So what do you think? Zyzomys believes that it's no better than a 2x4 brought to a gun fight. I actually really enjoy the gun. It has a SMG feel to it with the RPM, but it can be played at a distance too.
Ram7 is my favorite ar.
So what do you think? Zyzomys believes that it's no better than a 2x4 brought to a gun fight. I actually really enjoy the gun. It has a SMG feel to it with the RPM, but it can be played at a distance too.
So what do you think? Zyzomys believes that it's no better than a 2x4 brought to a gun fight. I actually really enjoy the gun. It has a SMG feel to it with the RPM, but it can be played at a distance too.
I'm not far enough with the gun yet (Level 18), but what I've played was actually fun. Sure, it's not really great for long distance fights at the start thanks to the recoil, but the damage output is awesome. Had an insane 56-22 game on Shoot House with it and in the Hardpoint playlist it has fared fairly well.So what do you think? Zyzomys believes that it's no better than a 2x4 brought to a gun fight. I actually really enjoy the gun. It has a SMG feel to it with the RPM, but it can be played at a distance too.
Update just started going on PC, 48GB - seriously this game is taking the piss now with the huge patches...
PATCH NOTES:
WHAT'S NEW
- Playlist Update: Added Capure the Flag and Shoot the Ship (Removes Shoot House 24/7) playlists! We also added Aniyah Palace back into rotation
- 5 additional loadout slots!
- New Weapon – Crossbow! Unlocked by using a Marksman Rifle with a Reflex Optic, get 5 kills in 25 different matches!
Field Upgrades:
- In some cases, players could hit an invisible kill trigger in a bush that would cause them to die instantly while near A Flag on Port. This has been fixed.
- Fixed an out of bounds exploit on Aniyah Palace
- Temporarily removing Krovnik Farmland out of rotation while we work on a few bugs
- Fix for a bug that could lock a PC player's FOV at 60 until they respawn while in Ground War
- The "Stand Together" calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the "Redemption" calling card.
- The Daily Challenge for getting "10 Claymore Kills" was awarding the "One Shot" spray which is unlocked by default. This has been adjusted to the "Soft Serve" spray.
- Fix for an issue where the playlist filter would not switch game modes, even with multiple modes selected
- Adjusted the damage threshold for "Get X Kills while Injured" challenge to make it a bit easier to obtain
- Various out-of-map exploit fixes
- Fix for a few graphical errors that could occur on Ground War maps
- Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor
- Fixes to the Recent Players list appearing incorrectly on Xbox
- Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd
- Adjusted the obituary to remove the oldest items first
- Fixed a bug that would reset Voice Chat settings after the application was hard closed
- Fix for a bug that allowed player collision. This has been fixed
- Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)
- On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.
- Fixed an issue where the Elite Xbox One controller had a slight bounce back with the analog sticks
- Fixed a bug that could give players invincibility
- Fix for some Officer Progression emblems not displaying the correct rarity
- Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier
Trophy System:
- Fixed a bug where using the 'Stopping Power Rounds' Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds
- Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade
- Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it
- Fix for Stopping Power Rounds not applying the correct damage boost to headshots
Killstreaks:
- Increased protection radius
- Decreased the radius and the damage taken by trophy explosions
- Fixed a bug where the explosion damage and effects wouldn't trigger for the third explosion
- Fixed a bug that allowed the Cruise Missile to kill players while out of bounds on Shipment
- Fixed a bug where the 1mW Laser would not appear equipped on the 1911 pistol while in the Gunsmith menu
- M4A1 Blueprint "OG" ADS position moved forward; the viewmodel or gun's position relative to the camera or player's eye is moved forward more, so it blocks less of the line of sight
- Changing the magazine capacity from 45 to 50 for the RAM-7 extended magazine.
- Increasing the bullet penetration of the MK2 Carbine
- Less horizontal recoil on the initial bullets of the FN Scar-17
- Changed the way stats are displayed for stocks to be more consistent with other attachments (this is for the graphs only, not the actual stats)
COD Caster
- Domination: Flags must be neutralized before being captured again. Settings for neutralization timing are now available in settings
- Decreased charge time on the Trophy System
- Headshot multiplier damage has been clamped; torso and headshots are now the same
- Removed lightweight boost and decreased charge time on Dead Silence
- Reworked minimap visuals (removed outside map background, removed minimap frame)
- Improved readability of the killfeed and nameplate colors
- Improved the quality of the colored arrows shown under players when using the Aerial Camera
- Data View feature has been temporarily removed
- Tweaked parts of the Battle Pass UI in order to better support higher Aspect Ratios
- Fixed an issue with the sound effects on the Support Helo
- Several fixes to prevent crashes and improve stability
Friend on Xbox says the patch is 18.4 GB.
Da fuck?
Can't wait to see how big the PC one is when I get home.
going back into MW after the initial download is prompting me to DL Multiplayer Pack 2 (9.1GB through the PSN store interface)
Battle Royale ? ;)
5 kills with marksman rifles using a reflex sight in 25 games to get the crossbow, yes.Oh is that one of the challenges? I love using marksman rifles lol
5 kills with marksman rifles using a reflex sight in 25 games to get the crossbow, yes.
There is absolutely nothing in the patch notes that justifies the size.It's 48GB, RIP :(
Reading patch notes above, how in the fuck is that 48GB?
That's what I said, yes."New Weapon – Crossbow! Unlocked by using a Marksman Rifle with a Reflex Optic, get 5 kills in 25 different matches!"
from the blog post
Hmmmm, interesting meet in the middle? Or the slippery slope down hill
Hmmmm, interesting meet in the middle? Or the slippery slope down hill
as long as it's not some timed challenge then it's fineGetting 5 kills in 25 games with a marksman rifle and reflex scope isn't too grindy, in my opinion. I don't think it'll take people long at all to get it without paying.
Apperantly there's a 9GB update after the 18GB one on Xbox. Also a 16GB update for spec ops.
That crossbow reload time is a pain in the ass. Not sure if I should bother unlocking it. Even with Sleight of Hand it's incredibly slow. Seems more like a weapon for fun runs or Gun Game.
Yeah it sure is. Nothing to play voluntarily. Maybe it's good as a secondary with explosive or tear gas rounds.
Can IW get demoted please this studio has become a joke.
Give the MW series to Raven.
And of course the BR mode will work right away without any issues.seriously it's mind blowing how they keep breaking the game every single update and they aren't even changing anything significant.
all these updates have been pretty awful in my opinion. Where is league play devs haven't even talked about it much at all.
on the bright side this gaming being underwhelming is good for my backlog. I can't grind this game like every other cod an hour or two tops is all I can stand of this game in a single play session.
This Patch is exactly why I do not allow auto DL updates without my permission on Xbox.
Can't wait to see what the update breaks.
they said adding CaC slots caused bugs so I'm expecting loads to slip through.