- Nov 2, 2018
An influencer being an abrasively annoying shill?
Mah stars. I am shocked.
Mah stars. I am shocked.
The worst part was when they brought up the cost savings, then added in that it will save dev's AND gamers money. Like they remembered right before showtime that this wasn't GDC.
Id software is capable of some black magic so i wouldn't write it off. still, grain of salt and all that
I get being excited at certain moments but that dude was yelling randomly yelling and wooing louder than anyone else at random words and logo's, it was really annoying and obnoxious, he went on for a long time as well.
I think it’s a company kool-aid situation. I can get behind enthusiasm but when it’s literally startling people when they speak and they have to collect themselves, someone will get talked to, was that hot mic Todd thing disproven?
The fake positivity in the crowd offsets hyperbolic negativity of the average forum poster in my opinion. Like cheeks on ether side of the gaming anus.
That was really shitty. I find it incredibly hard to think about ever supporting Bethesda again. Not only was Fallout 76 terrible but the way they responded was awful. Also that canvas bag false advertising.
Only just caught up with the Giant Bomb footage. Damn that screaming guy is super annoying.
76 didn’t bomb, financially at least. It seems to have sold relatively well (a good brand will do that). But they’re well aware it left a bad taste in people’s mouths and has harmed the brand somewhat, so I think that’s why they’re concerned and want to make sure it pulls a 180 and becomes a game people actually want to play (hence NPCs and Fallout 3 / New Vegas style dialogue trees with skill checks).Well I didn't stay up to watch it live so caught it now, glad I'm not the only one who thought the WOOOO YYEAAAHHH hype guy was kinda overdoing it.
My takeaways: Why did they frame everything as an apology? Exactly how hard did Fallout 76 bomb?
Bethesda's publishing arm looks surprisingly consistent, both Doom and Youngblood look solid, while a new Arkane game always makes me pay attention. Hard to tell how Tango's new game is gonna play? But the concept, at least, is very cool. Also pleased that they're adding more stuff to Rage 2, but I didn't quite get if it was all gonna be free or not.
Bethesda Game Works on the other hand, wow, talk about phoning it in. Nothing new, just the announcement that they're trying to make Fallout 76 gradually less terrible by adding the things people told them about years ago ("finally! NPCs! A revolution! The Big Story Moves Forward!"), and just a lot of dreary mobile stuff that threatened to put me right to sleep. A year after they showed us a brief teaser from TES6 they still have nothing to say about that or Starfield? Do they even exist?
That was imo a huge management mistake. Bethesda: so we have this BattleCry team who just fucked up the BattleCry game, what to do with them? Oh, let's reward them by giving them another project to butcher, let's say... which one... yeah, Fallout. And let's promote them to being a part of BGS while we're at it, goodness knows BGS is too small nowadays.