PC Gamer - 63/100
Between the bugs, the extended non-jokes, the self-aggrandizing jabs at game design trends, and a few cameos I won't spoil but that made me audibly groan, Borderlands 3 has a lot in common with Gearbox fan events as of late. There's a lot of loud, extended posturing while holding what everyone really came for hostage. It's a shame, because Tales from the Borderlands found a delicate balance of absurdity, self-awareness, and genuine heart. A better Borderlands is possible, it's just not Borderlands 3.
Polygon
Borderlands 3, if it works well at launch, is a competent game that feels like a passable continuation of the franchise instead of an evolution. It's the same general idea with new vault hunters, but with little of the joy and danger that I fell in love with in earlier entries. The franchise used to feel adventurous. Now, without any fresh ideas or concepts, it's little more than a holdover from a different time. Borderlands 3 feels safe, oddly careful (especially for a game about anarchy), and, worst of all, corporate.
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