Well I guess I spoke a bit too soon. I haven't crashed yet, but I have noticed some odd moments of texture disappearing in adjacent rooms.
Also I finally got a hold of the throwing knives and they seem much more difficult to throw compared to the demo. I can probably only throw them like 3-4 feet and it has a pretty dramatic downward curve. This might have been what people were complaining about on Oculus, but I am not sure if it works better on Vive.
I'm on Vive and have experienced zero issues throwing knives, even across the room. At least, it feels no different than the demo.
I'm pretty sure they mentioned fixing that particular issue on Rift.