lol "real" loadouts, but then proceeds to play one map. 24/7.
I rather waste my time doing the variety of challenges and variety of maps and modes.
Going for the camo's and calling cards and even those nice little trinkets.
Sure boohoo my k/d though with my not so real loadouts.
Yeah my bad I haven't seen your previous posts lol.I wanted to play with an SMG which I hadn't done much and I hadn't played Shoot House that much so it seemed like a good fit? I played other maps before and after (which you can see some of). And my entire point is that the strict SBMM makes experimenting with different or less ideal setups more difficult. Also if you'd actually read any of my posts you'd see that ALL I've been doing is going for challenges and camos, and that I was getting frustrated going grossly negative trying to get awful card challenges done so I wanted to see if playing to win and not just for challenges made any difference, which I did. There's a difference between trying to K/D whore and getting completely railed 3-15 for hours on end like I'd been.
But sure, be a dismissive ass for no reason on someone who's been struggling to go positive or find any balance with the game.
The game has grown on me a bit over time. If they could let me cut out a few maps I could see myself enjoying this more consistently. If they add some good maps, even better. My friends have mostly quit though lol... they are waiting on the BR mode. Dunno why they fucking love BR so much. They play Apex like every day now.
Id rather see mw2 map unless its broadcast or chinatown from cod4 dlcFeel like if we get new maps Friday we really need it to be a classic at this point,
Crash, Vacant, Sub Base, Terminal or Scrapyard with a potential 24/7 playlist would do absolute wonders for this game atm.
Well the meta AR's seemingly are M4 first and AK second. I never could stand the AK myself. Kilo should be decent. The Scar is actually terrible tbh. I am now going for the FR5.56 AR which I believe is the Type95 from Mw3. It's three short bursts.Fair enough! I'm just kind of salty after watching my K/D go from 1.15 to 0.93 because I'm going hilariously negative getting sniper rifle kills (I'm TERRIBLE at sniping, Shield Turret kills, etc). My only point with my post was to see "Am I actually THIS bad, or is it this at least partially me just doing stupid shit for the last 40 hours for gun leveling and challenges" and it seems like it's at least partially that lol. Even run and gunning on the bigger maps with the MP7 right now I'm at least breaking even most of the time.
I still gladly welcome any sort of advice for attachments on the SCAR, that's been the main gun I've been using for like 30 of the last 50 hours and it's a goddamn struggle. I want it to be good, but it is probably single-handedly like 75% responsible for why I'm doing so badly. I rocked it in previous entries and I'm generally an AR over SMG person, but I just cannot do jackshit with it here. Running it with the no-stock makes it a decent run and gun, but on any of the bigger maps (which are most of them) it sucks at range and I get ripped.
I don't love all the maps and there are too many points you can get jumped or sniped, but the thing that gets to me is that the game will put you into the same map over and over. Played Picadilly? Well looks like you'll play that map 4/6 times. It's so weird.
A lot of people feel the same way. Just watch YTers and social media. I wouldn't be surprised to see IW constantly churn out new maps every few weeks just to make sure people stick with it.
Well the meta AR's seemingly are M4 first and AK second. I never could stand the AK myself. Kilo should be decent. The Scar is actually terrible tbh. I am now going for the FR5.56 AR which I believe is the Type95 from Mw3. It's three short bursts.
Sorry I can't tell you what Scar attachments would make it competitive enough. I wish to know that myself tbh. I truly wish the Scar had a bigger ammo clip and much better fire rate or velocity.
I was just in a lobby where a dude using the PP19 Bizon just completely DESTROYED our entire team. Like he was straight up styling on us the entire match John Wick style. I literally did not even know this gun existed and I have never once ever seen anyone using it. I'm not sure if this guy was just a complete God or people are sleeping on this thing?
Im not buying a nextgen console if mulitplayer will be sweaty as this lmao
Its Time to join Nintendo :D
For anyone that wants to know how much the 725 was nerfed. Video is only 2 min long.
The phrasing is kind of odd, but she's saying that today's update was a client side update, and what we're getting later this week is the usual title update you have to download. I'm curious what they do with Perks; there's some major rebalancing and slot movement they need to do IMO, but I don't really see them doing that, so I'm surprised to see them even touching on them at all unless one of them is just outright broken or not working as intended?
For anyone that wants to know how much the 725 was nerfed. Video is only 2 min long.
People on here defend SBMM.This forced SBMM bullshit is just that. Bullshit.
I occasionally have games where I go +2 or +3, and have slowly but surely been able to get my K/D up to 1.07. I was proud of that, the third or fourth highest on my friends' list of 50+ people playing this game. Which, by the way, is fucking embarrassing.
I finally string a game together tonight where I went 20-10 in a Kill Confirmed. Hell yeah, let's go. What happens next?
6-13, 4-15, 4-7. It's not like I forgot to play the game. The game just decided to say "Fuck you" and put me up against a bunch of people that just completely fuck me up. It's demoralizing, it's pitiful, and I 100% just do not understand what the point of it is. I'm a good Call of Duty player. In Call of Duty 2, MW, WAW, MW2, Black Ops, MW3, BO3, BO4, my K/D always hovers between 1.4 and 1.6. My Win/Loss is always at a 1.5+. I'm not next level great, but I know what I'm doing and so far this game just doesn't allow that.
In past Call of Duty games, you were encouraged to get better. When you play against a random group of people every game, you'll have good games and bad games, but either way there was a variety to what was going on. You had the ability to get better over time as you tried different guns and different perk load-outs. You could settle into a class and have fun with it and either do well or do badly, but either way there was maneuverability to try different things out. You could not only tell you were getting better based on your game-to-game results and feedback, but you could look at your stats and see improvement. Gradually, you could improve your Win/Loss from a 1.06 to a 1.07, your K/D from a 1.11 to a 1.12. Over the span of a great night, you could increase your kills/death split by +50 or more and widen that gap as time goes on.
In this game? You can't do that. You basically find one gun/load-out that works for you and if you try to experiment, you're fucked. You're in a pool of players around your same skill level, so if you experiment, you're doomed with several games of just completely getting destroyed as you get used to what you're doing. Have a game where you went +8? Must be a fluke, you'll stay in the same level of play. Have two games in a row where you went +5? Guess it's time to put you in with that next tier of skill, hope you have fun going -13 to make up for what you just accomplished. Congratulations!
Because you're always going against people at your same skill level, there is no incentive to get better. No incentive to go off and have a great game. Because the reward isn't long-term fun, it's bullshit like putting you up against a bunch of MLG/pro-wannabes who just completely shit on you. And even if you're somehow good enough to continue to climb to that next level and do okay, that's where the limit is. It's just okay. I have literally one friend out of 50 who has a K/D over 1.10. One. And he's in Ground War constantly sniping in the back or sitting in a tank. That shouldn't be the only viable strategy to have good statistics in the game.
Bing reward money got this down to about $20 for me and if that didn't happen I'd be pretty upset with the state of this game. What was wrong with what they did before? Why not have random groupings of games, and if they really wanted to go SBMM, have ranked playlists outside of the standard leveling? Like literally every other competitive game in existence. The benefits of mulitple studios working on Call of Duty games shouldn't just be limited to yearly releases, ideas and systems should be passed on and shared. Black Ops 3/4 had faults, but their multiplayer was consistently fun. It consistently worked. It offered the circuits for those higher-level competitors and didn't force you to constantly go against people at your level or above.
Not a fan of the direction this game has taken.
I listed those 5 because it is ones almost guaranteed coming , also 3 of the 5 I listed are MW2.Id rather see mw2 map unless its broadcast or chinatown from cod4 dlc
You know. I thought changing my SCAR to be primarily about fast ADS speed would make it worse because the recoil can be kind of strong but man... I started doing waaaay better the moment I swapped over to fast ADS.
Honestly im discovering that to be the case with almost every weapon I have used.You know. I thought changing my SCAR to be primarily about fast ADS speed would make it worse because the recoil can be kind of strong but man... I started doing waaaay better the moment I swapped over to fast ADS.
I hate this. ADS and sprintout time have always mattered in COD but this is probably the first COD where ADS time is typically longer than TTK, especially when headshots are involved. This is also one of the reasons hipfired shotguns are so dominant.Honestly im discovering that to be the case with almost every weapon I have used.
AK seems like it would be garbage without recoil and stability but I was doing better with it with literally all fast stuff than pre-nerf M4.
no sight, removed stock, default or short barrel, laser 2 and a foregrip.
same case for the SCAR, SA-82, etc.
It's not a "patch" but a hotfix (server-side).Was the patch only for consoles? I got nothing on PC and I really need it lol, I haven't been able to successfully start the game once since the last patch.
Uhhhh
WTF
Like, I'm legit having a good to great time with the MP.
Most of the time I played hardpoint but also dabbled in TDM and actually landed first place.
My takeways:
- maps are designed to punish sprinters... Whether you're okay with this is up to you. I for one, legit dig it.
- I find that I *gasp* actually can apply more methodical and anticipatory tactics and hold my own.
- gunplay is... Well, it's REAALL good. They nailed the weapons/feedback in this.
- sound design and visuals are stellar
So yeah, even tho I got it for free with my PS4 Pro, I'm into it.
Sigh. Someone should educate her and tell her that a "patch" usualy (like 9/10) means an actual download, while a server-side hotfix is usually addressed as that -- server-side hotfix. I don't think I've seen a server-side update be referred to as a patch.
It's not a "patch" but a hotfix (server-side).
Sigh. Someone should educate her and tell her that a "patch" usualy (like 9/10) means an actual download, while a server-side hotfix is usually addressed as that -- server-side hotfix. I don't think I've seen a server-side update be referred to as a patch.
Dude, she is a Senior Communications Manager at one of the biggest game studios in the world. I don't think anyone needs to fucking "educate" her. She is giving us the information developers gave her. Also, your explanation is flat out wrong. Of course there is such a thing as a server patch, what are you talking about?
That is this game's central problem I feel, it doesn't know what it wants to be.
Ground War is an inferior rip off of Battlefield, the 6 v 6 feels like a pretty lame duck attempt to compete with R6: Siege, there's a Battle Royale mode coming apparently because of course there is and the entire single player feels like it couldn't exist without a million other sources to rip from (mostly movies). There is hardly an original idea anywhere in the whole package, and when you combine that with generally poor design decisions like perk categorization, map design and weapon balancing and it really does feel like a rudderless shitshow.
" Infinity Ward can call it whatever they want mmm kay "
Some twitter User asked her wether its a server side update or a client update. The answer was "in-game patch". I'll let this pass this time :P
Dude, she is a Senior Communications Manager at one of the biggest game studios in the world. I don't think anyone needs to fucking "educate" her. She is giving us the information developers gave her. Also, your explanation is flat out wrong. Of course there is such a thing as a server patch, what are you talking about?