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Blasphemous |OT| Bible Souls

ReginaldXIV

Member
Nov 4, 2017
775
Minnesota
I'm stuck.

I got two masks from the archdeacons and then I got a cutscene but there's no where else to go that I can see.

Nevermind, I'm blind
 
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Kubricks

Member
Oct 31, 2017
450
That spot sucks. There are a lot of sore spots in the game for me, although I did end up liking it a lot overall. The instant death platforming parts kind of reminded me of the shittiest part of Dark Souls aka Anor Londo archers. That feeling of having zero room to screw up and having to go way back to a distant checkpoint to start again is something I loathe.
The Dark Souls Anor Londo reference is almost spot on. The way you feel you have been cheated by the system and you have to walk a long ass distance just to fail again. I'd think this spot in Blasphemous is even worse because you are fighting against multiple design decision;
- In Dark souls you have to fight the camera, instant death due to fall and arrow knock back.
- In Blasphemous you are fighting against the wind, the enemy that fly through walls and knock you back, the subpar platforming and poor decision to map the wall/sword grap with the attack button... meaning I have accidentally stick the sword to the wood plank while trying to hit the enemy inside the wall, only to get know down to the ground... then get knock back again by another enemy due to lack of i-frame, and ended up dying in the pit. Fuck this shit lol.

I have since then move onto underground bit which is better, but the above has left a very bad taste in my mouth. ;/
 

Dascu

Member
Oct 28, 2017
856
The Dark Souls Anor Londo reference is almost spot on. The way you feel you have been cheated by the system and you have to walk a long ass distance just to fail again. I'd think this spot in Blasphemous is even worse because you are fighting against multiple design decision;
- In Dark souls you have to fight the camera, instant death due to fall and arrow knock back.
- In Blasphemous you are fighting against the wind, the enemy that fly through walls and knock you back, the subpar platforming and poor decision to map the wall/sword grap with the attack button... meaning I have accidentally stick the sword to the wood plank while trying to hit the enemy inside the wall, only to get know down to the ground... then get knock back again by another enemy due to lack of i-frame, and ended up dying in the pit. Fuck this shit lol.

I have since then move onto underground bit which is better, but the above has left a very bad taste in my mouth. ;/
Same. Very frustrating area.
 
Oct 25, 2017
2,725
Honestly, you know what I hated most about the snowy cliffs? Waiting for the stupid wind to change directions. I hate pretty much any traversal section that heavily involves standing and waiting for things. Platforms, moving hazards, etc.
 

Bramblebutt

Member
Jan 11, 2018
1,397
Just beat the game. I very much enjoyed the look, the lore, the combat, all that. But, frankly, I wish it wasn't a Metroidvania. Maybe it's an extension of the game's themes about penance, but the whole cleanup phase of the game feels like self-flagellation. I've played A LOT of games in this genre to 100% completion, and this is one in only a handful of times that I felt it just wasn't worth the trouble because of how obnoxious the backtracking is.
 

Footos22

Member
Oct 25, 2017
849
Got through the game pretty easy just saved it on the steps before the final boss. Well I guess it's the final boss will find out later. It's fantastic and makes deaths gambit look really poor in comparison. Loved the platforming but then again I'm the masochist that completes volgarr the Viking with one life. Feels pretty similar
 
Dec 6, 2017
4,028
US
So I have a question regarding the Library area:

"There's a room with three anatomy books, depicting a fibula, tibula and kneecap respectively"

I have no fucking idea what any of this means right now, is this yet another obscure-as-balls quest or will I run into its meaning at some point?

Also, I chose to put a certain someone out of their misery in the Cathedral area, am I fucked?
 

Kitokys

Member
Nov 29, 2017
185
So I have a question regarding the Library area:

Also, I chose to put a certain someone out of their misery in the Cathedral area, am I fucked?
The anatomy books coincide with specific bones you can find out in the world. If you read their descriptions they give clues as to the solution of the puzzle. I'll spoiler the solution here:
Unequip everything, have a full bar of furvour, and stand still.

As for the certain someone, you didn't fuck yourself but now you've pushed a side quest to a possible fail-state and need to find the solution before it happens.

Solution:
You need to return to Albero and speak to the man in the window of the church, where you should receive the Cord of True Burying, or something like that. After which you will also need to have the Inquisitor's Key to open the gate, which can be purchased from a vendor in the Canvases area, as the priest that was with the woman locked themselves in the prison at the Holy Wall. Once you give the cord to the priest, the fail state is solved and the quest returns to normal, though still incomplete.
 
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Dec 6, 2017
4,028
US
The anatomy books coincide with specific bones you can find out in the world. If you read their descriptions they give clues as to the solution of the puzzle. I'll spoiler the solution here:
Unequip everything, have a full bar of furvour, and stand still.

As for the certain someone, you didn't fuck yourself but now you've pushed a side quest to a possible fail-state and need to find the solution before it happens.

Solution:
You need to return to Albero and speak to the man in the window of the church, where you should receive the Cord of True Burying, or something like that. After which you will also need to have the Inquisitor's Key to open the gate, which can be purchased from a vendor in the Canvases area, as the priest that was with the woman locked themselves in the prison at the Holy Wall. Once you give the cord to the priest, the fail state is solved and the quest returns to normal, though still incomplete.
Thank you! Regarding the anatomy books, I actually wrote those down yesterday!!! However, I don't have the kneecap so I just gave up and thought yeah maybe this is a far fetched solution. Nope.

And Jesus, regarding the other one, I actually do occasionally return to the church window just for the sake of it but it's quite annoying that all these visits are essentially trial and error as none of the items seem to particularly allude to any details ever.
 

Tatsu91

Member
Apr 7, 2019
641
So I am experiencing a game breaking bug. I beat the boss in grievance ascends we both died at the same time and now I am locked in a room am I stuck until a patch or is their a fix?
 

MORJ

Member
Oct 28, 2017
881
The anatomy books coincide with specific bones you can find out in the world. If you read their descriptions they give clues as to the solution of the puzzle. I'll spoiler the solution here:
Unequip everything, have a full bar of furvour, and stand still.

As for the certain someone, you didn't fuck yourself but now you've pushed a side quest to a possible fail-state and need to find the solution before it happens.

Solution:
You need to return to Albero and speak to the man in the window of the church, where you should receive the Cord of True Burying, or something like that. After which you will also need to have the Inquisitor's Key to open the gate, which can be purchased from a vendor in the Canvases area, as the priest that was with the woman locked themselves in the prison at the Holy Wall. Once you give the cord to the priest, the fail state is solved and the quest returns to normal, though still incomplete.
I fucked this up, he jumped and now i cant complete this quest. Guessing the reward counts towards %? Im at 98.75%
 

GUSH

Member
Nov 17, 2017
656
That spot sucks. There are a lot of sore spots in the game for me, although I did end up liking it a lot overall. The instant death platforming parts kind of reminded me of the shittiest part of Dark Souls aka Anor Londo archers. That feeling of having zero room to screw up and having to go way back to a distant checkpoint to start again is something I loathe.
Yeah, I drew that exact same comparison while I was playing as well.

Cool game, tons and tons of potential and a lot there to love, but a real rough gem.
 

CGiRanger

Member
Oct 25, 2017
2,403
Yeah, it's at the highest point of the map for that area not counting the actual entrance. And follow the directions above. but specifically, from the entrance/save point:

Down -> Right -> Down -> Right -> Up -> Right -> Up
 

Kitokys

Member
Nov 29, 2017
185
I fucked this up, he jumped and now i cant complete this quest. Guessing the reward counts towards %? Im at 98.75%
The completion% counter is kinda strange and it doesn't count everything correctly. It is likely that this is at least part of that missing %, though.
 
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test_account

Member
Oct 25, 2017
2,923
Two quick yes/no questions, one early/light mid-game spoiler:

1. If you beat the game, can you still run around and do 100%? Or does the game restarts automatically?

2. The guy who is leaning forward that you meet in Jondo. Is it possible to break his questline? I moved him from his initial position to where you have to break a wall, but i didnt break the wall before way later in the game (i think i only have the final boss left). He mention one location in the game, but i havnt found him there. No need for spoilers just yet, i'm just curious as a yes/no answer if hes anywhere to be found regardless of your progress in the game.

EDIT: I found the answer to my 2nd question by exploring the map more. The answer is yes.
 
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Footos22

Member
Oct 25, 2017
849
Done everything I can. I'm at 99.75% after 19hours have all collectibles bar one rosary bead which is impossible to get cos I killed too many bosses before I finished the quest for the tree guy. Honestly fuck this
 

Kitokys

Member
Nov 29, 2017
185
Done everything I can. I'm at 99.75% after 19hours have all collectibles bar one rosary bead which is impossible to get cos I killed too many bosses before I finished the quest for the tree guy. Honestly fuck this
I'm missing this rosary knot, but my file is still 100%

Edit: Whoops, I was thinking the knot, not the bead. Though, I ended up still getting this bead even though I didn't do the quest correctly, iirc.

Two quick yes/no questions, one early/light mid-game spoiler:
Answer to 1 is yes, you can still run around.
 

vogelkacke

Member
Oct 28, 2017
1,297
Finished with 100% and both endings.

I thought 25$ was a bit much at the beginning but after playing through it I can safely say I got my monies worth. Probably the most beautiful indie game of this gen (if you dig the setting lol). The storytelling reminded me a lot of Dark Souls, nothing gets spoonfed to you and most of the story gets told through the items. There are some questionable design choices (like the overly wide gaps with spikes inbetween) but imo the rest of the game makes up for those.

One of the best things about this game is the soundtrack though. It really surprised me how good it is (especially the tracks towards the end). Looking forward to a sequel/DLC.
 
Oct 25, 2017
2,725
Just had to rage quit after falling down the same bottomless pit for the 8th time. Fun game but the platforming kind of sucks.
One thing I kept thinking of was how unforgiving the jump mechanic is, combined with pits that are designed to be about the length of your optimal jump distance. There was a video by a Dead Cells dev that talked about how they made jumping feel better, and part of it was to allow the player to jump even if they were a few pixels past the edge of the platform. Blasphemous would have benefited from that, because the jump already feels a little laggy, and allowing the player to execute it just a fraction of a second later as they walk off a ledge would help.
 

Dascu

Member
Oct 28, 2017
856
Alright, beat the final boss. Tough bastard.

Beautiful and challenging game, muddled by some absolutely tedious and frustrating platforming. They really should've given you some more leeway on the jumps and/or make falls only do big chunks of damage rather than kill you outright. Additionally, the recovery time on getting up from knockdown seems messed up. Seemingly got caught in enemy attack loops a few times.


By the way, is the enemy on the tutorial screen for the dash move in the game?
 
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