UE4 is certainly a partial factor. Games like Hellblade run "well" because they very aggressive dynamic resolution, i.e. they drop into the 300p and 400p ranges at times. Yoshi's Crafted World is the same way. Not that this game shouldn't run better, but people should also be realistic with their expectations based on what we have seen of performance with other UE4 games on the system.Huh? Games like DBFZ, Octopath Traveler, My Hero: One Justice, Hellblade and Travis Strikes Again all run at solid performances and aren't as compromised as Bloodstrained is. Blaming the UE4 engine for this is not a valid excuse, they just made a poor version and let's hope they fix the issues ASAP.