I've read elsewhere they made improvements to the motion sickness problem in the latest patch, is it true?
I can do smooth locomotion stuff like Alyx, Pavlov or Walking Dead for hours on end without any issues, only Boneworks got me queasy (usually like an hour into the session). I was wondering if the update brought its comfort more in line with the other popular games.If you are prone to motion sickness from VR the latest updates will not make it playable for you.
I can do smooth locomotion stuff like Alyx, Pavlov or Walking Dead for hours on end without any issues, only Boneworks got me queasy (usually like an hour into the session). I was wondering if the update brought its comfort more in line with the other popular games.
I did not play pre-patch as I bought the game with the latest patch, but I had seen videos of people climbing on the launch version.Thanks! That head decoupling might help a lot in my case, or at least make the sessions last longer. Going to give it a try one of these days.
Today we have a completely new Arena with Update 1.5: Zombie Warehouse. This new level provides a variety of challenges with five modes, multiple difficulty options, experimental enemy AI, a new defensive physics tool, difficulty options, and various weapon loadouts. Additionally we have included further improvements to the player character physics and performance, improving core systems even more.
- Zombie Warehouse Arena
- Multiple Challenge Modes for the Zombie Warehouse to complete
- Player Physics / Locomotion Optimizations
- New Physics Tool - The Boardgun
- New Achievements
- New Music
- Adjustments, Bug Fixes, Performance increases
Would an Oculus 2 be powerful enough to enjoy this game with all the bells n whistles or should i wait for something better?
Would an Oculus 2 be powerful enough to enjoy this game with all the bells n whistles or should i wait for something better?