Sorry for the late reply but buy consummè and break it down for black pepper. Also max out alchemical bounty. The biggest help was being able to craft 5x of a thing and break down the extras for parts. Then all you really need is alkhest and money to solve mat problems.
What I did instead of needlessly grinding the chests was: just buy items like “Consommé” and salvage them for Pepper. I did this with almost every other crafting / preparing to get my 100% Items trophy.
I agree but I think in the end this was a successor to the DSVania games like Aria of Sorrow and OoE (I forget what that stands for every time), more than SotN (despite being sold as a SotN clone). The souls and game design clearly show Iga loves that stuff and enjoys it. Whether its good or bad, it definitely makes the game something else from what SotN was. Too many avenues for drops and grinding where as SotN didn't have that or need it because the OP equipment was quicker to show up. Pluses and minuses to both ways.
This advice is super good, I recommend it wholeheartedly, but have you noticed in the item compendium that black pepper isn’t a drop?
I think opinions on this game will vary based on what style you preferred. For example, my favorite Castlevania was Order of Ecclesia, so Bloodstained is more up my alley than SotN. I love SotN, but to me Bloodstained is the more enjoyable game. Now does Bloodstained stack up to OoE for me? Not so sure yet. I've played OoE dozens of times over the years, so I'm going to have to see how Bloodstained holds up over time. Helps a lot that it's getting a bunch of neat DLC though.
Not really. The DPS is low b/c the damage ticks are far apart. Void Ray is better if you want a cool beam attack. In terms of best directionals, it’s a toss up for me between Teps Oceus for its chain lightning auto-hits, True/Chase Arrow for just its shotgun blast of arrows at range and low-ish mana cost, and Heretical Grinder for its sheer DPS.
Thanks, this is super helpful. I farmed the Soy Sauce (think this was it) chest already but forgot where the pepper was, so I'll probably do a combination of farming and disassembling.This advice is super good, I recommend it wholeheartedly, but have you noticed in the item compendium that black pepper isn’t a drop?
That’s because a bunch of cooking ingredients are actually only gained naturally by raiding blue chests in different areas, which you know.
The blue chests for black pepper are in the underground laboratory, and if you want to grind them, all you have to do is go a couple of screens away from the area that the chests are in. If you walk all the way to the train station on that side, and back again, they’ll most assuredly come back.
This is useful for when you need to grind blue chests for materials that are a pain to get otherwise, the last area in the game helps with one of the rarest items this way too.
Also, Alkemest is super expensive when you have to use it to break down everything, isn’t it? The most effective place to farm it is in the underground desert, where the Amy’s roam. Those red phantoms very often drop two alkemest when slain, and you can find rooms in there where they are easily killed and resplendent.
It’ll save you roughly 80,000 Gold to Murder your way to a max stack of the stuff, and if you’re prepared, you can make a ton of coin at the same time as well!
Did you try holding that pose for a while?Having a blast on PC, the game looks so beautiful at max settings. So far been sticking to the bat shard attack as it tends to be pretty devastating to most enemies and even some bosses powered up.
Miriam striking a pose by pressing up for a few seconds was an amusing discovery.
I’m all for it. Figuring out some way for Gebel (completely turned to crystal) and Zangetsu (trapped in hell?) to return would be cool too, but that would probably presume direct sequel. Though the recurring Dracula analogue for this series would seem to be Bael.. Maybe when Zangetsu is playable some light will be shed on his situation.
Oh hell yeah. Absolutely.
Nha, it still happened after my fourth playthrough, it's just that the condition for it happening has to be linked to what you do or earn... probably linked to waywarding or saving upon certain conditions... and you wayward less and save less on subsequent endings.I seem to have solved the bug where my Detective’s Eye ring and other passive visual flairs kept going away, unless I toggled them off and then back on again.
I beat the game for a second time so that I could get the credits trophy (missed it the first time), and now they have stayed on permanently, so far so good!
Eh, I'd rather they didn't have any major returning characters for the sequels. IGA has said before that the "Dracula returning every 100 years" thing kinda backed him into a corner creatively. Alchemy and demonology provides a much bigger pool of inspiration compared to vampires and classic monsters, so I just want them to go wild with it.
It adds lag and bad scaling. I don't know what "vanilla original" release you have but even the Saturn release is better.
Saturn release is Japanese only, stretched and warped looking textures, slowdown all the time with sprites on the screen, delay to raise the menu screen by like 2 seconds, and you need to pause first and hit a shoulder button to use the map.
Grindy and boring, yet stacking food is the answer to the potion limitations. Farm a few flying pigs or cows in the Garden, use the meat recipe book above the tall room west of the blood fountain. You never need potions.I'm close to the good ending but to be honest I'm kind done with it and feel fulflled. It was a good game, but the runs back to the hub area to get potions because I can only buy 5 at a time really made me tired of it all. The food system is grindy and boring so I didn't engage with it. All in all, I think it's a quality game and there's a lot of room for improvement for the sequel which I hope happens.
We're comparing it to digital signal processing and likely wireless controllers. I'd take the Saturn version any day.Saturn release is Japanese only, stretched and warped looking textures, slowdown all the time with sprites on the screen, delay to raise the menu screen by like 2 seconds, and you need to pause first and hit a shoulder button to use the map.
It is better than no other version. Playing Richter and a unique Maria don't make up for it. It is playable, but in no way is it optimized.
She challenged me as well (died a few times), but here's what I did:tocked on potions and high potions after selling some high value ingredients/metals
Similar to the poster above I stacked heals, used Heretical Grinder, and stayed behind her whenever possible. You can safely avoid her blood rain attack if you stand in either entrance on the sides of the room. If she's close enough you can grinder her from there while she casts. I did use Silver Knight for her as he'll occasionally block her bloodstream attacks.
Yeah I think all the extra DLC (and don't forget the amazing 8-bit companion game) are what's going to determine if this has a legacy similar to SoTN... And at this point, I'll say there's a chance- and that's an incredible achievement, honestly- that this game is as fondly remembered.I think opinions on this game will vary based on what style you preferred. For example, my favorite Castlevania was Order of Ecclesia, so Bloodstained is more up my alley than SotN. I love SotN, but to me Bloodstained is the more enjoyable game. Now does Bloodstained stack up to OoE for me? Not so sure yet. I've played OoE dozens of times over the years, so I'm going to have to see how Bloodstained holds up over time. Helps a lot that it's getting a bunch of neat DLC though.
I think I have the same package ($150 tier) and last I read all of that stuff is being delivered in August.