs
"Make it rain with this heavy support. Lay down suppressive fire to lead your squad behind enemy lines."
Gadgets: Ammo Crate & Flare Gun
ENGINEER: LMGs & Shotguns
"An excellent defender, the Support Engineer can lay down heavy fire as well as repair vehicles and quickly build Fortifications and heavy weapons."
Gadgets: Ammo Pouch & Anti-Tank Mines
Recon
BASE: Sniper Rifle (not really clear)
Gadgets: none
PARATROOPER: Suppressed SMGs
"This archetype is stealthy. It's using suppressed weapons and can throw knifes."
Gadgets: Garotte, Flare Gun
RECON: Self-Loading Rifles
"Mid Range recon. Great at spotting enemies and gather intelligence for it's teammates."
Gadgets: Spyglass, Tripwire Mine, Sniper Decoy or Flare Gun
SNIPER: Bolt Action Rifles & Self-Loading Rifles
"The Sniper is trained to engage with high precision from a distance, and is well versed in tracking enemy targets and relaying intel to teammates."
Gadgets: Spotting Scope & Betty Bomb
As you can see the Archetype system was pretty restrictive. Carbines and Machine Pistols were supposed to be stronger "sidearms" but not as strong as primary weapons - no wonder they couldn't fit them in after ditching the Archetypes.
There are a few additional perks mentioned (e.g. "garotte spotting" which reveals the location of an enemy squad if you kill someone with your garotte) but most of them is just general stuff like "more dynamite".
I bought Squad a while back but never played it. I know that game has the benefit of attracting a different kind of player. I wonder if they made the large scale combat game actually work and I'm just stupidly spitballing half-assed solutions to problems that they've already solved. I need to give that game an 8 hour chunk of my time one of these days.
The only time I ever used chat was just to say lol after I got killed by a hacker.
The chat is just dumpster fire garbage. I lose nothing of value by having it off.
My chat usage is usually just letters. To try to warn of iminent arriving of enemies on a point. I'm not sure anybody gives a fuck.
Something cool wood be a ping system like Apex to people around you, but not just your squad. I mean, even the simple ping that we have currently should propagate to those around you. Limiting it to the squad is almost useless most of the time.
74 (90 horizontal).People playing on PS4, what field of view value do you play at?
I think my FoV is default. I dont remember but its 55.People playing on PS4, what field of view value do you play at?
People playing on PS4, what field of view value do you play at?
Please no more Norway.
I really hope they are not wasting resources on a new Norway map. If its a modified version of SP or BR map, then yeah sure.
Please no more Norway.
I really hope they are not wasting resources on a new Norway map. If its a modified version of SP or BR map, then yeah sure.
85, I think. Was 90 in BF1 but thanks to visibility issues in BF5, had to scale down.People playing on PS4, what field of view value do you play at?
The only time I ever used chat was just to say lol after I got killed by a hacker.
The chat is just dumpster fire garbage. I lose nothing of value by having it off.
I thought there was gonna be some notes or something release today. Soon I bet...
Still no info regarding the promised Greece map...
Ok at least the Firestorm map is gonna be really huge:)
Mostly tweaks to vehicules apparently.
And modifications to semi-auto rifles recoils. Maybe this will make them less overwhelmingly superior ?
There should be a new roadmap and it should cover up to 6 months on Friday I believe.So I'm jumping back in for the first time since...December? i think, and trying to catch up on news/info. Have they said anything about what is coming up after the Firestorm stuff yet? The only road map of sorts I remember seeing stopped at March.
(sorry if this has been asked a bunch)