Probably a stupid question, but if player retention is so important, why not do a levelcap of 500 from the get go?
Probably a stupid question, but if player retention is so important, why not do a levelcap of 500 from the get go?
The progression was supposed to be seasonal with weekly/chapter progression being the main drive. It doesn't explain why you cap the account progression so low, but most speculated that they didn't want to give any extra rewards.
Probably a stupid question, but if player retention is so important, why not do a levelcap of 500 from the get go?
So not sure if anyone else has mentioned this yet, but Mercury gives me huge regular performance hits on my PS4 Pro. Unlike any other map. Also really doesn't seem to be any more taxing than other maps afaik?..
Well to be fair, I think that the map is unfinished. It has less flags than the trailer, it has placeholder music that doesn't suit the feel of it (it's Narvik music, made for a snowy map on a sunny beach day? LOL). The after round music is good though, etc.
Holy shit lol 500 levels
Yeah I'd be like 300.Glad they raised the cap.
Looking forward to salt about dying to level 300s and such.
(shame they won't prorate our xp towards the new system because the cap was around for too long)
Good.There seems to be some kind of surprise regarding the missing two flags.
Good.
Well I would prefer the map we waited 6 month for, not to be released as version 0.5 but I'll take anything which could make the map better. Still expect/hope that it mean the island will be a flag/access to sea, but that boat will sadly only come with the japan/usa release.
Please also take the opportunity to add more cover against sniper.
Now if they could do something about that :
Looking outside from a building shouldn't make you blind, crazy talk I know. I encourage people from Dice who deal with the lighting, to look through their window or something.
Lol yeah that's pretty much how it feels.
Next week we'll swap this 64 Player Mercury only playlist for a playlist that stays on Mercury, but features other, smaller modes.
Lol. Even if it was realistic I don't think it makes for fun gameplay. I didn't like it in BF1 either personally, though it's even worse now in BFV. I wonder why they don't remove the effect entirely, are there many people that like it?
Lol. Even if it was realistic I don't think it makes for fun gameplay. I didn't like it in BF1 either personally, though it's even worse now in BFV. I wonder why they don't remove the effect entirely, are there many people that like it?
A slider or on/off option would be amazing but I think it's been said that it's way more complicated than that? I totally have no clue hah. Also it'd be the first thing the more hardcore players would disable with the average player probably having no idea of its existence putting beginners at a big disadvantage so it's super tricky. Ugh lol.I like camera effects in the trailer, but the second I am controlling my avatar, get that sun exposure effect out of my monitor. Worst case scenario, there has to be a slider somewhere which disables it.
Advertising the game using cinematic effects, while removing them from the game for the benefit of the players, could be an interesting discussion in itself.
A slider or on/off option would be amazing but I think it's been said that it's way more complicated than that? I totally have no clue hah. Also it'd be the first thing the more hardcore players would disable with the average player probably having no idea of its existence putting beginners at a big disadvantage so it's super tricky. Ugh lol.
I'm neutral on the map, because of the open lines of sight and therefore there are far too many snipers. It's very difficult to move out of cover. On the other hand, it's the prettiest map.Played several rounds of Mercury, had a lot of fun with it! I like the feel of the map
working as intendedOne of today's daily assignments is to play Frontlines, but they removed the Frontlines playlist.
Chef's kiss, DICE, c'est magnifique!
thats how I feel as well. Frankly disappointed in the size. The trailer gave off a much larger map. But in the end it's pretty small.I'm neutral on the map, because of the open lines of sight and therefore there are far too many snipers. It's very difficult to move out of cover. On the other hand, it's the prettiest map.
There seems to be some kind of surprise regarding the missing two flags.
Wonder if the trophy/achievement you get for capturing 10 flags in Frontlines is still obtainable. I got all trophies ages ago, so personally I'm good, but I would be super salty if I just got the game.
It would be such a DICE thing to do......
Well you can still play frontlines... in the final day of two Grand Ops.....
So i guess you cant earn those eltie skins just by playing/challanges? If true im dissapointed...
Havent played for a while.
I really want to like Mercury, but from the moment of every spawn I am at constant unease that i'm about to be shot from some angle and distance I can't anticipate. I just.. can't.
I also can't believe defenders have a clean line of sight on the attacker spawn in the airfield. It's absurd.
That's odd.yes the left path close to mountains is your best chance for A and push to B. The airfield is sniper alley and your chances to survive are close to 0. The right path on the beach is also easy to defend from B and as an attacker the need to climb to take the position makes it very difficult to take the flag.
I had 8 matches in a row (on the same server) on merkur, and the 4 breakthrough I had were ALL as attacker (seriously Dice ???) and we lost ALL of them.
I had 8 matches in a row (on the same server) on merkur, and the 4 breakthrough I had were ALL as attacker (seriously Dice ???) and we lost ALL of them.
Mercury has some MASSIVE choke points. Point C can be a bitch to take over. Being up on the hill gives it some outstanding sight lines. You can camp with a MG 42 and just mow people down.
until a sniper shoots you in the face 2 seconds after you open up
Some things will never changeStarted up BFV again after a 4 month hiatus. Thought I would be rusty, but nope. Still got it. I see the quality in squadmates still hasnt changed. LOL
Well I hope for some things. Pacific Trailer, incl. new fractions. That 5vs5 mode, new map and an updated version of the roadmap. Hope DICE is planning few more maps for this year.