Your post came far too late :P
Your post came far too late :P
So that's why we'll have another Zelda si quickly.
Good bye exploration.
Er, the wording is:
"One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story"
(emphasis mine)
It's pretty clearly going to be the same Hyrule.
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Cautious about this--exploring a new world was basically the entire point of Breath of the Wild, just reusing the same world doesn't sound very fun.
Yep. This thread jumped the gun a bit and unfortunately it's gonna bring in some trolling.There's a different connotation from what he actually said and OP interpretation of it being "the same hyrule", which wasn't said
Probably, though I feel that even if you assume this is a 2020 game, that means we're looking at around 3 years of dev time in an engine and playstyle that they've finally wrapped their heads around. I'm pretty convinced the map will be a very different one, and that Aonuma's comment had more to do with it being set in that universe. With the timeskip, maybe that'll be a good excuse to reintroduce some major towns for onr thing.
turns out entire BotW1 Hyrule is just 20% of the map in the second game 🤯Could potentially be just part of the environment, rather than all of it.
I think you're reading too literally into world as in map rather than that universe.
That'd be great if they could incorporate a mechanic where doing things in the underground affects the aboveground and vice-versa. I guess that'd be similar in a sense to the Light-Dark world mechanic from previous games. But I think it could be rad.If there are underground areas, then that can open things up considerably
turns out entire BotW1 Hyrule is just 20% of the map in the second game 🤯
Meh size is not impressive really for me as a selling point world was big enough as is imo. More interested on what to do world, etc..turns out entire BotW1 Hyrule is just 20% of the map in the second game 🤯
Same here. The trailer did kind of worry me in a way because I was expecting the overworld to be very different and in the last shot it looks exactly the same. But maybe that was the point of the trailer, to show the moment in which things go wrong and Hyrule is metamorphosed into something new.I had always imagined that if there was ever a sequel that used the 'same' map, it might take place hundreds of years before or after where half the world isn't destroyed
I mean... you don't show the old map in your trailer unless you're planning on building on that foundation.