So in the end, with them no longer forced to pump out new content/seasonal passes...doesn't this mean we will be getting much less activities wise?
Last edited:
Even Bungie had no idea what the story they wanted to tell was, they literally hired a guy near the end of development to write the lore on Grimoire cards... that much is known by now.I'm glad they cut ties with Activision. This, in a way, allows Bungie to tell the story they've always wanted to tell. Because they had it all planned out in Destiny 1 ... but that shit went right out the window thanks to Activision.
But this also might have a downside to it all. Bungie is nowhere near big enough to supply the Destiny players with a steady stream of content.. which is needed to keep players invested in their IP.
Shame
You mean after Joe Staten's story got thrown out, right?Even Bungie had no idea what the story they wanted to tell was, they literally hired a guy near the end of development to write the lore on Grimoire cards... that much is known by now.
Bungie is 750 employee strong, that's bigger than any studio out there doing live service games with steady content stream (often more than Destiny).
Yes. That also meant Marty got frustrated as he couldn't compose without knowing what the story was. I didn't say they had no story available to them, I meant they had no idea what story they wanted to tell as they couldn't agree to anything so there wasn't any "original vision" etc for the game because they never could agree on a particular vision. And even when considering other elements apart from the story this lack of agreement was around there too, for instance that reveal video was basically made at a time while they still had no clear goals of what they wanted Destiny to be with regards to structure etc.
Bungie always owned the IP, the agreement with Activision was just a 10 year publishing contract. Though it's quite likely that, in agreeing to let Bungie keep the IP, Activision had significant leverage in terms ranging across the rest of the agreement as a means to compensate for that fact.
We know this based on what evidence? Oh thats right, you have no evidence.I can see why the remaining D2 fans are happy with this news, but Bungie is no longer the studio they once were. And without any big publisher income and control of their work we know what happens when they try something special: trainwreck.
I'm just stating facts.We know this based on what evidence? Oh thats right, you have no evidence.
Trying something special/out of your comfort zone is a risk/reward scenario. Bungie's name alone still generates interest and discussion on their next product whether it is Destiny or something else entirely. If the execution is on point theres no reason why Bungie can't make this work.
You instantly anticipating a trainwreck is just the result of an extremely skewed vision of Bungie/Destiny and what appears to be a personal vendetta against anything they do because I don't know, they kicked your dog or something?
You shouldn't have responded to that.We know this based on what evidence? Oh thats right, you have no evidence.
Trying something special/out of your comfort zone is a risk/reward scenario. Bungie's name alone still generates interest and discussion on their next product whether it is Destiny or something else entirely. If the execution is on point theres no reason why Bungie can't make this work.
You instantly anticipating a trainwreck is just the result of an extremely skewed vision of Bungie/Destiny and what appears to be a personal vendetta against anything they do because I don't know, they kicked your dog or something?
Makes no sense. They're two different studios
New IPI can totally see Activision being fed up with Bungie, they aren't exactly a well managed studio. I'm still wondering what Jason Jones has been up to since D1.
If you think Bungie have enough money to publish a Destiny 3 you're in for a rude awakeningThey are self-publishing.
It's in their blog, which is linked in the OP.
Destiny 1 alone cost 500 million, Bungie does not have the money to self publish a Destiny 3We have a lot of good examples of big developers self-funding and publishing "AAA" games or service games.
Also, Bungie received a 100m USD investement from Netease.
Looking ahead, we're excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.
Well, I wont disagree with you there. Bungie has always wasted time it seems and they're always running into snags trying to get shit out on time. They seemingly always blamed it on the publisher, so we shall see how it goes.cause now theyre own dollars have to be invested
activision bankrolled them. Gave rhem leeway, twice on yearly delays. Had other studios lend support via dlc
bungie is on its own
now we will see if mismanagement and the bullshit was on them or a dev thumbed down by a publisher
who is going to pay the bills and how is bungie going to recoup money spent in advanced
not easy being self published, it has its own headaches
500 million wasn't for Destiny 1 alone. It was a long term investment to the whole franchise. And at least partly so big because they basically had to redo large portions of the game late into the development of the game.Destiny 1 alone cost 500 million, Bungie does not have the money to self publish a Destiny 3
They got a 100million to make a new IP so we shall see. I'm sure this has been mentioned.Big news, I'm not confident in Bungie's output recently but maybe we can see something special from them next without contracts to bind them.
Destiny 1 alone cost 500 million, Bungie does not have the money to self publish a Destiny 3
When have Bungo ever blamed Activision?Well, I wont disagree with you there. Bungie has always wasted time it seems and they're always running into snags trying to get shit out on time. They seemingly always blamed it on the publisher, so we shall see how it goes.
Not sure why everyone here is happy about the situation, Activision gave Bungie a lot of wiggle room and it was Bungie that decided to turn the game into a MTx route, as well as allowing them to delay both D1 and D2. Then there's lending them Vicarious Visions and High Moon to assist with content creation. Bungie is horribly mismanaged from what it sounds like and a studio as large as them going independent? Good luck.
Fair enough, D1 cost 150 mil to make, the 100 mil they received from NetEase is for a new IP. If they had the money to self publish they wouldn't be looking for investments though would they? I don't see how they can maintain a studio of 700+ employees AND self publish their own games. It doesn't seem possible, at least not right now
100% agree here. Everyone here seems to think Bungie, with their 300 person dev team, can survive on it's own without any financial backing from the likes of Microsoft or Activision is trippin, yo.
Wasn't the $500m a sum planned over 10 years, including marketing, to publish a number of Destiny games and expansions?Destiny 1 alone cost 500 million, Bungie does not have the money to self publish a Destiny 3
True, and they rebooted both games so I"m guessing that initial 500 mil investment was most likely not enough in the end. The studio is huge though, so keeping that running with so many employees doesn't seem plausible right now500 million wasn't for Destiny 1 alone. It was a long term investment to the whole franchise. And at least partly so big because they basically had to redo large portions of the game late into the development of the game.
Well the stories never came out about Microsoft until a year or two after they were a part of Activision. Give it time.
It's time to reunite Bungie and 343 Industries and making the best Halo ever.
Marketing included? Maybe not. But if Bungie exceeded 500 million for development, even with reboots, that would be pretty insane. I don't think even Rockstar spends that kind of money on game development and they are much bigger than Bungie & spend far longer getting their games out, to my understanding.True, and they rebooted both games so I"m guessing that initial 500 mil investment was most likely not enough in the end
Pretty crazy when you think about it. Its not surprising Activision wasn't happy with what was going on with D2. I wonder just how much was invested in Destiny and just how much the series has made in total sales.Marketing included? Maybe not. But if Bungie exceeded 500 million for development, even with reboots, that would be pretty insane. I don't think even Rockstar spends that kind of money on game development and they are much bigger than Bungie, to my understanding.
Yeah I read it, but is that just digital? Who's gonna be their distribution partners for physical copies? And will they still need a publisher for marketing and/or physical media game publishing?
That snippet from the blog doesn't give enough information.
Let's not pretend it does.
This is what needs to be remembered. Activision paid half a billion dollars, to one studio with 600-700 employees. So that they can make content on a schedule. This schedule also happens to be standard and common for service based games made by studios with much less funding and much less manpower.
If they were ready to self publish they wouldn't be taking 100 million from NetEase for a new IPIt said they are ready to publish. It didn't say they were looking for new partners (as it could have). It made it clear they want to self-publish.
I think they mean other IP NetEase paid for a single game from them nothing more.If they were ready to self publish they wouldn't be taking 100 million from NetEase for a new IP
I know, but thats exactly my point, they need the investment to make the game happen which means they don't have the funds to develop and publish it themselves. At least that's what it looks like to me. If they do make it happen, then more power to them, I just don't see how Bungie stays a 700+ employee studio AND fund their own games as an independentI think they mean other IP NetEase paid for a single game from them nothing more.
PC version has a bigger player base than the Xbox One version. They can skip PC I guess but they'd be damn fools to.What are the chances that Bungie opts not the release D3 on PC though? I just read the PC version is/was developed by the Activision owned studios, that's a pretty big shake up.
I don't see it as that it's not like the $500 million dollars from Activision is gone. It's more along the lines of hey we want to make a game but would like someone to fund it. I think it's less money problems and more that Bungie doesn't want to fund it.I know, but thats exactly my point, they need the investment to make the game happen which means they don't have the funds to develop and publish it themselves. At least that's what it looks like to me