Without any doubts, the single best feature a ton of games this gen have is their photo modes. It's usually amongst the first things I check out in a game, and it can impact my decision in getting a game or not.
Bad photo modes are somewhat rare, most are fine or serviceable at least, but good photo modes are even rarer. Photo modes that go beyond the "move the camera and take a picture" thing. So, which is the best one out there.
Nvidia Ansel is without a doubts one of the most advanced ones, but it's PC only and not really something developed by the developers of the game, so I'm not sure if it counts. On console, Gran Turismo Sport's is definitely one of the best ones with you being able to manually change a ton of aspects in the lighting, color temperature, motion blur and the other usual photo mode shenanigans. That's on top of having a mode that lets you put your cars on pre-rendered pictures with high quality reflections on the cars and the obvious visual advantage that pre-rendering scenes gives you.
Have you tried a photo mode with more or different features? Which game had it?
Bad photo modes are somewhat rare, most are fine or serviceable at least, but good photo modes are even rarer. Photo modes that go beyond the "move the camera and take a picture" thing. So, which is the best one out there.
Nvidia Ansel is without a doubts one of the most advanced ones, but it's PC only and not really something developed by the developers of the game, so I'm not sure if it counts. On console, Gran Turismo Sport's is definitely one of the best ones with you being able to manually change a ton of aspects in the lighting, color temperature, motion blur and the other usual photo mode shenanigans. That's on top of having a mode that lets you put your cars on pre-rendered pictures with high quality reflections on the cars and the obvious visual advantage that pre-rendering scenes gives you.
Have you tried a photo mode with more or different features? Which game had it?