I mean... Alright? You can honestly get those two shots from at least a dozen games on the market right now. Especially if you're as lenient as the second one :/
I mean... Alright? You can honestly get those two shots from at least a dozen games on the market right now. Especially if you're as lenient as the second one :/
Apparently they also went for the same composer. And there are more shots that reeeally look like things from Xeno X trailers (don't have the time to screencap right now, but the jumping scene, the weird shape of the mountains, etc).
I'm still interested, but this is definitely inspired by Xenoblade.
I mean, sure, there are definitely similarities, but being like "look they both have shots of buildings standing and people in wide open areas" isn't exactly the pinnacle of showing comparisons between the two.
I mean... Alright? You can honestly get those two shots from at least a dozen games on the market right now. Especially if you're as lenient as the second one :/
A few seconds of gameplay, it looks interesting.
Yeah, that's what I hate the most from action games like this. Hopefully it's just because of that kind of enemy type is tougher to attacks.
Every thread has one. We've gotten to jrpg brand wars somehow at this point.Stomping on Monolith.
They even got Sawano.
Bought and subscribed.
Tales has unfortunately avoided cel-shading like the plague for a decade.The art style is actually suitable for a Tales game rather than what we saw on Arise, in my opinion.
Could use some hitstop on hits.Yeah, that's what I hate the most from action games like this. Hopefully it's just because of that kind of enemy type is tougher to attacks.
World Seeker is Unreal Engine 4?Cool Unreal Engine, was expecting the in-house World Seeker engine
Bamco has been using UE4 a lot, so it's no surprise tbh.Cool Unreal Engine, was expecting the in-house World Seeker engine