A precision to that statement is that Wada was not necessarily referring to BBTAG's sales performance. The Japanese could also mean that information on a next Persona Arena game would come after BBTAG's release. All he said was ""クロス次第," which is pretty ambiguous.
Phos' expression matches my own. This is the worst.20 character DLC in a 40 character roster for what's essentially a MUGEN esque sprite dump, and not even include the full RWBY team on release. They've somehow managed to top pretty much every other fighter DLC in terns of rip off in one swoop.
And then we'll announce a new 60 dollar revision right after the final DLC characters come out. No option to upgrade from the previous version, of course.ArcSys: Let us charge players 60 bucks for assets we already made and then we make another half of actual new characters and charge a ton for them as well.
DBFZ, you are our only hope.
3 months later: Bulma will be 9.99
And then we'll announce a new 60 dollar revision right after the final DLC characters come out. No option to upgrade from the previous version, of course.
naw I think just on the basis of large amounts of characters that should be in the base are being held off for dlc is something to be offended about unless its free dlc (which I can pretty much guarantee it isnt)The fact that they announced all the details on the limited edition without a price tag probably means they're looking at the reaction before deciding for a price point.
On one hand it's too early to be offended as long as we don't know the price (what if each set of 3 character is $5?), on the other hand the more pitchforks are out now, the lesser the price will probably be (probably not $5 unfortunately).
its just sadI had no idea until now that the letters RWBY stood for the four main characters and only two are in the base roster. That's hilarious.
it's not their fault they only had about 18 months to make the 2 RWBY charactersNOOOOOOOOOOOO Are you kidding me? That makes zero sense that only two characters out of 21 characters are in the X4 tag battle game. That's dumb.
Yes please.
They managed to top their own bloody BlazBlue Extend versions after it looked like they finally learned from Central Fiction.Phos' expression matches my own. This is the worst.
And then we'll announce a new 60 dollar revision right after the final DLC characters come out. No option to upgrade from the previous version, of course.
No, that's not true.Wow, just wow. Half of the DLCs will probably be reused assets too.
Oof.Friendly reminder that the game itself is 40 dollars. So you'd be spending another 40 dollars (confirmed price, btw) on dlc. That's 80 DOLLARS OF WHAT YOU NEED TO PAY TO GET THE FULL GAME.
If anyone's asking, the japan prices translate to that.
Show us the way! What should be the takeaway here?
Did they even announce Yang?No, that's not true.
90% of the DLC will be reused assets. The only new characters will be Yang and Blake.
No, but if I had to guess, I'd say she's that lone "???" at the end of the list.
Show us the way! What should be the takeaway here?
It looks like a barren roster that needs 80 bucks to get to an acceptable standard.
So what? SF V was rightfully judged harshly on its launch state. The same will apply here.I see very little difference between this and Street Fighter 5
SFV is a 1v1 fighter and none of its character assets and animations were lifted directly from another game. At least choose a game that deserves this comparison like MvCI.I see very little difference between this and Street Fighter 5
SFV is a 1v1 fighter and none of its character assets and animations were lifted directly from another game. At least choose a game that deserves this comparison like MvCI.
Street Fighter V wasn't reusing sprites.I see very little difference between this and Street Fighter 5
And all of those characters are brand new assets. Even the returning characters from SF4 have brand new models and animations.More than half of SFV roster is made up of DLC characters, but it's mostly a psychological factor as to why the backlash for Blazblue cross is so severe. We didn't know how many characters SFV would have, only that it would have a season worth of characters or two. Everything was planned with this one and they know where they want to get (which is reminding everyone of the SFxT fiasco). The launch of SFV was so bad that a lot of people expected season two to be the last admit anemic sales and dropping interest and Capcom probably had doubts about the future of the game as well at one point. It's now obvious that a fourth and possibly fifth season are coming, which means a monstrous amount of DLC characters (the biggest ever for a FG). KI used a gaas model and had 6 characters at launch and finished with 28 in total, but SFV should reach ~46 with ~30 as DLC. :p
Have you even been paying attention?Really?
Street Fighter 4 in its 3rd season has a total of 34 characters and it started off with 16.
I really dont see what the big deal is
Can't you earn the fighters by just playing a lot so it's a little bit better? If they said you could earn the dlc here by playing a lot I'd consider it since it's a less than $40 game with gcu/prime.Really?
Street Fighter 4 in its 3rd season has a total of 34 characters and it started off with 16.
I really dont see what the big deal is