Is it the Moss Preserved in Glass (which doesn't really do shit) or something else?
Is it the Moss Preserved in Glass (which doesn't really do shit) or something else?
Something else. And yeah that moss didn't do anything from what I could tellIs it the Moss Preserved in Glass (which doesn't really do shit) or something else?
Alright I'll take a look, thanks.Something else. And yeah that moss didn't do anything from what I could tell
It is a bit of a challenge to get. Gotta fight some battles with gates that lock you in rooms
That spot sucks. There are a lot of sore spots in the game for me, although I did end up liking it a lot overall. The instant death platforming parts kind of reminded me of the shittiest part of Dark Souls aka Anor Londo archers. That feeling of having zero room to screw up and having to go way back to a distant checkpoint to start again is something I loathe.
Same. Very frustrating area.The Dark Souls Anor Londo reference is almost spot on. The way you feel you have been cheated by the system and you have to walk a long ass distance just to fail again. I'd think this spot in Blasphemous is even worse because you are fighting against multiple design decision;
- In Dark souls you have to fight the camera, instant death due to fall and arrow knock back.
- In Blasphemous you are fighting against the wind, the enemy that fly through walls and knock you back, the subpar platforming and poor decision to map the wall/sword grap with the attack button... meaning I have accidentally stick the sword to the wood plank while trying to hit the enemy inside the wall, only to get know down to the ground... then get knock back again by another enemy due to lack of i-frame, and ended up dying in the pit. Fuck this shit lol.
I have since then move onto underground bit which is better, but the above has left a very bad taste in my mouth. ;/
So I have a question regarding the Library area:
Also, I chose to put a certain someone out of their misery in the Cathedral area, am I fucked?
The anatomy books coincide with specific bones you can find out in the world. If you read their descriptions they give clues as to the solution of the puzzle. I'll spoiler the solution here:Unequip everything, have a full bar of furvour, and stand still.
As for the certain someone, you didn't fuck yourself but now you've pushed a side quest to a possible fail-state and need to find the solution before it happens.
Solution:
You need to return to Albero and speak to the man in the window of the church, where you should receive the Cord of True Burying, or something like that. After which you will also need to have the Inquisitor's Key to open the gate, which can be purchased from a vendor in the Canvases area, as the priest that was with the woman locked themselves in the prison at the Holy Wall. Once you give the cord to the priest, the fail state is solved and the quest returns to normal, though still incomplete.
I fucked this up, he jumped and now i cant complete this quest. Guessing the reward counts towards %? Im at 98.75%The anatomy books coincide with specific bones you can find out in the world. If you read their descriptions they give clues as to the solution of the puzzle. I'll spoiler the solution here:Unequip everything, have a full bar of furvour, and stand still.
As for the certain someone, you didn't fuck yourself but now you've pushed a side quest to a possible fail-state and need to find the solution before it happens.
Solution:
You need to return to Albero and speak to the man in the window of the church, where you should receive the Cord of True Burying, or something like that. After which you will also need to have the Inquisitor's Key to open the gate, which can be purchased from a vendor in the Canvases area, as the priest that was with the woman locked themselves in the prison at the Holy Wall. Once you give the cord to the priest, the fail state is solved and the quest returns to normal, though still incomplete.
That spot sucks. There are a lot of sore spots in the game for me, although I did end up liking it a lot overall. The instant death platforming parts kind of reminded me of the shittiest part of Dark Souls aka Anor Londo archers. That feeling of having zero room to screw up and having to go way back to a distant checkpoint to start again is something I loathe.
Do you know where it is specifically? I can't find it.
I fucked this up, he jumped and now i cant complete this quest. Guessing the reward counts towards %? Im at 98.75%
So I am experiencing a game breaking bug. I beat the boss in grievance ascends we both died at the same time and now I am locked in a room am I stuck until a patch or is their a fix?
That sucks guess I'm shelving it till it's patchedI have posted the same issue a few pages earlier. So far no luck...
Done everything I can. I'm at 99.75% after 19hours have all collectibles bar one rosary bead which is impossible to get cos I killed too many bosses before I finished the quest for the tree guy. Honestly fuck this
One thing I kept thinking of was how unforgiving the jump mechanic is, combined with pits that are designed to be about the length of your optimal jump distance. There was a video by a Dead Cells dev that talked about how they made jumping feel better, and part of it was to allow the player to jump even if they were a few pixels past the edge of the platform. Blasphemous would have benefited from that, because the jump already feels a little laggy, and allowing the player to execute it just a fraction of a second later as they walk off a ledge would help.Just had to rage quit after falling down the same bottomless pit for the 8th time. Fun game but the platforming kind of sucks.
Not sure if this has been mentioned already, but I ran into a game breaking bug 12 hours in that rolled back my level to 0. So my health bar, healing flasks, damage output etc. are back to their starting values. I'm so bummed because this game has been so good, but unless they can resolve this issue, it's going to be hard to restart this from the beginning, especially in fear of running into the bug again.
That sounds terrible , but also seems rare? I hope you can report the bug to the developers, if you're feeling like it.
Speaking of trophies, is the Perfect Riposte trophy bugged? I press the block function at the right time, giving a counter attack. I've done this a lot more than 5 times (which the trophy description says is needed), still it havnt popped. Or am i doing something wrong?
Can anyone tell me what the small red swirls in the air mean? I see them at random places and it looks like you can interact with them, but I have zero clue with what.
I feel like I'm playing this wrong since I feel like I'm a good way in the game, but still overall clueless on things.
thank you very much, so of course, I would miss something so earlyYou have to activate them by equipping the Blood Perpetuated in Sand relic, which is located through the locked door near the very start of the game, and the key is for sale in one of the early store locations.
It does tell you when you use fast travel. I didnt notice it at first (either i died and that also resets the challenge, i simply didnt pay enough attention, or it bugged out), but then i used fast travel again, there is a message that says something like "fast travel resetted the chalice". I think if you click on one on the action buttons right when you get out of the fast travel, the message disappear at once, so its easy to miss it.PS: I rage quit when I did, what I had assumed, was that chalice quest of killing those three enemies and after all that wasted time "nothing happened". Google it and oh yeah, you arbitrarily can't use fast travel and nothing hints at that that I'm aware of. Just fucking whatever at that point.
Oh, i didnt know that. I'll check into it. Thanks!There's actually a powered up version of the counter attack called the Righteous Riposte, which you can do by tapping the attack button just as your counter attack connects with the enemy. I didn't know this until I looked into it after I had completed 100%.
The red platforms aren't required to beat the game, I think. They mostly lead to items or are just helpful additions (like extra cover on some spike traps).thank you very much, so of course, I would miss something so early
I have like four later areas that I wasn't able to advance because of that lol