(Click for general game info.)
🖥️ System requirements:
(See this page for more detailed information.)
🧰 Latest drivers: (as at 24/02/2022)
AMD: 22.2.2
Nvidia: 511.79
📊 Benchmarks:
ComputerBase (German; launch build)
GameGPU (Rusian; launch build)
Guru3D (English; launch build)
Overclock3D (English; launch build)
TechPowerUp (English; launch build)
Techspot (English; launch build)
📊 Performance guides:
Hardware Unboxed (English; review build)
PC Gamer (English; launch build)
🎩 Tips and tricks:
Cap the frame rate/potentially improve frame times: Download RivaTuner Statistics Server (if you use MSI Afterburner, then you already have it installed), input your desired framerate limit in the "Framerate limit" box, and hit Enter . Alternatively, those with an Nvidia GPU can either cap the frame rate at the driver level via the Nvidia Control Panel (requires the 441.87+ drivers) or use Nvidia Inspector to force a vsync internal lower than one-half (click the small tool icon to open the game profile section).
Note: Useful if your system can't maintain, say, 60fps and you're sensitive to the wild fluctuations, or you're experiencing uneven frame times. The greater window the engine has to render a given frame, if you're imposing a lower frame rate than the game can otherwise provide, may also help in alleviating stuttering related to data streaming.
Skip intro videos: Navigate to [installation directory]\OakGame\Content\Movies and rename 2KLOGO.mp4, AMDLOGO.mp4, and GBXLOGO.mp4.
Mitigate stuttering (1): Follow these instructions, adjusting accordingly.
Mitigate stuttering (2): Use the DX12 renderer. (Credit to Kernspalt-Kartoffel.)
Note: May result in lower performance and/or instability.
Mitigate stuttering (3): Switch to a different display mode and then back to your preferred one. (Credit to Kernsplat-Kartoffel.)
Mitigate stuttering (4): Set all of the graphics settings to Very Low and then adjust them as desired. (Credit to helemekoko @ Reddit via Fotmhero.)
Mitigate stuttering (5): Play the game offline. (Credit to Ratore @ Reddit via Cyanity.)
Fix infinite initial loading screen when using DX12: Switch back to DX11 by opening Documents\my games\Borderlands 3\Saved\Config\WindowsNoEditor\GameUserSettings.ini and changing the value of PreferredGraphicsAPI to DX11. (Credit to Anoxida.)
Fix cutscenes displaying incorrectly when using an ultra-wide resolution: Disable FidelityFX sharpening. (Credit to jony.)
⚙️ Graphics settings:
Display mode: Fullscreen; Windowed borderless; Windowed
Target display: Self-explanatory
Aspect ratio: Self-explanatory
Resolution: Self-explanatory
Resolution scale: 50% -> 200% in increments of 25%
Vertical sync: Off/On
Frame rate limit: Smooth 22-62fps; 30fps; 60fps; 120fps; Unlimited; Custom
Custom FPS limit: 30fps -> 300fps in increments of 1fps
HUD scale: 0.6 -> 1.3 in increments of 0.5
Field of view: 70 -> 110 in increments of 1
Vehicle field of view: 70 -> 110 in increments of 1
Calibrate display: Self-explanatory
Calibrate safe area: Self-explanatory
Graphics API: DirectX 12/DirectX 11
Performance stats: Off; FPS; All
Overall quality: Very Low; Low; Medium; High; Ultra; Badass
Anti-aliasing: None; FXAA; Temporal
FidelityFX sharpening: Off/On
Camera motion blur: Off/On
Object motion blur: Off/On
Texture streaming: Low; Medium; High; Ultra
Anisotropic filtering: Trilinear; 2x; 4x; 8x; 16x
Material complexity: Low; Medium; High; Ultra
Shadows: Low; Medium; High; Ultra
Draw distance: Low; Medium; High; Ultra
Environment detail: Low; Medium; High; Ultra
Terrain detail: Low; Medium; High; Ultra
Foliage: Low; Medium; High; Ultra
Character detail: Low; Medium; High; Ultra
Ambient occlusion: Off; Low; Medium; High; Ultra
Volumetric fog: Off; Low; Medium; High; Ultra
Screen-space reflections: Off; Low; Medium; High; Ultra
Last edited: