So Mario 3D All Stars finally convinced me to get a Switch.
Should I wait for a "Switch Pro" since the current Switch is overpriced?
Should I wait for a "Switch Pro" since the current Switch is overpriced?
No I know how it works. I watched the DF video on it but my knowledge of it is limited. I am saying that we don't really know what the Switch's new hardware is capable of so I am not gonna bank on it making games look great in 4k. I will however go into it knowing that it will make it possible for Monolith to make games as incredible as Xenoblade 2 and Xenoblade DE without it looking like a fuzzy mess.So you kinda helped/showed the point of DLSS there?
Allows for a lighter work load but able to display an image at better than native when uoscaled. If you want to know how it's better than native because you don't understand DLSS, tldr is it is upscaling every part of the 3D pipeline before its rendered, not just upscaling the image alone.
No, since CEMU is a WiiU emulator and you need an WiiU and the BotW WiiU version to dump the ROM. But I think there is a Switch emulator in development or so.If I own the game on my switch (I do), can I play BoTW on my PC (CEMU)?
Ah okay didn't catch that in the post lolNo I know how it works. I watched the DF video on it but my knowledge of it is limited. I am saying that we don't really know what the Switch's new hardware is capable of so I am not gonna bank on it making games look great in 4k. I will however go into it knowing that it will make it possible for Monolith to make games as incredible as Xenoblade 2 and Xenoblade DE without it looking like a fuzzy mess.
Hey, first off thanks for all the Switch content on your Youtube channel.
I've heard the same, but the question I have is does anyone need to know this far in advance? Nintendo had a big lock down on leaks at the beginning of the year, and unless they are working on a particular project, does it make sense for them to know about the device this far out? DLSS support if that is what it is, doesn't take too much time, and if you are not making an exclusive for this device, they would want you targeting the previous hardware anyways correct?
I know I've championed the idea of a Switch Pro for years here, but bloomberg isn't alone in reporting this. Nikkei reported it last year with the remark about a better CPU and a full replacement for the Switch, where as they painted the Lite as a device that was still internally very much a Switch (Tegra X1 and everything).
Also, while we are assuming a Q2 launch, it might be delayed, and 4K support can also be patched in, if the game is relevant enough. Say something like Monster Hunter if they don't have information on it yet.
I think it's obvious Nintendo is about to release a more powerful model, and I doubt it will only be within Mariko's performance limits, that leaves a 2* or 3* performance jump IMO, and if reports are true that Nintendo is looking at 4K support, I think DLSS is required to get meaningful support for that resolution out of this type of device. Hopefully you hear about the new model soon, when insiders can report 100% that it is in fact Tegra X1 or not, that will help a great deal here obviously.
So Mario 3D All Stars finally convinced me to get a Switch.
Should I wait for a "Switch Pro" since the current Switch is overpriced?
You'd be waiting until at least March of next year, probably longer.
The current cream of the crop first party games on Switch look fine as-is. I'd recommend just getting one with Mario, then trading in for a Pro when the time comes.
Hmm im not really in any rush to play any of the other 1st party nintendo games yet, but I would like to claim a digital copy of All Stars which can only be done on a Switch console. So I guess it depends if the "Pro" is announced/released before March. If not, then I could see myself getting a current Switch and trading/selling it for a Pro later. Just seems like a bit of an extra hassle though, I wish the digital version of All Stars wasn't limited too lol.
Yo, what's up! Huge fan since the OG Xbox days. Welcome. :)First post here. Im a registered Nintendo Developer and I also talked to many dev friends (both large and from small indies) about this. This 4k story doesnt make any sense. Someone sold Takashi a bunch of lies.
Don't wait until it announces. Game will probably be delisted before any Switch Pro announcements appear.So Mario 3D All Stars finally convinced me to get a Switch.
Should I wait for a "Switch Pro" since the current Switch is overpriced?
thanks for the warm welcome.
I think the new article mentioned "outside developers' or third party's. It is possible - of course that this is limited to a select group of developers under NDA but that seems a little strange to me
Takashi is a well respected journalist - i just wanted to bring a third party developer viewpoint to this. As far as me, and others ive spoken to - this isnt something thats been known about
I was thinking the same. Nintendo is usually very select, and it wouldn't surprise me if EAD studios and a few key development partners are aware of the new system and it being 4K ready for docked.If you're the real MVG, I want to say thank you for the videos you've uploaded. But anyway, I wonder if Takashi only spoke to Japanese developers (and maybe a select group of Western developers that Nintendo trusts) if there's still validity to what Takashi reported. Nintendo likes to be very secretive when new hardware is concerned.
I mean, it's game-dependent, but we do have more than a few 1080p60 games on switch....
What games? most of them are wiiu ports. That is PS3-360 generation.
Shitty math warning
4k is 4 times 1080p, so you require a lot of more power to run 4k than 1080p at an estable framerate.
4k is 9 times 720p.
For me the machine should be at least 15x the switch
What games? most of them are wiiu ports. That is PS3-360 generation.
That would be a massive jump compared to the switch, and potentially really expensive. I'm really interested in seeing how they accomplish this.Shitty math warning
4k is 4 times 1080p, so you require a lot of more power to run 4k than 1080p at an estable framerate.
4k is 9 times 720p.
For me the machine should be at least 15x the switch
So? The article doesn't say what developers are being asked to prepare for 4k. It's likely the ones who have relatively non-demanding games. (If it's true)
I think we will see something like 4K AI-enhanced upscaling that Nvidia already uses with new Shield TV.
Is it not true 4K but it is something and it works...
In comes Nvidia DLSS.That would be a massive jump compared to the switch, and potentially really expensive. I'm really interested in seeing how they accomplish this.
Shitty math warning
4k is 4 times 1080p, so you require a lot of more power to run 4k than 1080p at an estable framerate.
4k is 9 times 720p.
For me the machine should be at least 15x the switch
New games = no ports
All of the wiiu titles are already on switch
But i believe the claim is BS
The implication is that they would be using a new chip instead of the same Tegra X1+.
Let's not count out the fact that they could still utilize DLSS effectively to output 4k while still rendering at 720p.If the rumors of 4k are true, we are likely getting turing or ampere tech with DLSS. So won't need nearly that much raw power. Something like a 1.5 TFLOP Ampere could be as powerful as 4 switches and give us native 4k from 1080p games. But we will need something proportional in bandwidth to reach that, if we don't count DLSS. I don't think we'll get more than 50-78GB/s from a 8GB 128 bit buswidth LPDDR4x or 6-8GB 64 bus width LPDDR5 on 51.2GB/s bandwidth.
Also thinking Nintendo (if rumor is true) meant we would get 4k based off current 1080p switch games in docked mode, not 720p.
.
How much more powerful is the X2 or Xavier compared to the X1?Shitty math warning
4k is 4 times 1080p, so you require a lot of more power to run 4k than 1080p at an estable framerate.
4k is 9 times 720p.
For me the machine should be at least 15x the switch
Funny if Switch pro model will be more expensive than next gen console model.
tX2 is basically the same as the TX1, but it has Denver cores (likely unusable on switch) instead of A53s (current unusable on switch), more cache, and can come with a 8GB RAM LPDDR4128 bus bandwidth to come with 59 GB/s bandwidth. Bandwidth being at least twice as much as current tx1 and switch.How much more powerful is the X2 or Xavier compared to the X1?
Unless I'm missing something nothing in the article says this is referring to new games. Existing games can be patched to take advantage of upgraded hardware, it happens all the time.
Also plenty of new games are not demanding at all, probably the majority of indie games the Switch gets weekly.
Welcome! I think I've seen your videos.First post here. Im a registered Nintendo Developer and I also talked to many dev friends (both large and from small indies) about this. This 4k story doesnt make any sense. Someone sold Takashi a bunch of lies.
Now where the heck is that video I've been posting that better explains how it works...:Let's not count out the fact that they could still utilize DLSS effectively to output 4k while still rendering at 720p.
This would still achieve spectacular results.
Here's Control at 720p -> DLSS to 4K:
I forgot where I got this screenshot from, but it's from this forum. I just had it in my history.
That's with 2nd gen Tensor cores.
Ampere uses 3rd gen Tensor cores, and Nvidia's own benchmarks suggest that 720p -> DLSS 8K is viable with the 3090, showcasing the improvements in the Tensor cores.
Hmm, I wonder who has that tech...