You can also deploy Iron Bear and just fire a on of grenades and rockets.Finally got the firing range trophy. Tip for anyone still trying to get it, use the hanging Chad or another infinite gun and just don't stop shooting.
How do COV guns actually work? I notice that the ammo count will go down for a while and then randomly come back up. I can't really tell what makes it go back up.
The game has been so much more enjoyable since hitting 50, as many have mentioned here.
I think it helps a lot I understand how to traverse and read the map after so many hours though. Trying to read that map when I first booted it up was rough.
How do COV guns actually work? I notice that the ammo count will go down for a while and then randomly come back up. I can't really tell what makes it go back up.
They claim to have an unlimited mag size, but initially I took that to mean that they had unlimited rounds, but just overheated ala the original Mass Effect. All they do as far as I can tell is come with a mag that allows you to add more ammo (via ammo dump or random drops) than what you could have in other weapons of the same type at the time. The ammo count rises as you pick up more. Also, they do not have unlimited mag sizes, they are just relatively high and they don't need to be reloaded. Another thing, if you haven't already found this out yourself: they don't break once they overheat. There is just a short cooldown period before you can use them again.
It is annoying. Try throwing a teleporting tracking grenade at them. Works every time (May take several grenades).Not sure how common that is, but I tried doing the Slaughterhouse 3000 yesterday for the first time and one of the enemy spawned behind walls and got stuck there, meaning there was no way to complete the wave. Thankfully it was only the 3rd wave of the first round, but I can't imagine how frustrating that would be if it happened on the last round.
Yeah, totally not Killmonger was probably the best new character they added to the series.
Maybe I'm wrong, but I think the mag size is your ammo limit. So if you have a CoV pistol and your SDU cap is 600 rounds, that's the size of your mag and you can keep shooting until you run out of ammo in your backpack, with a cooldown every once in a while if you overheat. I haven't used them a ton, but I had an SMG one that had a high enough overheat threshold that I could shoot close to 500 rounds without needing to reload. It was my go-to gun for second winds for a while.
So it's not unlimited in the sense that you no longer have to worry about ammo. But it's unlimited in the sense that it's only capped by your max ammo carry count.
This happened to me and a group on Cistern of Slaughter. Last round, last wave, last enemy...and it got stuck in a wall and we had no way of getting to it...It is annoying. Try throwing a teleporting tracking grenade at them. Works every time (May take several grenades).
I really just want to get to level 50 now. I'm 46 so hopefully it won't take long now that I have TVHM.
My buddy gave me a Phasezerker class mod so I'm ready to turn my Amara into a living death machine.
I haven't gotten BL3 yet but I was wondering if updates that include improvements to performance have been released on console yet? (Specifically, PS4 Pro)
Just finished first playthrough and rolled right over into TVHM and flipped on Mayhem. The idea that not everything scales to your level on the first play through is so dumb. I'm already switching up weapons way more bc the drops are actually my level.
Are all three mayhem modes available right away, or do you have to beat TVHM a few times?
I feel that all the Borderlands games start on easy, and after you beat the game that first Vault Hunter mode is Normal.Anointed enemies are such a pain lol. They should be dropping legendaries for the amount of time I spend killing them.
I do like mayhem on normal though, seems this should be the main difficulty from the start.
CoV guns don't break once they overheat. There is just a short cooldown period
Picked Fl4k for the same reason and I don't regret it. I can kill stuff that should be out of my reach because the pet puts in work. It's neither fast nor pretty but it works.I've been looking at Zane and FL4K skill trees....I'm about to play as one of them soon. Normally I go for a hunter that has health regen as a skill. And some type of extra device, ally. I feel like I need a health regen shield with Moze, if she had a regen skill I would probably mix up my shields more.
Picked Fl4k for the same reason and I don't regret it. I can kill stuff that should be out of my reach because the pet puts in work. It's neither fast nor pretty but it works.
Ahhhh, I think I finally figured out what went wrong. I'm guessing this was gonna be an october release until they caught wind MW was coming out then. That day 30 console patch is gonna tell me everything. It would be highly ironic if MW pushed BL3's release date up considering that red dead did the same thing to BO4.
mayhem 3 proving grounds coop fps is really rough on the pro :(
I thought the pets sucked ass endgame. That is what I keep seeing anyway. Same Moze's mech.
So we should be getting a performance patch in a week? I think Shadowkeep was delayed to move out of the way of BL3. Not sure BL3 would move for a MHW expansion.
Are you running performance or resolution?
So for this event, where should we be looking for the enemies that have rare drops? In areas or specific quests?
Not MHW, COD: Modern Warfare. Performance patch will probably hit next week ya. We know that twitch integration (have to rewrite the plugin to work on console) and photo mode come with the 30 day patchI thought the pets sucked ass endgame. That is what I keep seeing anyway. Same Moze's mech.
So we should be getting a performance patch in a week? I think Shadowkeep was delayed to move out of the way of BL3. Not sure BL3 would move for a MHW expansion.
Are you running performance or resolution?
I thought the pets sucked ass endgame. That is what I keep seeing anyway. Same Moze's mech.
Nearly at the end of the story now, been pretty happy with Zane. Zero gave me a Lyuda for doing all his targets, and now I just have my Digi-clone spawn in wielding that while I run around and mop up with a shotgun. Still kind of slow against bosses, but eh. Should have no problem beating the game at least.
I liked the fake out after the boss-fight in the cathedral of the twin gods, with it seeming like there would be a cliffhanger, and then nah here's the rest right now.
Ah damnit. I'm still in the early game but managed to more or less cheese a boss by kiting him around the room while my Skag did 80% of the actual work...
I think I was around 4 levels below the boss.
That was weird and would have pissed me off. I wasn't fooled though. It was well done though.
If this is what ended up happening, then they made the right call.
Ahhhh, I think I finally figured out what went wrong. I'm guessing this was gonna be an october release until they caught wind MW was coming out then. That day 30 console patch is gonna tell me everything. It would be highly ironic if MW pushed BL3's release date up considering that red dead did the same thing to BO4.
That was weird and would have pissed me off. I wasn't fooled though. It was well done though.
lmfao, spent 10 eridian and got a level 42 bouncing pair. This is gonna take me to level 50 mayhem, easily.
Nonono, on moxxi's slot machine
Nonono, on moxxi's slot machine
You CAN get legendaries if you payto shoot you guns when you first meet him thoughTyphon
The Flakker is so fun to use. Just endless air burst destruction.Just got my hands on the Flakker and holy hell, this thing is wild! I slapped an Atom Balm artifact on for radiation bonuses and a class mod on for bonus Shotgun damage and I'm melting things in Mayhem 2 with Fade Away.
The Flakker is so fun to use. Just endless air burst destruction.
Protip for those wanting to end money woes well before endgame, and buy up all SDU's.: You can do this in the 30's pretty easy without having to sell or dupe shit. With better loot in vending machines, decent grenade mods are often for sale. Keep an eye out for anything with two rolls of $ Money. Works best if it also has homing, even better with MIRV. From farming graveward I also had a +104% Cash pickup artifact. Then just spec into grenades as best as your character can and go find areas with tons of mobs and chuck grenades until everything is dead. I was getting 2.5 million a run just killing spider ants in Devil's Razor around the rare spawn spider ant place. It was so quick and easy. I can also help boost all my friends since cash pickups are for groups. I know money won't be an issue ever again after a certain point but it was fun just watching endless cash explode all over the place and max out SDU's in a quick play session. Now I can spend all my money on moxxi slots and not worry about picking up a bunch of trash to sell all the time.