- Oct 28, 2017
FL4K looks amazing. Definitely interested in playing him first.
Dom master FL4K squad unite
yeah for endgame i suppose the cloak will be the way to go, well for raid bosses most certainly. almost every single arpg out there has terrible scaling with pets, given BL 3 got torment like levels of difficulties I expect no less
Her elemental skill tree is so great though. It was definitely the least interesting at first glance but you've got the potential to have 3 element guns (maliwan + infusion), a ton of ricochet bullets, bloodsplosion type stuff, spreading status effects etc.Yeah, but for Amara I've already zoned into the exact build and play style I want: Spamming phasecast and meleeing enemies for days for a shit ton of damage. I'm only choosing between four action skills with Mystical Assault. Not to mention I don't really care for her elemental tree.
But for Moze, I am interested in all three of her trees and a lot of Iron Bear's weapons. It's tough for me, bruv.
Ugh yeah that unfortunately brings me back to reality. The cloak tree will be pretty much the go-to for raiding. Unless dominance works on bossesyeah for endgame i suppose the cloak will be the way to go, well for raid bosses most certainly. almost every single arpg out there has terrible scaling with pets, given BL 3 got torment like levels of difficulties I expect no less
Still, should be fun to level up
i'm just trying to figure out what is for both and what isn't like all the splash damage related stuff has to be for both no? All the iron bear weapons are related to it in there. I'm just wondering if you can make a splash damage build with the splash damage minigun augment happen.
Oh that's right she can dual wield her specials...well double grenade launchers here we come!The demolition woman tree is the splash tree yeah.
And I was thinking either the grenade launcher and the rocket pods for absurd explosions or dual miniguns for maximum dakka.
But she has 6(!) mech weapons all with 3 augments each. Definitely more interesting than past Soldier classes.
Yeah me too for the first paragraph. I was actually thinking of making an explosive minigun build as well loli'm just trying to figure out what is for both and what isn't like all the splash damage related stuff has to be for both no? All the iron bear weapons are related to it in there. I'm just wondering if you can make a splash damage build with the splash damage minigun augment happen.
I really want to make the dakka build happen, but I'm not sure whether the splash one or the normal one will be better. -75% fire rate is a bit much and the dakka factor suffers.
Also I'm not sure if an augment only works for that weapon arm or if it works for both arms if it's the same weapon.
A lot of the descriptions are vague on the site but I just watched a bit of a video of joltzdude talking about FL4K's skill tree and the in-game descriptions were more detailed
He looks like the worst character out of all 4 to me and his trailer was the least interesting too. Game still looks like a complete package, that IGN video with all the weapons, damn!!!
I don't know how he seems like the worst. The Stalker tree alone sounds too fucking dirty. Some phasewalk on steroids shit.
Not talking about the skill trees, I haven't looked at them, trying to keep it fresh for when I get the game. Just talking about characters in general and their respective trailers.
Especially when the cooldown is so short.
Yeah probably, otherwise it would be too crazy I think, especially compared to the other 2 action skills.Especially when the cooldown is so short.
However going invisible doesn't actually reduce splash damage and novas and I doubt the extended invis keeps the same movement and gun and health regen buffs as the skill itself. It's probably just the complete threat reduction and nothing else.
Could be wrong though. Either way it's dirty
Yeah there was another skill to reduce her cooldown time by something rediculous like 6 seconds per kill and it could be boosted with a class mod too
You can mix up some things pretty well.
Oh that's pretty smart, I did not pay attention about the red skill and the splash damage.You can mix up some things pretty well.
This is my build:
Moze Splash Damage Minigun Build
Basically that one augment from the red tree that makes minigun 100% of the time splash damage should work really well with the splash damage perks from the green tree because you trigger them with every single shot while in the mech. You also get every single bit of action skill reduction you can get to use it as often as possible. Especially "Explosive Punctuation", the second last green skill, works really well with the guaranteed splash damage from the minigun augment (Or I read that wrong and you can't reduce the skilltime while it's active. In that case it's still pretty good for just having some splash damage with moze herself.)
I don't know whether the final skill in the green tree works with the miniguns, but if not I can just max the red one instead.
Stuff like the manned turret is optional of course.
Even if you don't use the minigun mod, I assume the grenade and rocket launchers should work just as well.Oh that's pretty smart, I did not pay attention about the red skill and the splash damage.
I did not know you could equip the same weapon twice on Iron bear, that's pretty neat.
Any ideas of "combos" with the skills "thin red line" and "desperate measures" and "drowning in brass" from the shield of retribution tree? I feel the damage can also ramp up pretty fast with them
Yeah this build has a lot of similarities with the one I made except I'm using the Railgun with incendiary damages instead of the fist. And I tried to also pick some red skills (about the incendiary damages)Even if you don't use the minigun mod, I assume the grenade and rocket launchers should work just as well.
When it comes to the blue tree, this is what I will probably try at some point, not sure if the reserved health "from maxed out" feeds into the "desperate measures" bonus though:
Moze Shield/Fist build
I suppose you can just change the fists to the railgun without an issue, but I think the fists are cooler lol, especially with the shockhammer augment. Since you already go in on the whole shield angle might as well go melee imo.
I sucks but can you imagine how four fl4ks with 3 pets each would look on screen?he has 3 pets out in the trailer (plus the 2 birds but I would assume those are more like an attack) but do we know how many pets you CAN have out, like actual permanent pets (assuming any of them are permanent, like any good pet class should be)?
edit: oh the skill trees are out?
fuuuuuuuuuuuuck only 1 pet it seems, fuck that noise