Battlefield V |OT2| Empire of the Soon

DoubleD

Member
Nov 2, 2017
389
EST
They might simply stop interacting with the community, it's not like they care about what it ask anyway. ¯\_(ツ)_/¯

Thought if they did that years a go we would have missed the opportunity the see them speak about giving us the chance of removing the blue tint in bf3 but that not happening, and some other amazing interaction on twitter/MordorHQ/forum.
And CTE
 

SG-17

Member
Oct 25, 2017
10,224
What do you expect when you drop a patch like 5.2 that changes the core gameplay AGAINST the community’s wishes and then peace out for over a month? That’s totally fine with you? Just like any relationship, communication is key.
The community has consistently shown over the past 15 years I've been apart of it that they never actually know what they want and they do not even remotely represent the majority of people who play the series.
 

Scottt

Member
Oct 25, 2017
1,259
I don't really play other multiplayer games as extensively--are monolithic appeals to "the community" common to other games, or is it more of a Battlefield thing?
 

Avitus

Member
Oct 25, 2017
5,133
I don't really play other multiplayer games as extensively--are monolithic appeals to "the community" common to other games, or is it more of a Battlefield thing?
Other developers generally interact with their communities more frequently, more transparently, more in-depth, and just do a better job overall. DICE has never developed this skillset. DICE LA did a really good job cleaning up BF4 and a large part of that was devs (like t1gge) going through the weeds of places like reddit and collecting firsthand info. The Stockholm guys almost exclusively use CMs and only then keep them barely informed.

Out of all the major live service games and shooter franchises, Battlefield is easily the worst run at the moment.

The community has consistently shown over the past 15 years I've been apart of it that they never actually know what they want and they do not even remotely represent the majority of people who play the series.
Yeah, ignoring the BFV community has made the game a resounding success. A real triumph.

Holy shit, that was way less than expected. A sad day :(
They feel like they've improved the player experience at long range. I don't see how that's possible, same as claiming people were routinely dying to SMGs at 100m.
 

Scottt

Member
Oct 25, 2017
1,259
I more so mean from among players themselves, though I recognize the developer posts are titled "Community Broadcast." I had a peek at the Reddit, and I watch YouTube videos when I don't have time to play myself, and I see repeated appeals to the wants of "the community." I'm curious if this is common to other games as well.
 

icecold1983

Member
Nov 3, 2017
2,949
The community has consistently shown over the past 15 years I've been apart of it that they never actually know what they want and they do not even remotely represent the majority of people who play the series.
the one time Dice listened to the community BF4 turned around completely and became one of the best in the franchise
 

elyetis

Member
Oct 26, 2017
2,200
I more so mean from among players themselves, though I recognize the developer posts are titled "Community Broadcast." I had a peek at the Reddit, and I watch YouTube videos when I don't have time to play myself, and I see repeated appeals to the wants of "the community." I'm curious if this is common to other games as well.
Depend, I guess in bfV case it happen because most of the community, at least the one which actually speak, agree on many things -at least on some specific subject- .
I can fully understand not liking the like/dislike system you find on youtube and reddit, but they are pretty usefull at easily seeing what is a majority opinion on some subject for the people you find there. In case of things like TTK, team balance, cheater and the like the response is pretty onesided, so people will usually say that it's the opinion of the community ( even if that obviously doesn't mean 100% of the players agree ).

That being said maybe the Community Broadcast will become the Data and KPIs Broadcast in the near future to better represent what it is.
 
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DoubleD

Member
Nov 2, 2017
389
EST
I more so mean from among players themselves, though I recognize the developer posts are titled "Community Broadcast." I had a peek at the Reddit, and I watch YouTube videos when I don't have time to play myself, and I see repeated appeals to the wants of "the community." I'm curious if this is common to other games as well.
I think in this case in particular, a majority of those who consider themselves to be the community feel greatly mislead by DICE and, I for one completely support them. To me, and to those of us who have hung with each mess of a battlefield release, we stayed loyal. We played and we gave our insights on how to make the game better for the players. We invested money in DLC and RSP to support them financially. Both sides seemed invested in a common outcome, making each crappy battlefield release get better over time. DICE had CTE’s for cryin out loud and listened to feedback in making changes. It was great. We were all best buds. Until now. There’s plenty of lists out there why the relationship fell apart that are actually well written, honest, and have great value IMO.
Edited fur da grammerr
 
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Scottt

Member
Oct 25, 2017
1,259
Thanks for your explanations. I'll try to seek out those lists that detail things further as well. I had to skip over the whole of Battlefield 4, so I wasn't following things at the time. But I also wonder whether the growth of social platforms and the period where Battlefield 4 needed a lot of post-launch work coincided in a way that's had a long lasting effect. Starting around then, a game developer engages with the platforms both as an investment and to forge relationships with players, and the players who contribute to those platforms have a space to state their opinions. That's mutually beneficial, and it sounds like that worked out well with Battlefield 4.

But I do think it can result in a kind of feedback loop, for example where a person who makes YouTube videos browses Reddit for a sense of opinion and then emphasizes that opinion in their videos, which are then reproduced on Reddit or elsewhere, which returns to reinforce the YouTube person as an arbiter of broad opinions despite that they are drawn from a select source. When millions of people buy a game I have a hard time considering a subreddit to be a representative community, though at the same time if some part of a game is objectively broken I can also imagine a shared overall agreement about its need to be improved. I dunno!

The dynamic of interaction between developer/community manager and players is interesting though as an avenue to incorporate feedback. It didn't exist centuries ago when games came in a box and that was it, and I'm always curious now to see how/which feedback influences ongoing shifts in the lifespan of a game.
 

Olengie

Member
Oct 25, 2017
2,601
At least I have a couple weeks of break till Chapter 6. I really do hope they turn a new leaf but I don't have much confidence in that. Only reason I haven't deleted BFV on my PS4 is I still haven't platinumed the game and I don't want to download the updates for BF4 or BF1 (damn Data Caps)

DICE asks for feedback. A lot of people give them feedback. But to me, it just looks like that DICE doesn't like the feedback they are receiving.
 

EatChildren

Wonder from Down Under
Member
Oct 27, 2017
3,097
Chapter 5 is the first Tides of War stretch where I didn't earn a gold dogtag. Had absolutely zero motivation to get the remaining XP.

The backtracking on the balance pass and likening it more to 5.0 with changes mainly focused on rate of drop off damage is hilarious. I look forward to another pass in ~3 - 6 months that again fucks the whole thing up.
 

DoubleD

Member
Nov 2, 2017
389
EST
Thanks for your explanations. I'll try to seek out those lists that detail things further as well. I had to skip over the whole of Battlefield 4, so I wasn't following things at the time. But I also wonder whether the growth of social platforms and the period where Battlefield 4 needed a lot of post-launch work coincided in a way that's had a long lasting effect. Starting around then, a game developer engages with the platforms both as an investment and to forge relationships with players, and the players who contribute to those platforms have a space to state their opinions. That's mutually beneficial, and it sounds like that worked out well with Battlefield 4.

But I do think it can result in a kind of feedback loop, for example where a person who makes YouTube videos browses Reddit for a sense of opinion and then emphasizes that opinion in their videos, which are then reproduced on Reddit or elsewhere, which returns to reinforce the YouTube person as an arbiter of broad opinions despite that they are drawn from a select source. When millions of people buy a game I have a hard time considering a subreddit to be a representative community, though at the same time if some part of a game is objectively broken I can also imagine a shared overall agreement about its need to be improved. I dunno!

The dynamic of interaction between developer/community manager and players is interesting though as an avenue to incorporate feedback. It didn't exist centuries ago when games came in a box and that was it, and I'm always curious now to see how/which feedback influences ongoing shifts in the lifespan of a game.
I totally agree with your principles. I guess in a way some of us formed a bond with the game and the developers so it was in a way a friendship, not just a game. The strong community and its relationship with the developer helped attract new fans to the game. For instance, a bad release could be jokingly explained away, because we knew DICE would pull through- with the help of the community. I’m not implying that the developers should listen to each and every bullshit post on Reddit, I’m talking about the core pieces of the franchise, here. The nuts and bolts. That’s why I’m sad. It’s only a game, but I made a lot of good buds playing these games.
 

grandwizorb

Member
Oct 26, 2017
2,118
Well it's not a full revert but it's something. I'm still wary of the wording because it sounds like they don't want to fully change back because they still believe some of their new dumb changes were for the better.

And DICE have absolutely no room to talk when it comes to community interactions. They took a community that was positively glowing in 5.0 and dropped a huge shit on it then peaced out for 2 months with not even a word. The reaction to this is their own doing. Jackfrags made the salient point that they really need to start worrying about consumer confidence in future games after the shit show that has happened with this one. Who is going to trust them enough to buy another title if they went through all this with BFV? Even if it's amazing they might just decide on a whim to destroy the gameplay a year in.
 

DoubleD

Member
Nov 2, 2017
389
EST
At least I have a couple weeks of break till Chapter 6. I really do hope they turn a new leaf but I don't have much confidence in that. Only reason I haven't deleted BFV on my PS4 is I still haven't platinumed the game and I don't want to download the updates for BF4 or BF1 (damn Data Caps)

DICE asks for feedback. A lot of people give them feedback. But to me, it just looks like that DICE doesn't like the feedback they are receiving.
Lol. I am literally downloading them now.
 
Oct 27, 2017
2,765


Next chapter being a single map is another disappointment... You factor in a couple of weeks of downtime between chapters, and should there be another map, it will be end of May/Early June.

At the very least, you console peasants got the aim-snap bullshit, where the PC losers have to tolerate Chinese headshot specialists. Equality!
 
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Scottt

Member
Oct 25, 2017
1,259
I totally agree with your principles. I guess in a way some of us formed a bond with the game and the developers so it was in a way a friendship, not just a game. The strong community and its relationship with the developer helped attract new fans to the game. For instance, a bad release could be jokingly explained away, because we knew DICE would pull through- with the help of the community. I’m not implying that the developers should listen to each and every bullshit post on Reddit, I’m talking about the core pieces of the franchise, here. The nuts and bolts. That’s why I’m sad. It’s only a game, but I made a lot of good buds playing these games.
That would definitely feel exciting to participate in. It would be really gratifying to help contribute to fixing/refining things and make it a success.
 

klik

Member
Apr 4, 2018
579
I try to like this game but i just cant.. After 1-2 rounds i just get bored with it. 99% of my friends that i played with quit the game almost month ago. DICE wanted to welcome new players but what happend is that new players didn't came and they lost current and future players. Im so sick of them trying to hold the hands for newcomers instead letting them learn on their own. It's disgusting what DICE has become.
 

Serpens007

Member
Oct 31, 2017
3,481
Wish you could put more into the private servers. You can make Rush Only servers but can't name it so no one cares about them

These weeks between chapters are perfect to use the private servers (since they don't give you ToW xp)