Biggest Handcrafted Open World Game "Silk" Coming September (Switch, PC and Mac) (Tile-based RPG)

MouldyK

The Fallen
Nov 1, 2017
2,310
This caught my eye after seeing it mentioned on NintendoLife:



Steam Page: Here

Info:

Enter the biggest handcrafted open world of all time, fifty times larger than Elder Scrolls II: Daggerfall! Explore three million square miles of uncharted terrain from Roman Damascus to Three Kingdoms China in an exploration RPG that transports you onto the Ancient Silk Road of 200AD as an intrepid traveller or a ruthless conqueror.

Can you puzzle out the secrets of the four distinct challenges await you in Silk?

  • Explore the vast expanse of the Silk Road in an epic journey across dangerous wilderness as The Traveller.
  • Overthrow Rome's greatest enemy, the powerful Parthian Empire, as The Rebel.
  • Master the art of raiding to capture the fortunes of rival kingdoms as The Warlord.
  • Carve out a trading empire between the brutal battlegrounds of the Silk Road as The Noble.

One colossal world, four unique challenges. Do you have what it takes to master Silk?

  • Level up any seven of the thousands of Advisors in the game as you hire your perfect party, each of which unlocks hundreds of unique choices in the world
  • Battle, Trade, or Explore: play the game your way as you amass a well-provisioned caravan or build your own renegade army
  • Discover the lost genre of tile-based RPGs (Eye of the Beholder, The Bard’s Tale) remastered for the twenty first century

Screenshots:





A Dev Even Showed A Map on Steam Discussions:




Apparently it was Kickstarted In March with £15,000.


Just thought it might perk someone's interest.
 

Burai

Member
Oct 27, 2017
661
Why would you want to sink time and energy exploring a world that big when it’s so hideous?
 

Seesaw15

Member
Oct 27, 2017
4,602
This looks like an amazing labor of dedication and love but the art direction definitely needed some more polish.
 
OP
OP
MouldyK

MouldyK

The Fallen
Nov 1, 2017
2,310
Why would you want to sink time and energy exploring a world that big when it’s so hideous?
Well it is inspired by The Lords of Midnight, which had 4,000 Screens (32,000 views though as you could rotate around on each area in 8 directions it seems):


I get what you mean though, the artstyle isn't as good as it could be for a game you have to look at for hours.
 

xeecee

Member
Oct 27, 2017
488
it looks quaint, but i kind of like that honestly. arena/daggerfall are hard to go back to but i love the idea that someone is carrying that torch, and the historical setting is appealing.

Why would you want to sink time and energy exploring a world that big when it’s so hideous?
christ