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DoubleD

Member
Nov 2, 2017
424
EST
They might simply stop interacting with the community, it's not like they care about what it ask anyway. ¯\_(ツ)_/¯

Thought if they did that years a go we would have missed the opportunity the see them speak about giving us the chance of removing the blue tint in bf3 but that not happening, and some other amazing interaction on twitter/MordorHQ/forum.
And CTE
 

Deleted member 135

User requested account closure
Banned
Oct 25, 2017
11,682
What do you expect when you drop a patch like 5.2 that changes the core gameplay AGAINST the community's wishes and then peace out for over a month? That's totally fine with you? Just like any relationship, communication is key.
The community has consistently shown over the past 15 years I've been apart of it that they never actually know what they want and they do not even remotely represent the majority of people who play the series.
 

Scottt

Member
Oct 25, 2017
4,208
I don't really play other multiplayer games as extensively--are monolithic appeals to "the community" common to other games, or is it more of a Battlefield thing?
 

Avitus

Member
Oct 25, 2017
12,898
I don't really play other multiplayer games as extensively--are monolithic appeals to "the community" common to other games, or is it more of a Battlefield thing?

Other developers generally interact with their communities more frequently, more transparently, more in-depth, and just do a better job overall. DICE has never developed this skillset. DICE LA did a really good job cleaning up BF4 and a large part of that was devs (like t1gge) going through the weeds of places like reddit and collecting firsthand info. The Stockholm guys almost exclusively use CMs and only then keep them barely informed.

Out of all the major live service games and shooter franchises, Battlefield is easily the worst run at the moment.

The community has consistently shown over the past 15 years I've been apart of it that they never actually know what they want and they do not even remotely represent the majority of people who play the series.

Yeah, ignoring the BFV community has made the game a resounding success. A real triumph.

Holy shit, that was way less than expected. A sad day :(

They feel like they've improved the player experience at long range. I don't see how that's possible, same as claiming people were routinely dying to SMGs at 100m.
 

Scottt

Member
Oct 25, 2017
4,208
I more so mean from among players themselves, though I recognize the developer posts are titled "Community Broadcast." I had a peek at the Reddit, and I watch YouTube videos when I don't have time to play myself, and I see repeated appeals to the wants of "the community." I'm curious if this is common to other games as well.
 

icecold1983

Banned
Nov 3, 2017
4,243
The community has consistently shown over the past 15 years I've been apart of it that they never actually know what they want and they do not even remotely represent the majority of people who play the series.

the one time Dice listened to the community BF4 turned around completely and became one of the best in the franchise
 

elyetis

Member
Oct 26, 2017
4,547
I more so mean from among players themselves, though I recognize the developer posts are titled "Community Broadcast." I had a peek at the Reddit, and I watch YouTube videos when I don't have time to play myself, and I see repeated appeals to the wants of "the community." I'm curious if this is common to other games as well.
Depend, I guess in bfV case it happen because most of the community, at least the one which actually speak, agree on many things -at least on some specific subject- .
I can fully understand not liking the like/dislike system you find on youtube and reddit, but they are pretty usefull at easily seeing what is a majority opinion on some subject for the people you find there. In case of things like TTK, team balance, cheater and the like the response is pretty onesided, so people will usually say that it's the opinion of the community ( even if that obviously doesn't mean 100% of the players agree ).

That being said maybe the Community Broadcast will become the Data and KPIs Broadcast in the near future to better represent what it is.
 
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DoubleD

Member
Nov 2, 2017
424
EST
I more so mean from among players themselves, though I recognize the developer posts are titled "Community Broadcast." I had a peek at the Reddit, and I watch YouTube videos when I don't have time to play myself, and I see repeated appeals to the wants of "the community." I'm curious if this is common to other games as well.
I think in this case in particular, a majority of those who consider themselves to be the community feel greatly mislead by DICE and, I for one completely support them. To me, and to those of us who have hung with each mess of a battlefield release, we stayed loyal. We played and we gave our insights on how to make the game better for the players. We invested money in DLC and RSP to support them financially. Both sides seemed invested in a common outcome, making each crappy battlefield release get better over time. DICE had CTE's for cryin out loud and listened to feedback in making changes. It was great. We were all best buds. Until now. There's plenty of lists out there why the relationship fell apart that are actually well written, honest, and have great value IMO.
Edited fur da grammerr
 
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Scottt

Member
Oct 25, 2017
4,208
Thanks for your explanations. I'll try to seek out those lists that detail things further as well. I had to skip over the whole of Battlefield 4, so I wasn't following things at the time. But I also wonder whether the growth of social platforms and the period where Battlefield 4 needed a lot of post-launch work coincided in a way that's had a long lasting effect. Starting around then, a game developer engages with the platforms both as an investment and to forge relationships with players, and the players who contribute to those platforms have a space to state their opinions. That's mutually beneficial, and it sounds like that worked out well with Battlefield 4.

But I do think it can result in a kind of feedback loop, for example where a person who makes YouTube videos browses Reddit for a sense of opinion and then emphasizes that opinion in their videos, which are then reproduced on Reddit or elsewhere, which returns to reinforce the YouTube person as an arbiter of broad opinions despite that they are drawn from a select source. When millions of people buy a game I have a hard time considering a subreddit to be a representative community, though at the same time if some part of a game is objectively broken I can also imagine a shared overall agreement about its need to be improved. I dunno!

The dynamic of interaction between developer/community manager and players is interesting though as an avenue to incorporate feedback. It didn't exist centuries ago when games came in a box and that was it, and I'm always curious now to see how/which feedback influences ongoing shifts in the lifespan of a game.
 

Olengie

Member
Oct 25, 2017
3,377
At least I have a couple weeks of break till Chapter 6. I really do hope they turn a new leaf but I don't have much confidence in that. Only reason I haven't deleted BFV on my PS4 is I still haven't platinumed the game and I don't want to download the updates for BF4 or BF1 (damn Data Caps)

DICE asks for feedback. A lot of people give them feedback. But to me, it just looks like that DICE doesn't like the feedback they are receiving.
 

EatChildren

Wonder from Down Under
Member
Oct 27, 2017
7,026
Chapter 5 is the first Tides of War stretch where I didn't earn a gold dogtag. Had absolutely zero motivation to get the remaining XP.

The backtracking on the balance pass and likening it more to 5.0 with changes mainly focused on rate of drop off damage is hilarious. I look forward to another pass in ~3 - 6 months that again fucks the whole thing up.
 

DoubleD

Member
Nov 2, 2017
424
EST
Thanks for your explanations. I'll try to seek out those lists that detail things further as well. I had to skip over the whole of Battlefield 4, so I wasn't following things at the time. But I also wonder whether the growth of social platforms and the period where Battlefield 4 needed a lot of post-launch work coincided in a way that's had a long lasting effect. Starting around then, a game developer engages with the platforms both as an investment and to forge relationships with players, and the players who contribute to those platforms have a space to state their opinions. That's mutually beneficial, and it sounds like that worked out well with Battlefield 4.

But I do think it can result in a kind of feedback loop, for example where a person who makes YouTube videos browses Reddit for a sense of opinion and then emphasizes that opinion in their videos, which are then reproduced on Reddit or elsewhere, which returns to reinforce the YouTube person as an arbiter of broad opinions despite that they are drawn from a select source. When millions of people buy a game I have a hard time considering a subreddit to be a representative community, though at the same time if some part of a game is objectively broken I can also imagine a shared overall agreement about its need to be improved. I dunno!

The dynamic of interaction between developer/community manager and players is interesting though as an avenue to incorporate feedback. It didn't exist centuries ago when games came in a box and that was it, and I'm always curious now to see how/which feedback influences ongoing shifts in the lifespan of a game.
I totally agree with your principles. I guess in a way some of us formed a bond with the game and the developers so it was in a way a friendship, not just a game. The strong community and its relationship with the developer helped attract new fans to the game. For instance, a bad release could be jokingly explained away, because we knew DICE would pull through- with the help of the community. I'm not implying that the developers should listen to each and every bullshit post on Reddit, I'm talking about the core pieces of the franchise, here. The nuts and bolts. That's why I'm sad. It's only a game, but I made a lot of good buds playing these games.
 

medyej

Member
Oct 26, 2017
6,409
Well it's not a full revert but it's something. I'm still wary of the wording because it sounds like they don't want to fully change back because they still believe some of their new dumb changes were for the better.

And DICE have absolutely no room to talk when it comes to community interactions. They took a community that was positively glowing in 5.0 and dropped a huge shit on it then peaced out for 2 months with not even a word. The reaction to this is their own doing. Jackfrags made the salient point that they really need to start worrying about consumer confidence in future games after the shit show that has happened with this one. Who is going to trust them enough to buy another title if they went through all this with BFV? Even if it's amazing they might just decide on a whim to destroy the gameplay a year in.
 

DoubleD

Member
Nov 2, 2017
424
EST
At least I have a couple weeks of break till Chapter 6. I really do hope they turn a new leaf but I don't have much confidence in that. Only reason I haven't deleted BFV on my PS4 is I still haven't platinumed the game and I don't want to download the updates for BF4 or BF1 (damn Data Caps)

DICE asks for feedback. A lot of people give them feedback. But to me, it just looks like that DICE doesn't like the feedback they are receiving.
Lol. I am literally downloading them now.
 

OutofMana

Member
Oct 25, 2017
7,067
California
Bailed for the majority of chapter 5. It just wasn't fun anymore. I'll check the new map out with some friends but I doubt we will go back to playing it like we used to.
 
Oct 27, 2017
6,960
pos.gif


Next chapter being a single map is another disappointment... You factor in a couple of weeks of downtime between chapters, and should there be another map, it will be end of May/Early June.

At the very least, you console peasants got the aim-snap bullshit, where the PC losers have to tolerate Chinese headshot specialists. Equality!
 
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Scottt

Member
Oct 25, 2017
4,208
I totally agree with your principles. I guess in a way some of us formed a bond with the game and the developers so it was in a way a friendship, not just a game. The strong community and its relationship with the developer helped attract new fans to the game. For instance, a bad release could be jokingly explained away, because we knew DICE would pull through- with the help of the community. I'm not implying that the developers should listen to each and every bullshit post on Reddit, I'm talking about the core pieces of the franchise, here. The nuts and bolts. That's why I'm sad. It's only a game, but I made a lot of good buds playing these games.

That would definitely feel exciting to participate in. It would be really gratifying to help contribute to fixing/refining things and make it a success.
 

klik

Banned
Apr 4, 2018
873
I try to like this game but i just cant.. After 1-2 rounds i just get bored with it. 99% of my friends that i played with quit the game almost month ago. DICE wanted to welcome new players but what happend is that new players didn't came and they lost current and future players. Im so sick of them trying to hold the hands for newcomers instead letting them learn on their own. It's disgusting what DICE has become.
 

Serpens007

Well, Tosca isn't for everyone
Moderator
Oct 31, 2017
8,118
Chile
Wish you could put more into the private servers. You can make Rush Only servers but can't name it so no one cares about them

These weeks between chapters are perfect to use the private servers (since they don't give you ToW xp)
 

BlinkBlank

Member
Oct 27, 2017
1,226
I think it is cool how they have implemented the tides of war, but I wish they would continue to further evolve the ToW to create more goals to push the community towards innovating the way they play and trying new tactics.
 

wbloop

Member
Oct 26, 2017
2,269
Germany
I haven't played for months because I was deep into Modern Warfare, but I'm considering going back. I heard that they changed the time to kill in December(?) for the worse. Did they correct that again or is it still off?
 
OP
OP

iRAWRasaurus

Community Resettler
Member
Oct 25, 2017
4,729
I haven't played for months because I was deep into Modern Warfare, but I'm considering going back. I heard that they changed the time to kill in December(?) for the worse. Did they correct that again or is it still off?
DICE is still messing around with it. Last week, it was mention they are gonna use the previous TTK as a base and adjust the current TTK. I think we will find out more info tomorrow hopefully.
 

Se_7_eN

Member
Oct 25, 2017
1,720
whats embarrassing is this game
What do you expect when you drop a patch like 5.2 that changes the core gameplay AGAINST the community's wishes and then peace out for over a month? That's totally fine with you? Just like any relationship, communication is key.
The biggest part about the TTK change is that it comes over a YEAR AFTER RELEASE... Not only that, but 2 weeks after a "Play for free" weekend, where people purchased the game because they enjoyed the current gameplay, only to have it completely changed on them 2 weeks later.

The community has consistently shown over the past 15 years I've been apart of it that they never actually know what they want and they do not even remotely represent the majority of people who play the series.
Did you not play BF4, or were you just not part of the community then?

Yeah, ignoring the BFV community has made the game a resounding success. A real triumph.
This is the first time since BF1942 that I have seen the community completely ignored and it shows in the quality of the game and changes being made. Then again, I don't think they have the resources to make the changes needed... I think it is a skeleton crew running BFV and most of the team is off working on BF6, occasionally being brought back to do a map or something.
 

Kotze282

Member
Oct 27, 2017
1,246
I just hate the mentality that they would make any big changes to the core gameplay so long after release. The game obviously has a limited lifespan, like any multiplayer title. Even if the changes were for the better (which according to the community they clearly aren't), that's still DICE basically saying "oh actually the one year you invested in this game were meaningless because we just now have figured out what we want BFV to be". Keep that stuff for the next title, lock the gameplay in. Give me more content, events and maybe some QOL improvements over its lifespan, but admit to yourselves that your project is not a platform that needs to be constantly iterated. I don't want to play an early acces game when I pay for an AAA title, I want you to figure out what a Battlefield (or any) game is BEFORE release.
 

elyetis

Member
Oct 26, 2017
4,547
The biggest part about the TTK change is that it comes over a YEAR AFTER RELEASE... Not only that, but 2 weeks after a "Play for free" weekend, where people purchased the game because they enjoyed the current gameplay, only to have it completely changed on them 2 weeks later.
I just hate the mentality that they would make any big changes to the core gameplay so long after release. The game obviously has a limited lifespan, like any multiplayer title. Even if the changes were for the better (which according to the community they clearly aren't), that's still DICE basically saying "oh actually the one year you invested in this game were meaningless because we just now have figured out what we want BFV to be". Keep that stuff for the next title, lock the gameplay in. Give me more content, events and maybe some QOL improvements over its lifespan, but admit to yourselves that your project is not a platform that needs to be constantly iterated. I don't want to play an early acces game when I pay for an AAA title, I want you to figure out what a Battlefield (or any) game is BEFORE release.
That's my biggest problem with the TTK change, it's one thing to make a licence change direction with a new title ( which is what bfV somewhat did ), I will be the one who has to make an informed desicion to buy or not that next game if I like or not those changes.
There is probably always a battle when it come to a game design between the designer/developer vision, and the economic driven one from management during game development ( at least for big AAA game ). But how much of a shitshow it is to have a company make their players have to deal that infighting on an already released/bought game, and doing it twice at that.
 

Avitus

Member
Oct 25, 2017
12,898


DICE not commenting on team balance in what feels like forever is really the most inexcusable mistake they've made with BFV IMO. I could put up with a bad TTK if the games were fun, fair, close, and enjoyable overall.

How do you go from:

skrhwpgxn8d41.png


To what is basically a chaotic free for all with no team switching whatsoever, on top of a terrible UI system that encourages players more than ever to quit out of the server to get unlocks and set assignments. And there's no map voting. No end of round scramble means that the asskicking you just received will continue until the good players on the other team get bored.

This has never been a problem before to this degree. How can DICE just straight up ignore the team balance issue as if it's not a major factor impacting player turnover?
 

Serpens007

Well, Tosca isn't for everyone
Moderator
Oct 31, 2017
8,118
Chile
BFV core gunplay was the strongest thing the game had. I remember when the beta hit, you had a lot of feedback on how to improve the game, but one constant was how good the gunplay was, how aggresive it was

We came a long way away from that experience. I wish we have an option to go more into that kind of gameplay, at least with private servers, attrition and all that shit.


I hope the Jungle map and chapter 6 is good
 
Oct 29, 2017
2,600
Just played for the first time since 5.2 came out

I cant believe how fucking bad it feels now. The gunplay used to be tight and satisfying but now it feels like sluggish as hell. What idiot thought adding aggressive aim assist a year after the game released was a good idea??
 

Deleted member 12317

Account closed at user request
Banned
Oct 27, 2017
2,134
I was checking my play times on Origin and noticed I played Anthem twice as more as BFV (114h and 56h), that tells a lot...
At least Anthem devs do what they can to please the community it seems, BFV goes the other way, maybe I'll play that game again someday.

I loved the beta and early days, then it just fell apart updates after updates, and that lack of maps (and team balance and cheaters fest) pushed me away.
Also that's the first BF I did not purchase, it's part of the Origin Premier subscription, so I can't say I regret buying it, but if I did, I would.
 

Deleted member 35071

User requested account closure
Banned
Dec 1, 2017
1,656
im gonna do my tri-monthy check back in on the game...and remember i still hate it, and peace out again.

idk whats going on. But all i know is I couldn't stand the game last time i played it. So if things are changing drastically...hopefully the game is tolerable.
 

DoubleD

Member
Nov 2, 2017
424
EST
BF4 is still fun and there are some good servers still. Choppers feel good, man. :)
Edit: I prefer premium to whatever ghastly service model BF5 is.
 
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EatChildren

Wonder from Down Under
Member
Oct 27, 2017
7,026
"...made by the same team that brought us Lockers and Argonne Forest, so expect a bit of a grind in certain parts of the map"

sounds promising
 

Mr Eric

Member
Oct 28, 2017
2,141
now that new weapons have to be unlocked in the chapter and not anymore in weekly assignments, you can perfectly see the P2W path they take by pushing their Chapter 6 booster pack. I'm not even sure anymore if we can unlock it with CC once the chapter is closed.

Didn't check yet but I'm pretty sure reddit is already on fire.
 

Skade

Member
Oct 28, 2017
8,832
Oh, nice a new female Elite for the japanese. I finally could have had a full girl squad for them. To bad the game has been uninstalled because of 5.2.
 

elyetis

Member
Oct 26, 2017
4,547
Oh, nice a new female Elite for the japanese. I finally could have had a full girl squad for them. To bad the game has been uninstalled because of 5.2.
That's pretty much the only thing that felt interesting from that trailer ( anti vehicle gadgets too, but well... given the current vehicle balance... ), alas I won't get to unlock it since I won't grind/play on that 5.2 patch.
 

Mr Eric

Member
Oct 28, 2017
2,141
here's what you need to grind reach for the new weapons and gadgets :

New Weapons

Rank 10 - Type 11 LMG (Support)
Rank 15 - Model 37 Shotgun (Support)
Rank 25 - M2 Carbine (Assault)

New Gadgets

Rank 5 - Lunge Mine (Gadget - Assault, Support)
Rank 20 - M1A1 Bazooka - (Assault)

New Elite

Rank 40 - Misaki (Elite Solider - Japan and Axis)
 

Deleted member 135

User requested account closure
Banned
Oct 25, 2017
11,682
now that new weapons have to be unlocked in the chapter and not anymore in weekly assignments, you can perfectly see the P2W path they take by pushing their Chapter 6 booster pack. I'm not even sure anymore if we can unlock it with CC once the chapter is closed.

Didn't check yet but I'm pretty sure reddit is already on fire.
PartWelsh did confirm on Reddit that non-melee weapons in the Chapter Ranks will be available for CC after the chapter ends.

Which means a wait of months rather than weeks.
 

Mr Eric

Member
Oct 28, 2017
2,141
Thanks for confirming that we can buy it after the chapter at least. i don't know if will have enough gaming time to go at least to rank 25 for the M2 so I will certainly buy it with CC.
 

Serpens007

Well, Tosca isn't for everyone
Moderator
Oct 31, 2017
8,118
Chile
En Elite at Rank 40 hm... I don't know if I've ever hit rank 40, but it may be the only way I'd ever get an elite lol
 

Skade

Member
Oct 28, 2017
8,832
here's what you need to grind reach for the new weapons and gadgets :

New Weapons

Rank 10 - Type 11 LMG (Support)
Rank 15 - Model 37 Shotgun (Support)
Rank 25 - M2 Carbine (Assault)

New Gadgets

Rank 5 - Lunge Mine (Gadget - Assault, Support)
Rank 20 - M1A1 Bazooka - (Assault)

New Elite

Rank 40 - Misaki (Elite Solider - Japan and Axis)

Wait... Even the Elite is ToW reward only ? WTF ?