- Dec 30, 2017
Where in the timeline does this take place?
They all have ridiculous names. I remember seeing a lot of them in areas in BotW too. In fact Gleeok has a bridge named after it-
Most are actually music genre-themed, but yes:
Well we already saw Guitarmos in the trailer. I feel like we're gonna get instrument puns for all of the bosses this time.
In this case, I'm mostly using the timeline and the "The Legend of Zelda" label as what determines something as mainline. I see your point, though. It's always subjective.What makes them mainline though? Before the timeline reveal they were third-party Zelda games with a tenuous connection to the Link and Zelda we knew in Lttp or Ocarina. I think Hyrule Warriors fits better than some first party Zelda games like Triforce Heroes and Four Swords Adventures on the GC.
I'm sort of playing a game here but it's interesting what fans consider mainline game or spin-off or what Nintendo would call a game that fits a timeline or is deserving of the title The Legend of Zelda.
Some people use excuses to deride the canonicity of a game and even make up categories just to shut out certain game for an argument.
I found it and gave it a whirl, game is really fun, some enemies are difficult to fight such as minotaurs or hordes of skeletons, slimes, and bats. Will
Pols Voice are ghosts iirc. With, uh, big rabbit ears and whiskers.They all have ridiculous names. I remember seeing a lot of them in areas in BotW too. In fact Gleeok has a bridge named after it-
There's also a fire breathing dragon named Aquamentus for some reason. And of course Dodongo and Manhandla.
Even worse are the standard enemy names. Bats are Keese, snakes are Ropes, and rabbits for some insane reason are "Pols Voice". I'm convinced whoever named these things was on quite an assortment of drugs.
I honestly never knew the Famicom had a microphone in the controller at all. Very interesting.Pols Voice are ghosts iirc. With, uh, big rabbit ears and whiskers.
Their name probably derives from how you could more easily defeat them in the FDS original, by shouting into the microphone on the Famicom's 2P controller. Since the NES had no microphone they were made vulnerable to arrows instead for the western release.
But then what will Bongo Bongo play?
I mean, the Oracle games were released on the 3DS, ditto for Link's Awakening DX. Ocarina received a remastered/remade port on the same console. I can literally play Hyrule Fantasy and The Adventure of Link right now on my Switch. These games were never locked in old hardware.The Oracle games and Ocarina and a ton of Zelda game would not be canon under your rule because they would have been stuck on aging hardware had Nintendo not repackaged them on modern consoles like the 3DS and the Switch (with Links Awakening, another game that was just as lost as the BS Zelda.)
It all works out now, cause when they brought them back in Phantom Hourglass, you HAD to use the DS microphone to beat them at all.I honestly never knew the Famicom had a microphone in the controller at all. Very interesting.
This begs the question, was any sort of localization done on the names? You'd think if they knew shouting wouldn't do anything in the Western version then they would probably change the name, right?
This is a bunch of nonsense..
However, i have a problem with pretty much every argument everyone makes in an attempt to simplify things. In the case of Hyrule Warriors, calling it a spin-off based on the gameplay means that there is a main series at all, and that there is a default gameplay. So if HW is a spin-off so are all the 3D Zeldas as the original Zelda is a top-down game.
chill chill chill, I mentioned the 3DS ports in my post buddy, my point is that if your argument was so universal then it would apply even back before the games were ported at all (Link's Awakening on Switch was just announced last month!)I mean, the Oracle games were released on the 3DS, ditto for Link's Awakening DX. Ocarina received a remastered/remade port on the same console. I can literally play Hyrule Fantasy and The Adventure of Link right now on my Switch. These games were never locked in old hardware.
Also I never said anything about canon? Just mainline vs. spin-off.
Also the issue with the format for the BS Zelda games is bigger than it not being available: besides the fact that you had to download them, they literally had live broadcasts that went with them, things had timings based on that, music changes, that's all lost.
All my arguments are about the usefulness of categories my dude. You're arguing that they should be categories by genres, which I agree is a good way to pile them together, but I would agree with anyones arbitrary category anyway.This is a bunch of nonsense.
The 3D Zeldas obviously are the same type of game as the 2D ones. They're all action adventure games with an emphasis on item use, exploration and puzzle solving over raw combat and all possess similar overworld/dungeon structures (yes even BoTW has this structure).
Hyrule Warriors is obviously a different game than these, with being an emphasis on linear stages with hack and slash combat and territory control. It's a spin off because it takes some aesthetic elements from the mainline and overlays them over the Musou gameplay.
Wow, I completely misread your previous post. Like I read it as the exact opposite of what you said.chill chill chill, I mentioned the 3DS ports in my post buddy, my point is that if your argument was so universal then it would apply even back before the games were ported at all (Link's Awakening on Switch was just announced last month!)
You can ask any Zelda fan before the 3DS was out if they would disallow a game into a series discussion just because it was on a gameboy, a defunct console. Obviously you'd be laughed off the board which is why I don't like the argument that just because a game is hard to access it should lose its status of being part of the series.
Canon wasn't the core of any of my arguments either, I just think people use arbitrary logic to decide whether a game is part of any category at all. Much like you did by arguing that a Zelda game is only a Zelda game as long as it has the name or if it's still playable.
They reuse Zelda enemies all the time, though. Last game Gleeok was in was Phantom Hourglass and that boss was great.