I freakin love wing span and it’s something my family loves and can play without worrying about 80 pages of rules.
I picked it up but will sit on it for a bit before deciding to keep it. Thanks for your opinion. The theme and art look great. Also learned made by female artiest and designer which is rare and worth supporting.I freakin love wing span and it’s something my family loves and can play without worrying about 80 pages of rules.
It’s very very basic but...that’s ok
The art and theme and components are so great so that really bumps it up for us
I honestly say it’s a must buy
I upgraded it and it’s even better. Wooden bird house, mini bird houses for players, and 3D printed plastic food tokens
Wow that looks great. The more I’ve read today it seems it might sit in the same space as Azul. Do you usually play heavier games? Our last twogames we’ve loved were Root and Horrified.
Is it super deep like, I don't know, something like food chain magnate? Noooo.
I like all types honestly . Play anything from light (ticket to ride, azul, horrified) to heavy (gloomhaven ,scythe. Etc) It all just depends on time ha
I can understand parting with every other game on your list even if some are games I love (like FCM and Keyflower) but this is sacrilege... this is a game you just do not ever sell or part with unless it's a life or death matter. I demand explanations!
So it's a Splotter box then? :D
I've always been very impressed by the sheer audacity of the overly naivistic art and indecipherable logo. I like it, in a weird way.
You can't get much better than Rodney's videos from Watch It Played. This one's a bit older, and I've never played Zombicide, but I'm sure it's good and goes over most of the rules. It looks like he also has some videos that do a full playthrough, so that may be helpful for some of the edge case stuff he didn't cover in the rules video.I need to post a video for how to play Zombicide too because a couple asked if I could teach it to them using the store's demo copy. They asked for some recommendations two weeks ago for their sons and I said Zombicide might be good (because I misheard them when they said their ages; I found out this week that they are 7 and 10, and I thought they were older). So they want to try it soon to see if it's something they want to get for Christmas. I need to read the rules myself. There are some things I never played correctly because every person I've played with house-ruled them, like shooting into a zone with a survivor in it hits them on misses, rather than always hitting them. But there are some things like sewer tile spawns that the person I previously played with never mentioned he had house-ruled out, so I forgot about their existence. I need to make sure I get everything right.
I bought clank, and then a friend bought my copy so I could get clank in space, and we probably play both about the same frequency (pretty often). If we play regular clank i'm not wishing we were playing clank in space, or vice versa. They're both solid.
it also having an accurate playtime of an hour or even less is a big point in its favor tooPlayed Arkham Horror: Final Hour last night.
I can see why its divisive. The Arkham games are all known for the narrative they tell, but this is a very different beast. It's more an abstract deduction/puzzle game that is themed Arkham Horror. It definitely doesn't carry the narrative other games in the line do. However, I had a whole lot of fun with it. It still carries the feeling of dread and always being on the brink of losing that you get from Arkham games. We lost, but it was pretty close. The "silent" nature in which you play your turn is one of the more thematically appropriate elements, seeing as the investigators are working together, but they're largely scattered as its pure chaos with them all trying to undo the ritual. So again, I understand why it would be a curveball for some coming from other games in the series. However, it's nice for me because I love the theme and welcome something different.
I actually went the route of coin capsules, and they work really well. There's a bit of a trick to putting them together, as you open the capsule and take the smaller half and place the chip in so the rounded side of the cardboard is inserted (the flat back is exposed), then close the capsule with the larger half. It's a tight fit (snug), but they look great and feel great. I found a pic on BGG that shows what they look like, but I upgraded Quacks and Herb Witches with 400 21mm coin capsules I got in bulk from ebay for about $15. That said, the BGG ones you picked up look AMAZING if you have the budget.I received my GeekUp Bit Set for Quacks of Quedlinburg today.
These new chips were kind of expensive, but they are so worth it!!! The colors are great, and they feel so much better than the cardboard chips that are included with the base game. I had some cardboard chips that were beginning to be heavily worn, especially the white ones. I'm not sure how many more games they could have lasted.
If you have Quacks of Quedlinburg in your collection I highly recommend upgrading with these!
This coin capsules solution looks very good! And it works well when shuffling the capsules in the bag during play?I actually went the route of coin capsules, and they work really well. There's a bit of a trick to putting them together, as you open the capsule and take the smaller half and place the chip in so the rounded side of the cardboard is inserted (the flat back is exposed), then close the capsule with the larger half. It's a tight fit (snug), but they look great and feel great. I found a pic on BGG that shows what they look like, but I upgraded Quacks and Herb Witches with 400 21mm coin capsules I got in bulk from ebay for about $15. That said, the BGG ones you picked up look AMAZING if you have the budget.
Yes, they stay together very well. I haven't had one coin capsule come apart in many games of playing. Just note that most places you order (eBay/Amazon), they are coming from China, so expect about 2-3 weeks to get to you, depending upon where you are.
I like Rodney's videos a lot and will probably watch it while at work Monday night before playing on Tuesday but his are a bit long for me to feel like I can recommend them already. I don't know yet if anyone will actually take me up on watching anything and I think some shorter more brief videos that only touch on the core ideas might be more enticing to some of these players this early. The Watch it Played video is what I'd recommend to this couple of they did wind up buying the game for their kids for Christmas so that way both of the parents could know the game inside and out but I'm looking for something more like Becca Scott's or Bebo's videos right now. Unfortunantly they never did any Zombicide videos, but I did find a guy who did a quick 8 minute vid where he goes through things like the structure of a full round of actions and the zombie spawns, so that should be good enough to get them familiar with some of the mechanics (if they watch it) and rules, at least where they'll know what constitutes a "zone" on the map and stuff like that. I'm not really looking for everyone to show up and already know all the rules but more for them to just remember a few things and feel like they know a little bit, I guess?You can't get much better than Rodney's videos from Watch It Played. This one's a bit older, and I've never played Zombicide, but I'm sure it's good and goes over most of the rules. It looks like he also has some videos that do a full playthrough, so that may be helpful for some of the edge case stuff he didn't cover in the rules video.
I sold my pledge after receiving the base game. I've been forwarding emails to the dude for the last 3 years.
I wouldn't want all game boxes to look like this but I unironically love this cover and its silly donkey. It's just such a nice contrast to all of the other art out there. Also Splotter games aren't going to be an impulse buy anyways so not having any information isn't that big a deal. If my regular gaming group wasn't stuck on simple games I'd jump on this in a heartbeat.
I used to own 1E. It's a really strange, interesting and cool game. It's too bad I really dislike the Cthulhu theme overall, but it is quite a crazy box of game design.Played "A Study in Emerald" tonight for the first time, first edition, and it was phenomenal. I managed to win by screwing over my fellow loyalist by taking his city to end the game. It was not explained to me how the lowest scoring player elimates their entire side, so I didn't understand just how risky it was, but man was it worth the look on his face when I flipped my identity card to reveal I was actually on his side the whole time lol.
Luckily the entire group loved it, so my buddy will be getting it to the table a lot. Another in our group has 2nd edition, but says it's not nearly as good.
It's not often I've heard a game get worse in its 2nd edition.
Rodney is my favourite board game personality. His table talk videos on the BGG youtube channel are great as well.You can't get much better than Rodney's videos from Watch It Played. This one's a bit older, and I've never played Zombicide, but I'm sure it's good and goes over most of the rules. It looks like he also has some videos that do a full playthrough, so that may be helpful for some of the edge case stuff he didn't cover in the rules video.
Ah, bummer. The theme went a long way for all of us. It's very strongly present too so I get it
I have both and love both. original Clank! has the better art and theme in my opinion, but CIS added some mechanics in the form of factions that allow certain cards to combo with others. This fixed an issue I had with the original where it was possible to have only one or two useful cards to purchase at a time and those not getting around to you. Base Clank fixed this issue with every expansion since though, so you're good with either one.
I was able to fit everything from all the expansions into the Aftershock big box, with room to spare. I didn't include the old Defense Tokens (I like the new, color coded ones better, and there seems to be plenty of them), and my cards haven't been sleeved, so your mileage may vary.If all the Street Masters stuff truly fits in the Aftershock big box then I'll be happy with all the stuff.
What I am not a fan of is having a bunch of separate boxes for one game and then busting them out for game night and polling the group on which ones we're going to include.
At least with Street Masters it's super easy to pick a stage, enemy, and then your fighters and go, no matter how much stuff you've got, setup is a breeze.
I forgot I ordered those as well. I don’t own Zombicide though, at least none of the modern versions, only Invader. There are some custom ID cards on BGG I might print off for Invader, but I honestly bought them for TMNT Adventures: Cityfall.