Dom master FL4K squad uniteOh holy shit so Fl4k can have one pet AND a charmed enemy AND use a rift AND tediore stuff on top of having a singularity pulling enemies together at one spot
Yeeeee that sounds pretty fun. Green + red tree looks pretty sick
For those who don't already know, FL4K's voiced by SungWon Cho, aka ProZD.
Her elemental skill tree is so great though. It was definitely the least interesting at first glance but you've got the potential to have 3 element guns (maliwan + infusion), a ton of ricochet bullets, bloodsplosion type stuff, spreading status effects etc.Yeah, but for Amara I've already zoned into the exact build and play style I want: Spamming phasecast and meleeing enemies for days for a shit ton of damage. I'm only choosing between four action skills with Mystical Assault. Not to mention I don't really care for her elemental tree.
But for Moze, I am interested in all three of her trees and a lot of Iron Bear's weapons. It's tough for me, bruv.
Ugh yeah that unfortunately brings me back to reality. The cloak tree will be pretty much the go-to for raiding. Unless dominance works on bosses ðŸ¤yeah for endgame i suppose the cloak will be the way to go, well for raid bosses most certainly. almost every single arpg out there has terrible scaling with pets, given BL 3 got torment like levels of difficulties I expect no less
Still, should be fun to level up
i'm just trying to figure out what is for both and what isn't like all the splash damage related stuff has to be for both no? All the iron bear weapons are related to it in there. I'm just wondering if you can make a splash damage build with the splash damage minigun augment happen.Yeah like some buff both but there are a lot of skills (grenade specific buffs, magazine buffs, ammo regen buffs etc. Etc.) That are all useless when you're in the mech.
Oh that's right she can dual wield her specials...well double grenade launchers here we come! 😈The demolition woman tree is the splash tree yeah.
And I was thinking either the grenade launcher and the rocket pods for absurd explosions or dual miniguns for maximum dakka.
But she has 6(!) mech weapons all with 3 augments each. Definitely more interesting than past Soldier classes.
Dual wield launcher, dual wield miniguns, dual wield bear fist. It's all so cool lol.Oh that's right she can dual wield her specials...well double grenade launchers here we come! 😈
You can always go for a different one.
Yeah me too for the first paragraph. I was actually thinking of making an explosive minigun build as well loli'm just trying to figure out what is for both and what isn't like all the splash damage related stuff has to be for both no? All the iron bear weapons are related to it in there. I'm just wondering if you can make a splash damage build with the splash damage minigun augment happen.
I really want to make the dakka build happen, but I'm not sure whether the splash one or the normal one will be better. -75% fire rate is a bit much and the dakka factor suffers.
Also I'm not sure if an augment only works for that weapon arm or if it works for both arms if it's the same weapon.
There's two decent Spiderant augments though and if you focus on the blue tree you can always just use a Skag or Jabber
YOU WON'T BELIEVE!!I wanted to do my first playthrough as FL4K before knowing this, now I'm sure.
A lot of the descriptions are vague on the site but I just watched a bit of a video of joltzdude talking about FL4K's skill tree and the in-game descriptions were more detailedI wish I knew what "increased Rush stack effectiveness" actually meant. Does that just mean more action skill damage essentially?
I have a feeling Fl4k will make up a large percentage in the played character statistic.
He looks like the worst character out of all 4 to me and his trailer was the least interesting too. Game still looks like a complete package, that IGN video with all the weapons, damn!!!
I don't know how he seems like the worst. The Stalker tree alone sounds too fucking dirty. Some phasewalk on steroids shit.
Especially with the augment where you can keep firing invis for 8 seconds. Like...what lol.I don't know how he seems like the worst. The Stalker tree alone sounds too fucking dirty. Some phasewalk on steroids shit.
Especially when the cooldown is so short.Especially with the augment where you can keep firing invis for 8 seconds. Like...what lol.
Yeah probably, otherwise it would be too crazy I think, especially compared to the other 2 action skills.Especially when the cooldown is so short.
However going invisible doesn't actually reduce splash damage and novas and I doubt the extended invis keeps the same movement and gun and health regen buffs as the skill itself. It's probably just the complete threat reduction and nothing else.
Could be wrong though. Either way it's dirty
Especially with the augment where you can keep firing invis for 8 seconds. Like...what lol.
It didn't even matter because her phasewalk cooldown was so absurdly short at high levels with the right skills
It didn't even matter because her phasewalk cooldown was so absurdly short at high levels with the right skills
Yeah there was another skill to reduce her cooldown time by something rediculous like 6 seconds per kill and it could be boosted with a class mod tooI haven't played her in awhile, but I used that skill that made her explode upon decloaking. Basically nonstop explosions.
LOL
Yeah there was another skill to reduce her cooldown time by something rediculous like 6 seconds per kill and it could be boosted with a class mod too
You can mix up some things pretty well.Uh, Moze is not really easy to build or am I dumb?
She can be a sort of glasscannon with low health but big damage + big shields but...
Am I missing something?
You can mix up some things pretty well.
This is my build:
Moze Splash Damage Minigun Build
Basically that one augment from the red tree that makes minigun 100% of the time splash damage should work really well with the splash damage perks from the green tree because you trigger them with every single shot while in the mech. You also get every single bit of action skill reduction you can get to use it as often as possible. Especially "Explosive Punctuation", the second last green skill, works really well with the guaranteed splash damage from the minigun augment (Or I read that wrong and you can't reduce the skilltime while it's active. In that case it's still pretty good for just having some splash damage with moze herself.)
I don't know whether the final skill in the green tree works with the miniguns, but if not I can just max the red one instead.
Stuff like the manned turret is optional of course.
Even if you don't use the minigun mod, I assume the grenade and rocket launchers should work just as well.Oh that's pretty smart, I did not pay attention about the red skill and the splash damage.
I did not know you could equip the same weapon twice on Iron bear, that's pretty neat.
Any ideas of "combos" with the skills "thin red line" and "desperate measures" and "drowning in brass" from the shield of retribution tree? I feel the damage can also ramp up pretty fast with them
Even if you don't use the minigun mod, I assume the grenade and rocket launchers should work just as well.
When it comes to the blue tree, this is what I will probably try at some point, not sure if the reserved health "from maxed out" feeds into the "desperate measures" bonus though:
Moze Shield/Fist build
I suppose you can just change the fists to the railgun without an issue, but I think the fists are cooler lol, especially with the shockhammer augment. Since you already go in on the whole shield angle might as well go melee imo.
Looks good.Yeah this build has a lot of similarities with the one I made except I'm using the Railgun with incendiary damages instead of the fist. And I tried to also pick some red skills (about the incendiary damages)
Something like that: MybadBuild
I sucks but can you imagine how four fl4ks with 3 pets each would look on screen?he has 3 pets out in the trailer (plus the 2 birds but I would assume those are more like an attack) but do we know how many pets you CAN have out, like actual permanent pets (assuming any of them are permanent, like any good pet class should be)?
edit: oh the skill trees are out?
fuuuuuuuuuuuuck only 1 pet it seems, fuck that noise