Just pushed an update for the round timer when playing Breakthrough: Fortress.
Nothing like doing changes directly in production on a Friday evening at 6pm. :D
After overtime comes party time!
Just pushed an update for the round timer when playing Breakthrough: Fortress.
Nothing like doing changes directly in production on a Friday evening at 6pm. :D
Same thoughts I pretty much had. Video is time stamped so you don't have to listen to the ad or ToW unlock stuff.
I wish they would do something about assignments because they are a mess right now. It's just a long list with no order whatsoever. It would be nice if they would categorize them by type (weapon, class, etc.) Even better, just get rid of the four limit and have all assignments active. If that's too much to ask for at least have all the weapon assignments active and the CC ones you still can only have four.
Hope without any other delays. And maybe Pacific in NovemberYeah, 4.6, it's supposed to start with the next ToW and it should have Operation Underground (Metro remake). It might also have Al Soondone if they fix it by then.
"Supposedly"Yeah, 4.6, it's supposed to start with the next ToW and it should have Operation Underground (Metro remake). It might also have Al Soondone if they fix it by then.
Play Grind and Fortress, "Combat Under Pressure" is the play list, the squad leader powers are limited to air drops and smoke barrages.I came back so I could try out the new AT rifle and I'm so glad to see DICE have not learned a god damn thing about the assignment system or these tide of war objectives. They still require me to do things I have no control over or that force me to play in a way that I detremental to me and my team.
Right now I am stuck on the last part. "Get 10 smoke barrages as a squad"
Okay cool that's easy on paper, but how exactly am I supposed to do that when my squad leader is a selfish turd and uses all the points on artillery strikes and Rockets? What am I supposed to do when I can't find a squad that I can take over in order to do it myself?
I have been playing for 3 nights straight and I have a grand total of 3 out of 10 smoke barrages. Thanks Dice. So glad I came back.
Oh my God thank you. I usually only play conquest so I didn't know that. That's my bad.Play Grind and Fortress, "Combat Under Pressure" is the play list, the squad leader powers are limited to air drops and smoke barrages.
I came back so I could try out the new AT rifle and I'm so glad to see DICE have not learned a god damn thing about the assignment system or these tide of war objectives. They still require me to do things I have no control over or that force me to play in a way that I detremental to me and my team.
Looks like we are getting four maps with the Pacific.
This weapon looks to be fun.
M3 IR Sniper Rifle
"The M3 features an infrared scope for improved sighting in low-light situations, as well as a suppressor for reduced muzzle report." (Ingame)
Yeah I know. It's all just a total mess and frustrating as fuck to do. I just wanna be able to play the game and get stuff like I could in 3 and 4. Yeah things got specific at times for certain things but overall you could basically get everything by just PTFOing. But not in V. Feels bad man.It's like the assignments are getting exponentially worse as they make more battlefield games. The ones in BF3-4 were a bit annoying and forced you to do a dumb thing, but it was a dumb thing for a short while like having to snipe someone off the radio tower or jump off a building into a swimming pool. Once dumb thing was done, you could go back to PTFO. The ones in BF1 and more specifically, BF5 basically almost need the planets to align to allow you to complete the assignments. Something as simple as kill 'x' people while attacking an objective is stupid because of how it was designed:
a) you need the base to be occupied, not just claimed by an enemy
b) you can't kill people while capturing the base, you have to let them get in the area and contest the capture for the kills to count. The assignments are littered with little things that force you to play against common sense. My teams objective overall is to NOT let them contest the capture but keep them off the objectives entirely until their tickets run out.
c) you cant kill them while they're holding the objective before you get into the capture area or yet again, it wont count.
All these little fucky things lead to people doing dumb things in order to do assignments, which they HAVE to do because they're tied to progression. I'll say at least the Tides of war things aren't as bad as the regular assigments because they do give you multiple paths. An easy long path or a short hard path. The alternate objectives in the assignments...ugh, those just don't feel good to do.
Ah....the famous Battle of Tropic Islands..... finally it's shaping up to be a real WW2 game....
Now would definitely be the time for them to do it... BATTLEFIELD has never been in a weaker state than it is now.Remember how the playercount for the new large modes in Modern Warfare weren't set in stone?
Well now the mode that was previously announced as 20v20 has been bumped to 32v32.
Straight for BF's jugular.
First time I'm buying a CoD game since MW3. I really hope DICE and EA can pull off a Hail Mary save for BF5. If not, the next BF release really needs to shine if DICE wants to add new players to the franchise while keeping the existing community happy.Now would definitely be the time for them to do it... BATTLEFIELD has never been in a weaker state than it is now.
After the 2v2 Alpha on PS4, my buddies and I will be getting CoD on PC.... First time we have bought a CoD game since the first Modern Warfare.
I haven't following anything on COD in years. Are the adding a mode with vehicles like Battlefield? I know there were some in the blackout mode from the last one.
For all of BFV's faults, and damn there's a lot of them, I've been under the impression that Activision has really gone off the deep end wrt monetizing their users. I can't see myself switching. However, I have little faith in DICE turning things around drastically, especially if facing increased competition.I think everyone expecting MW to replace BF in combined-arms gameplay is going to be "Fuck Activision" soon.
Just don't get your hopes up too soon, we have seen jack shit from the large MW mode and IT IS ACTIVISION, literally the evil twin brother of EA when it comes to fucking players over.
There are some ATVs on the maps, but the rest of the vehicles are killstreaks. So far I think it's just a Bradley Fighting Vehicle and helicopter.
The open one is next week on all platforms.That makes me want to at least try to CoD beta if they do an open one.