Ayy, got a download link on my backer page for the full OST. I either forgot or didn't know I was getting that. I thought I was only getting the ps4 dynamic theme.
I'm the opposite. Got my OST but no themeAyy, got a download link on my backer page for the full OST. I either forgot or didn't know I was getting that. I thought I was only getting the ps4 dynamic theme.
I'm at 99,8% map discovered and I absolutely don't know what I'm missing. I already checked a 100% map, but no luck.
Is it possible that my game is bugged (ps4)???
Love the game btw and I'm so happy that Igavania is back!!!
I'm a $60 backer and got the OST as well. I also seem to remember I wasn't supposed to get that.Ayy, got a download link on my backer page for the full OST. I either forgot or didn't know I was getting that. I thought I was only getting the ps4 dynamic theme.
It seems to be a fairly prevalent bug yeah. Good news is the visual flair gets turned off but not the effect.I do seem to have a bug, where the passive shards keep turning off. Like my Detective's Eye ring will go away, unless I go back and toggle it to off and then on again. Same with my augment MND shard, the extra visual flair goes away, unless I go in and toggle it off and on again. Hmmmm.
So I'm about 7 hours in on the Switch and it's...completely serviceable? It runs a little janky, has some hiccups and is definitely not gorgeous looking, but so far I'm really enjoying it and it's totally playable.
It's definitely not an amazing experience and I'm probably going to hold off playing too much more until some patches arrive, but I feel like a lot of the complaints that it's an unplayable mess of a port are exaggerated.
It seems to be a fairly prevalent bug yeah. Good news is the visual flair gets turned off but not the effect.
Sadly, FAQ on the discord says no, it was a pre-order bonus only.Please tell me this theme will be sold separately, I love this artwork so much :(
Wow, thanks a lot. I will check this later when I'm home :DHall of Termination. The empty space one down and one to the right of the save room.
I didn't check if there was more but use this.
EDIT:
Another one is in Livre Ex Machina one down and 3 to the left of the save room.
Aye. The difference in input lag between the Switch port and every other version is a tenth of a second. The average person isn't going to notice that, or even care to.So I'm about 7 hours in on the Switch and it's...completely serviceable? It runs a little janky, has some hiccups and is definitely not gorgeous looking, but so far I'm really enjoying it and it's totally playable.
It's definitely not an amazing experience and I'm probably going to hold off playing too much more until some patches arrive, but I feel like a lot of the complaints that it's an unplayable mess of a port are exaggerated.
It really isn't unplayable at all. I put in about 25 hours and beat the game without any severe technical hindrance.So I'm about 7 hours in on the Switch and it's...completely serviceable? It runs a little janky, has some hiccups and is definitely not gorgeous looking, but so far I'm really enjoying it and it's totally playable.
It's definitely not an amazing experience and I'm probably going to hold off playing too much more until some patches arrive, but I feel like a lot of the complaints that it's an unplayable mess of a port are exaggerated.
So I'm about 7 hours in on the Switch and it's...completely serviceable? It runs a little janky, has some hiccups and is definitely not gorgeous looking, but so far I'm really enjoying it and it's totally playable.
It's definitely not an amazing experience and I'm probably going to hold off playing too much more until some patches arrive, but I feel like a lot of the complaints that it's an unplayable mess of a port are exaggerated.
So I'm about 7 hours in on the Switch and it's...completely serviceable? It runs a little janky, has some hiccups and is definitely not gorgeous looking, but so far I'm really enjoying it and it's totally playable.
It's definitely not an amazing experience and I'm probably going to hold off playing too much more until some patches arrive, but I feel like a lot of the complaints that it's an unplayable mess of a port are exaggerated.
After running into the chest bug and restarting, I'm finally caught up and the silver bromide is secured.
It took me a week 5 days, but thankfully 4 hours instead of 12.
- Treasure chest issues have been fixed; after the patch, unique items will be obtainable even on existing playthroughs.
If you are on xbox one you could have been saved...
tomorrow or saturday they will push a patch fixing the issue.
They also fixed the map (button to close etc), and the drops stuck in walls bug.
I meant to ask before but which Achievement isn't popping?Yeah, but will they fix the Achievements?
I'm at 100% and the final one won't unlock.
I read the patch notes. They didn't provide an ETA initially and I was getting impatient. Honestly, I'm not that mad about it anymore. In fact the I'm excited for the improvements coming within the update.If you are on xbox one you could have been saved...
tomorrow or saturday they will push a patch fixing the issue.
They also fixed the map (button to close etc), and the drops stuck in walls bug.
Aye. The difference in input lag between the Switch port and every other version is a tenth of a second. The average person isn't going to notice that, or even care to.
A quick clarification on Backer IDs: Please note that the Backer ID system will not work if you backed at the $28 or $60 tier, because those did not include the Credit Clan reward. The Backer ID/credits system only works if you backed at an eligible $100+ tier. If you do have your name in the credits and are having trouble finding your backer ID, you can find more information in the previous update.
Hmm...where exactly is the water level?This is for later... you cannot progress further through there... you'll open a door later on that allows you to come back here.
Which is what you need to do...
If you have beaten the lava level, you must return to the twin towers for something unreachable to you until then ... which should be useful in the cathedral.
If you have not beaten the lava level, you must go there... going through the water level.
You're right. Updating it now. (You may have to force a cache clear/refresh to see it).
The katana makes up for it with the sheer amount of moves it has. Whip animation is pretty cool, but I think it could use another technique. Either a longer range attack or the classic Castlevania brandish.Anyone else miss the original Katana and Whip animations from previous Castlevania games? The new ones aren't doing it for me.
The katana makes up for it with the sheer amount of moves it has. Whip animation is pretty cool, but I think it could use another technique. Either a longer range attack or the classic Castlevania brandish.
Anyone else miss the original Katana and Whip animations from previous Castlevania games? The new ones aren't doing it for me.