I've noted this elsewhere, 90s Capcom had games colorful as fuck and it was a BEAUTIFUL THING! One of the things I LOVED about them was that instead of just relying on the gradient of specific colors to show lights and shadows, they relied on use of cool colors for shadows (lots of blues and purples) and warm colors (orange and yellows) for lighting/shine. Something wouldn't just be ONE color (or a gradient of one color).Apologies for the external link but you have to see the animated sprites. I almost cried of nostalgia (did a search thanks to this thread):
http://1ychee.tumblr.com/post/101257781832/suddenly-nostalgic-about-breath-of-fire-3-i
Capcom 2D art in the 90s was out of this world.
Monster Hunter Stories is a turn based RPG, so they do still make them, just rarely.Capcom don't make turn based RPGs anymore though, so the closest we'd ever get is a cameo appearance or DLC costumes in the inevitable Dragon's Dogma 2. Speaking of which, whatever happened to the series writer/director Makoto Ikehara? Think Ikehara's last credit was on Dragon's Dogma as the writer and that was 7 years ago...
EDIT: Apparently Ikehara made some forgettable Japan only mobile game 6 years ago. lol.
I've noted this elsewhere, 90s Capcom had games colorful as fuck and it was a BEAUTIFUL THING! One of the things I LOVED about them was that instead of just relying on the gradient of specific colors to show lights and shadows, they relied on use of cool colors for shadows (lots of blues and purples) and warm colors (orange and yellows) for lighting/shine. Something wouldn't just be ONE color (or a gradient of one color).
I'd be down if they make the next Breath of Fire with the graphical levels of RE2 and DMCV.
Playing BoF I for the first time. I had only played 3 and 4 as a kid and really, really liked them. It's cool to see how the series started and I'm loving how different it is than even other games from its time. Shoutout to the music too -- the series has always had its own thing going on musically, and it's cool to see it started with 1.
Maybe I'll jump right into 2 if I'm not too burned out after beating 1.
My fav is still BoF II but love the IV anime opening.
Always felt like eternal summer holidays =)
This is one of the main things that makes me love this game so much. It's like Capcom stripped the entire genre down to the studs and rebuilt it in their own image. A highly replayable score based JRPG with tons of emergent complexity and layered gameplay systems? Hell fucking yesHere's some basic tips for anybody who wants to try Dragon Quarter. It's a very unique game - kind of like a much better Vagrant Story IMO. It's like a weird combination between a Strategy/RPG, a survival horror game, and a roguelike (despite not being random).
The game is designed to be replayed - when you beat the game, you get a rank. The best rank is 1/4 (Dragon Quarter). Better ranks & more replays results in more cutscenes scattered throughout the game (like for example, at the start, your partner leaves you to talk to the supervisor - in replays, you get to see what they talk about) and allows you to unlock certain doors with new bonus areas. There's also an uber bonus dungeon that you can unlock via the faery town mini-game.
Yeah that sounds like the end. Kenshee actually beat the game back then but must've thought they lost.
They spent tons of money on this and a mobile studio with their MH monies. It all failed, though.
No idea what Capcom was thinking when they came up with that. Hopefully we will see a real BoF VI, unlikely as it is. I don't think Capcom is interested in making traditional JRPG anymore. Even Dragon Quarter doesn't felt like the previous BoF.
Also can we all agree that BoFIII and IV have the best fishing minigames of all time? I gotta say that FFXV came close with theirs. Interestingly, BoFIII co-composer / BoFIV composer Yoshino Aoki composed the fishing music in FFXV. 🤣
So what are the best ways to get/play 1-3? I know V is just a PS2 game and I have a PSN copy of IV.
So what are the best ways to get/play 1-3? I know V is just a PS2 game and I have a PSN copy of IV.
Legend of Dragoon needs to come back more
But wouldn't be against BoF as well
So what are the best ways to get/play 1-3? I know V is just a PS2 game and I have a PSN copy of IV.
The only age group that would care about it as a franchise has pretty much aged out of JRPGs.
I loved these games, especially 2, but I don't see how this series can actually continue. The only age group that would care about it as a franchise has pretty much aged out of JRPGs.
I am confused by your suggestion that someone could 'age out of' JRPGs.
Obviously this won't apply to everyone, and especially people that post here are likely to be in the small group that would buy a new BoF, but yeah I think JRPGs have a much more limited appeal to people in their 30s than people in middle school. JRPGs require a much bigger time investment than most other genres, which limit their appeal to pure nostalgia. I can play a nostalgic throwback for 8 or 10 hours and have a good time, but 60 hours is way over my limit.
Cmon man you don't have to be that sensitive the entire first third of that post is me saying "I understand that you exist"Right, I'm only still playing JRPGs out of nostalgia for a genre I never played as a kid. Not because I enjoy them.
Thank you for setting me straight.
I wasn't aware that he was the only talented guy at Capcom. I think there has to be people at Capcom now who enjoyed the series themselves and can do it justice. Kamiya and Mikami aren't at Capcom anymore and that didn't stop a really solid RE2 remake from happening.
I wasn't aware that he was the only talented guy at Capcom. I think there has to be people at Capcom now who enjoyed the series themselves and can do it justice. Kamiya and Mikami aren't at Capcom anymore and that didn't stop a really solid RE2 remake from happening.
It wasn't aware that Itsuno and "the RE2 guys" and "some of the designers on Monster Hunter" are the only people working at Capcom now.That's my point. The RE2 guys (making a remake of a template that already exists) would have no idea on how to tackle an RPG like this.
Itsuno, with his experience with Devil May Cry and Dragon's Dogma, would be the perfect candidate for it. Or maybe some of the designers on Monster Hunter.
It wasn't aware that Itsuno and "the RE2 guys" and "some of the designers on Monster Hunter" are the only people working at Capcom now.
My point is we need to stop thinking only known people in a huge company of hundreds of developers can "save" something. Talent and passion comes from places we least expect but first opportunity must be given for them to try.
Before Naoki Yoshida led the FFXIV revival at Square Enix, who even heard of him?