Idk why DICE keeps putting me in half empty servers that stay empty the entire match. I refuse to believe that there is no one else playing, especially on a Friday night
I uninstalled BFV a few months back, I'm 35% reinstalling and I check this thread and Reddit and oof. I'm not sure if I want to keep downloading it anymore. My biggest worry is the hacking and cheating...Reddit is pretty angry about it...but it's reddit, how do you all feel, has DICE seemingly taken steps to handle it or is it still a shitshow?
I uninstalled BFV a few months back, I'm 35% reinstalling and I check this thread and Reddit and oof. I'm not sure if I want to keep downloading it anymore. My biggest worry is the hacking and cheating...Reddit is pretty angry about it...but it's reddit, how do you all feel, has DICE seemingly taken steps to handle it or is it still a shitshow?
That's untrue. At least two different people on your team spawned AA tanks. I know because I bombed them. Plus a couple of people at least spawned BF-109's and one almost got me but someone on my team was AA at the time and got him.But I mean, problems are everywhere. I just played a great match on Panzerstorm, we wont by 3 tickets. But for the entire match two air fighters dominated the entire thing on the opposing team. We killed one, once. And by we I mean me. Because not a single player was seen spawning AA or using the AA turrets. I get it, they're hard, but because of the underlining game balance and lack of encouragement to engage difficult opponents in powerful machinery, and instead ignore them and preserve KDR, not a single player invested effort in attacking them.
That's untrue. At least two different people on your team spawned AA tanks. I know because I bombed them. Plus a couple of people at least spawned BF-109's and one almost got me but someone on my team was AA at the time and got him.
Possibly, though I thought one occured whilst you were on the AA gun around C.You sure those AA tanks weren't me? Because I spawned in one twice ;). I was chasing you and the other player across the map. Didn't touch the BF-109's though, didn't notice them.
Nevertheless, I only saw one team member mounting an AA turret once, and he was shooting at a tank lol.
Possibly, though I thought one occured whilst you were on the AA gun around C.
Yeah the AA tank appears to be hanging around the hills shooting up D and E most of the time. I was the Spit that bombed you twice. I didn't get the Kill for the Stuka though I think I did the most damage.Oh that's possible, as I wouldn't have noticed. I grabbed the AA tank twice and tried to chase you guys around the map, but your airplay was just too good. I got lucky a couple of times where the dive bombs only hit me with relative splash damage and I survived, but there was no way for me to survive another sweep. It wasn't you, but I think the other pilot, that I finally knocked out of the air from the AA at C after dying in it once or twice.
I was in the Stuka a couple of times too, trying to knock off one of your team's tanks, but either you or the other guy chewed me out of the sky on both occasions.
Does that have match balancing?
Like team reshuffling. no. Team balancing, somewhay but its a hit or miss
I can imagine LevelCap likes Marita given he doesn't have to worry about playing Battlefield.
Marita is ass.
Also, saw a weird ass beacon...thing? Like a box with two green lights, and a horizontal shovel attached to a pivot on the top, flashing and beeping. What the hell is that?
Also, saw a weird ass beacon...thing? Like a box with two green lights, and a horizontal shovel attached to a pivot on the top, flashing and beeping. What the hell is that?
That's the thing that might or might not show you where to find the finger gun easter egg. It's present on several if not all maps.
On one hand cool easter egg, on the other hand why do they waste time and resources to this when the game is in the state it is now?
Well, hiding easter eggs is something they've always done and it's a way to "trick" people who want to see said easter eggs to play a long time before being able to see them.
And then, i'd say that those who make this are not the ones who are doing the bugfixing. It's the type of stuff that is primarily done by designers (and animators/sound guys) while the engine is the problem of the engineers.
And most issues in the game are tied to the shitty engine.
Like, would a machine breaks in a factory, you would not expect the cleaning person to fix the machine. So they'd keep cleaning. It's as simple as that.
But the devs already tried to explain and justify how it's a big deal to add a fucking plane for the german side, I can't imagine implementing a new weapon, even if there is no actual new model, is any less of an effort.
I think that Marita could be at least OK once team balance is in. It plays better when the fog kicks in
Honestly, the 'fix' for the map is to reduce visual clutter. You could do that as easily as advancing the calendar a bit to where the foliage has died off for the winter. Alternatively, snow on the ground and roofs would provide much need contrast to the brown-and-grey everything. If you look down a street, it's really hard to pick out somebody against the backdrop of so many similar colors.
I feel like they went with the Marita color palette based on Arras being so well received, ignoring that the fields in Arras are a motherfucker to fight in/out of, and are generally the worst feature of that map.
Fix the bugs and get Al Sundan up and running.
Easter eggs shouldn't even be placed in the game when they are other high priority matters; like team balancing which is driving me insane.
This is an all hands on deck situation, idk why devs would be doing fun little side projects considering game state lol
Eastereggs are implemented in the developers free time and does not impact the development of the game.
I feel like Arras had the potential to be the Caspian border of bfV, sadly it is not ( not enough structures around flags, not enough playable space around the map to allow vehicles to play their roles, etc. ).
Still think it's infinitely better than Mercury and Marita thought.
Not enough for infantry to do for it to be a true conquest map. It's just a vehicle playground.
Hamada is the true king of BFV maps and you all know it in your hearts. If you don't, rush the airfield at the start of the round and try to hold E-F-G. It's tons of fun.
Where and what your vehicles are doing matters just as much as infantry, and neither can win without each other. There are open areas for planes to shit on things but also covered areas to hide. There are meaningful elevation changes and chokepoints, but neither are so drastic that they decide matches or cannot be worked around. All of the flags are in reasonable distance of each other on foot, but don't feel claustrophobic. Each cap has something different and interesting going on, from spawn beacon shenanigans at the airfield to trench fights at B to plinking at each other from cover in E. The roads are vital enough that ambushes and mines can work, but the terrain varies enough that they're not mandatory. There's also plenty of ground transport for the ground pounders, with paths to the caps that avoid automatic death to tanks. No flag is really a gimmie or beyond one team, and the E-F-G group is almost equidistant from the spawns, so it's up for grabs.
Also, the dust storm is amazing.
I don't know how anyone can hate that map. It has so much to offer just about every playstyle. You can even snipe from rock formations and not totally fuck over your team because there are some sightlines between caps. I think people hate it because of Breakthrough/Frontlines and those miserable objectives.
Oh we agree, I love Hamada and Panzerstorm. Hamada is on the bottom of preferences in surveys, so probably this game is not going in our direction :(
I really really like Panzerstorm, but it's really not the same kind of map imho.
I think Hamada biggest problem is that the flags that most people would tend to favor ( E,F,G ) are :
- the furthest from the teams bases
- favor the german team ( no easy access to E from B is a mistake imho, D is too much of a hotspot )
I know that going from B to E is far from impossible, not even hard. But I'm speaking pub play, general opinion and how most would perceive Hamada. If D is german, the likelyhood of someone spawning on B is going to walk the lower ground to go to E is sadly low, they will most likely just attack D. Heck even if D is british, they are more likely to use the bridge and get sniped from every direction and shot with 2 PaK 40, than going below the bridge, most people are just that dumb.Take the road under the bridge from B. I've never died on it to a tank or infantry.
Yeah that's pretty much what I always do when I choose to play recon ( ZH-29 <3 ) on Hamada.The allied side of E is also an incredible place to hide a beacon because basically zero natural traffic goes through there.
Don't get your hopes up.
BF5 is the best Battlefield and the worst Battlefield at the same time.
Give me BF4 content, BF3 atmosphere, and BF5 gunplay/movement and that's whats gonna blow up.