Yup, I had some games yesterday just like that. What the hell is going on?
They even pissed off Flakfire. lol
It's a very good video btw.
The pixelated trees right after that made me LOL.It was the +122 damage death that finally got me to laugh out loud. This game.
how did he have 0 piat and 4 dynamite on every spawn?
Should I both take it as :Xbox Hotfix - 4.02
Our next update after tomorrow's Hotfix (4.2) is currently scheduled to release in late July, and will be available on all platforms.
The trees are STILL 8bit on Arras since launch.
Yes, it's like watching a train crash in slow motion. Horrific yet fascinating.Should I both take it as :
- we will still have both invisible player, performance issue, wrong damage number, etc.. for the next 2 weeks
- al sundan conquest is no longer delayed to mid july, now to end of july
If so, I have some kind of morbid fascination to how much of a shitshow that keeps on giving it is, all surrounded by some of the worst communication you could ever expect.
On the bright side I give the opportunity for some fun bets.Yes, it's like watching a train crash in slow motion. Horrific yet fascinating.
lol same happened to me
That's an issue with the game, it has an identity issue. Sure, it has weapons and vehicles from WW2, but it just doesn't feel like it. I don't blame the cosmetics or being able to create your own soldier. The huge issue is just the maps. You need iconic maps. The maps feel like you could throw them in any FPS and nobody would notice a difference.
That's every battlefield though? I liked the atmosphere of bf1 as well but never did it feel like "factions taking part in battles of a larger war" it felt like 64 chickens running around with their heads cut off sprinting around at preposterous speeds. The day I see battlefield players regularly staying to defend critical capture points rather than mindlessly sprinting towards the next objective I'll cede that it may finally feel like an proper back and forth battle, but until then we're stuck with Battlefield being Battlefield.I read on reddit once that BFV feels like a bunch of mercenaries running around than actual factions taking part in battles of a much larger war and it's totally true.
Complete speculation: I wonder if they're pulling even more resources off BFV to make sure that rumored BF:BC3 for next year doesn't arrive in a similar state. Because they're definitely backsliding on BFV and its inexplicable. They can't afford back-to-back disasters.
The dev cycle clearly needs to be 3 years, not 2. It's not DICE's problem if EA can't come up with a new IP to fill in the gap.EA needs to pull their head out of their ass and give Battlefield a breather for a couple of years.
If there's one franchise that needs it, it's this one.
That's every battlefield though? I liked the atmosphere of bf1 as well but never did it feel like "factions taking part in battles of a larger war" it felt like 64 chickens running around with their heads cut off sprinting around at preposterous speeds. The day I see battlefield players regularly staying to defend critical capture points rather than mindlessly sprinting towards the next objective I'll cede that it may finally feel like an proper back and forth battle, but until then we're stuck with Battlefield being Battlefield.
Also if you want a game that makes it actually feel like you are one soldier on a battlefield and not a superhuman Gi joe death machine, check out Squad, if you've never heard of it it started as a BF2 mod that ended up becoming it's own game, extremely similar to battlefield from a glance but what it brings to the table elevates it far beyond imo.
Really wish Dice would take note of some of its design choices, Snipers for instance are limited in squad, so they can remain overpowered like they should be, but you never have to worry about half your team being composed of snipers that refuse to play the objective.
Which is absurd given the difference in scale and complexity.Battlefield has, to my limited knowledge, DICE, DICE LA, and Criterion on a tighter schedule than the primary dev on Call of Duty.
Just realized, doesn't the pacific theatre mean there will be no japanese or american tanks since it where all naval landing battles mostly?
Just realized, doesn't the pacific theatre mean there will be no japanese or american tanks since it where all naval landing battles mostly?
Them using the Staghound again for the US makes sense for the light tank because it's already in the game. It's kind of a disappointment though. Also, I don't think the Staghound was ever used in the Pacific, but I could be wrong on that.
Should it matter? We are way too far from the "historical accuracy" for such details to matter. At this point, this is just WW2 skin on top of the military shooter. Recycling Sherman (like Panzer 4 or Valentine) for multiple configurations, reusing armored car - yes it makes sense... but I am still disappointed how we only have Panzer IV variants and Tiger variants for Germans... USA might get shafted even more with Sherman-only configurations.
I wish DICE never attempts "Best graphics" again, because it is bad both performance and content wise.
I don't think you will ever see Pershing, but hey, come play Coh2 and can play all the cool toys of WW2 in the best RTS game. At no point it will feel like a generic RTS with WW2 skin.
I am fine with alot of Sherman variants since there was alot of them. But US light tank, should be prob be M3 Stuart. And for heavy tank, the M26 Pershing whenever US has European maps. But at this rate and if the next BC3 does come out next fall, I am not expecting to see another addition faction like the Russians. Perhaps some maps here and there next year and then BFV support is dead when BC3 is out.
The game should have been delay. Theres alot of things DICE could have done with WW2 but sigh*. That dream is most likely dead. Maybe in another 5-10 years..
This is the issue I have with the game. EA isn't really known to support their games long term. They'll support it for a bit until the iteration in the series is released. It already seems like a majority of the support has already been pulled to work on BC3 or whatever is coming next year. If we were talking about companies like Blizzard or Ubisoft that actually support their games long term, I won't worry too much because I know they would fix it and it would have a nice long life. EA on the other hand is just like, well this game sucks, lets just milk as much microtransactions from it and move on to the next title.
I'm done with BF V for a bit. I'm downloading BF 2 (80gb yikes). I imagine it's a much better experience than BF V atm.
On paper, even with the 6 month content gap, BFV support is kind of good: new maps, modes, weapons and cosmetics. Overwatch gets one map/hero every 4 months, BFV is supposed to smoke it with the current content schedule.
In reality, the game is in the worse shape than most Betas, so none of the new modes or cosmetics matter. 8 months later and we have issues that don't even happen in a fking COD beta: "Above and Beyond the Call"
This is sadly why many of us simply decide to leave for another server as soon as we see a 150-200 ticket difference between team.Am I crazy or is there almost no autobalance? It seems like squads generally stay on the same team unless a massive amount of people quit at the end of the round. This makes zero sense in conquest because you're not actually taking turns or anything of the sort. It's not uncommon to join a server and lose 4 out of 4 or more because the core of the 'good team' just keeps romping.
That's before you get to obvious spin botters and clans stacking multiple squads on the same team on PC.
A 400+ ticket loss is an absolutely miserable experience and has cost this game more players than the lack of content IMO
Am I crazy or is there almost no autobalance? It seems like squads generally stay on the same team unless a massive amount of people quit at the end of the round. This makes zero sense in conquest because you're not actually taking turns or anything of the sort. It's not uncommon to join a server and lose 4 out of 4 or more because the core of the 'good team' just keeps romping.
That's before you get to obvious spin botters and clans stacking multiple squads on the same team on PC.
A 400+ ticket loss is an absolutely miserable experience and has cost this game more players than the lack of content IMO
For example, last night, LatAm on PC, we have like 14 servers running. Cool, but most of them are full. So you get into those with room, but why do they have room? Because one team is several players of the same clan, working together o it's a clusterfuck for everyone else. But you have the option of: a) being obliterated, b) play with lag. Choose your poison.