they'd be fucked. Tiger Engine is a dumpster fire.How about the Digital Extremes route? Focus on your fans, deliver what you know they want, be transparent and make good use of the resources you have.
Until now most of th Destiny flaws and shady practices comes from Bungie, and not Activision (see old DTR podcast where they talk with Jason Shreier about Eververse).
If Bungie doubled down on the very hardcore with the recent expansions, it's mainly because they had nothing else left, not because some sort of "wake up" from them.
I can see why the remaining D2 fans are happy with this news, but Bungie is no longer the studio they once were. And without any big publisher income and control of their work we know what happens when they try something special: trainwreck.
After MS an now Activision, maybe they wil go meet EA and finish like all thoses beloved studios
Very,Is the Destiny lore and world that popular. Maybe they should work on a new IP or Msncan buy them back and have them make a Halo RPG.
It did. The original deal was that they wouldn't be allowed to publish any new Destiny for two years after the end of the contract, but it's possible Activision agreed to let that go to get out of the deal early. Either that or Bungie might have given them some money, or agreed to forgo some future royalty payments. Either way, the deal got done.Guess the 10 year plan didnt quite pan out, unless it DID take into account splitting off from Activision.
Very,
It's probably one of youtube's larger lore communities.
There's already a studio that's been making Halo for over half a decade now
Probably good for Bungie, Activision can't be the easiest parent company to deal with.
But having tested the D2 version that came with PS+ I have to say the story in the game made me stop playing within about 10 minutes and uninstall. I don't think that can be fixed unfortunately.
But the best for all studios is to be independent. Screw big companies acquiring smaller ones. That goes for all businesses like what the big tech companies too. I can't stand it.
That's absolutely incredible! How the hell did Bungie manage to pull off a publisher escape not once, but twice!?
And how on earth did they manage to negotiate the rights to actually keep the IP!? That's absolute madness! I can't even begin to imagine how they pulled that one off! (It must have had something to do with that initial contract; there must've been some sort of out-clause that they took advantage of!)
They actually managed to throw up a middle finger at Activision and win doing so! That's amazing!
Do wonder how exactly they're going to be able to keep supporting the game/series on their own now though... Perhaps they'll just scrap plans for the 3rd game and just go with something completely new with a whole new publisher? (probably either Ubisoft or Sony).
It would be a hell of loot raid if VV went with Bungie, those guys love DestinyWhat about Vicarious Visions? It probably means it's the end of them working on Destiny, which is a shame. They were instrumental in paving the road for Forsaken with Warmind. A lot of content that worked in Forsaken was first tested in the second DLC.
I am kinda scared for the franchise, to be honest. If Bungie had problems with content when they were supported by two other studios then I am not sure how they are planning to avoid that when they are alone.
Yeah seems like Activation soured on this series when it went into decline and didn't meet their expectations so they cut it loose.2017 ... Destiny 2 was received eh, poorly.
2018 ... Activision stated that Destiny 2 sales (including Forsaken) was not meeting expectations.
2019 ... Bungie "cuts" away from Activision (should be the other way around).
Think this is just Activision's way of letting a franchise (which is declining in sales) go. I'm glad Bungie is free now ... but I am really-REALLY anxtious to see what's gonna happen to Destiny itself.
Vicarious Visions are probably working on a new Crash Bandicoot game, doubt we'll see them do any more work on DestinyWhat about Vicarious Visions? It probably means it's the end of them working on Destiny, which is a shame. They were instrumental in paving the road for Forsaken with Warmind. A lot of content that worked in Forsaken was first tested in the second DLC.
I am kinda scared for the franchise, to be honest. If Bungie had problems with content when they were supported by two other studios then I am not sure how they are planning to avoid that when they are alone.
Let's ask the COD devs how they've met Activision's expectationsYeah seems like Activation soured on this series when it went into decline and didn't meet their expectations so they cut it loose.
People are spinning that into this being some sort of miracle for Bungie.
Holy shit, I missed this. Does Bungue has enough money to keep making AAA massive service games by themselves?
People are spinning that into this being some sort of miracle for Bungie.
You know that Bungie is 700+ persons studio? :D They are not small. And because of that currently they are unsustainable as independent unless they find a lot of new projects to work on.
Bungie, under the wings of Microsoft, created 3 Halo games.
Left Microsoft because they wanted to be independent.
Didn't work out, joined Activision.
Pumped out 2 games ... leave Activision, wanted to be independent.
Bungie had trouble pumping out content ... had 2 other studio's working alongside them .. we got Curse of Osiris (meh) and Warmind (yay). Forsaken did alot of things right ... but now, having cut away from Activision, it means Bungie is all alone. No way is the studio big enough to give us a steady stream of content...
Yeah I know. But if they are unsustainable as an independent they will be under a parent company too. I guess they could hire out a lot on contracts to other companies but it sounds like they are too big for the income they make.
I'm glad they cut ties with Activision. This, in a way, allows Bungie to tell the story they've always wanted to tell. Because they had it all planned out in Destiny 1 ... but that shit went right out the window thanks to Activision.
But this also might have a downside to it all. Bungie is nowhere near big enough to supply the Destiny players with a steady stream of content.. which is needed to keep players invested in their IP.
Let's be honest here. They'll probably end up partnering with another large publisher like IO did with Hitman. All these large publishers think the same way. Activision isn't special at all. Ubi, EA, WB, etc they all pull the same crap.Bungie had trouble pumping out content ... had 2 other studio's working alongside them .. we got Curse of Osiris (meh) and Warmind (yay). Forsaken did alot of things right ... but now, having cut away from Activision, it means Bungie is all alone. No way is the studio big enough to give us a steady stream of content...
I see. I don't play MP games, especially online ones. I thought maybe with this development, we could get a Destiny game with a rich SP offline campaign.Essentially zero. Unless Bungie goes huge out of pocket for little to no return. Most likely Destiny 3 will be wrapped up ASAP and put out there as the same product as D2. Destiny 2 and 1 were Bungie's vision. It's not gonna change.
It does not. 30 is an arbitrary representation of "long enough". It's my personal sweet spot.
Pretty high.
So long as you're referring to a new IP.
Seems a lot of people don't want Bungie to make the game they want to make.
what you think is the estimated value of Bungie? I imagine they are worth more than Respawn which was valued at <$500m when EA bought them. Destiny is certainly more valuable than Titanfall. They should worth like close to a billion.
It make too much sense a buyout by that platform holder without a fps flagship but they only care about tps....
Everything you see in Tangled Shore (which is where the whole main campaign is set) was done by High Moon studios.Pretending it doesn't count as a good game they released is complete nonsense. It has a full campaign -- the best they've done so far -- and an amount of content that rivals any yearly shooter that comes out.
It did. The original deal was that they wouldn't be allowed to publish any new Destiny for two years after the end of the contract, but it's possible Activision agreed to let that go to get out of the deal early. Either that or Bungie might have given them some money, or agreed to forgo some future royalty payments. Either way, the deal got done.