Psst. Haven't you heard? This forum really likes their Sony first-party games. You keep this up like me and they will brand you a troll really fast.Don't see the praise most naughty dog games get. Story wise they solid. But the praise they get is way over the top as the gameplay is average. Uncharted 1 is just awful in terms of gameplay. They slightly improved over the years, but still don't think they masterpieces.
You lost me at Prey has bad combat and that shooting things is the only part of combat gameplay.Not really, and it's one of the reasons why some of the GOTY picks throughout the years are baffling to me. Atmosphere and story are important, so are graphics, but first thing's first the game's gotta feel good to play. If it doesn't, it's not a good game. Games like Bioshock or Prey have a great atmosphere and cool ideas, but their gameplay is just dull and unfun, as actual shooting mechanics they are extremely weak, thus in no way I'd consider them anywhere near the greatest games. Games are an interactive form of art, so in first it's the interactivity that needs to be good. With music, if a song is well-written you can excuse a poor production (of course it depends how poor we're talking about). With movies, you can excuse a blurry black and white look from a century ago if the acting's god-tier and the story is brilliant. But in games you are to spend possibly dozens of hours playing, interacting. If the act of interacting is not fun, then the story may be the best in the world but the most important chunk of the gameplay is just not good, so I don't consider games in this situation good enough to be considered for GOTY talks.
Gameplay doesnt mean just combat, like most people seem to think so. And even so, the combat is well above average in Witcher 3. Well above. The insistence this forum has with calling the combat really bad then equating combat alone to the gameplay of the game feels like a meme at this point
I would say Doki Doki has a lot of interactivity towards its latter half, actually. More than most games even with what it asks you to do and how you're meant to "complete" it.I mean, Doki Doki pretty much had no gameplay, yet it's excellent entirely for its narrative/out-of-the-box/expectation shattering reasons. So, yes.
All of the gameplay in witcher 3 is bad. Movement is awful in all areas, control feels terrible, and yes combat is of course atrocious
Well GTA has made millions off of this design. I suppose it's better now but man.
you really weren't wrongThis is gonna turn into a "lol people like <<inset popular game>> so I guess so!" thread.
People needs to stop to say such bullshit. Or at least tries to argue deeply what is it so bad about the gameplay in such game because it's annoying read the same hyperbole every single time. Seriously.
Oh sure. ND is appreciate just because all the world is full of sony fanboy but thanks to God exist people which shine our peasant mind with brilliant post like this and they honor us with their superior knowledge in this forum.Psst. Haven't you heard? This forum really likes their Sony first-party games. You keep this up like me and they will brand you a troll really fast.
I thought it was aimed a Days Gone lol!
Vampire: The Masquerade - Bloodlines.
Everything about the combat, hand to hand or ranged, was hot garbage on account of the game being released as a barely held together beta. But looking at the finished product, there's a chance it would have sucked anyway.
Still one of the best RPGs ever.
Damn right Sonic 06 is good.
The Last of Us does not have horrible gameplay. Like, not even close. It's the best Naughty Dog game since CTR in terms of gameplay.last of us? Xenogears? RDR2?
This place has completely normalized haters.
I vehemently disagree. Reloading, weapons switching and combat AI were well below subpar. Even most spell casting (as a Tremere, no less) was meh at best. Melee was super messy and third person shooting was plainly unfun.Its absolutely not hot garbage. Jesus christ. Its just a simple hack n slash with melee weapons, its absolutely entirely functional and gets the job done. Ranged weapons, are stats based, dont feel that good to use, just a few of them. Vampyr released last year or The Sinking city released couple of weeks ago have infinitely worse combat systems than bloodlines, and were released 15 years later.
Then, the exploration, the clans, the dialogue tree, the choice and consequence, the stats based ramifications of the game, the missions, the objectives, the maleability of the game's systems - those are all gameplay facets my dude. Bloodlines is not a game with shit gameplay.
I wrote above how all encompassing "gameplay" really is. Bloodlines is one of the shinning beacons of gaming - not a game with shit gameplay. Dont think many people wouldve given two shits about it if the gameplay were shit
There's nothing weird about different priorities of what an individual can and will enjoy while still acknowledging particular flaws.For me it depends whether you like the gameplay or not, gameplay can be average or poor but if it's something you get some satisfaction from and enjoy playing through then you can still enjoy the game.
Games like The Witcher 3 where the combat is terrible, people do like it enough to play through the game, for me I can't play it since it's not engaging or satisfying at all so hard to stick it.
Whats weird to me though is when I see comments where someone would acknowledge that the combat is bad and not something they enjoy but then go on to say it's still a 10/10, best game they've played this gen etc., it's like a major part of the game, what you spend probably like half the time doing when you're in control of your character XD, for me there's no way I would rate a game that high with a major component of the gameplay being poor.
Well, well, aren't you the posterboy of the people I'm talking about lol.Oh sure. ND is appreciate just because all the world is full of sony fanboy but thanks to God exist people which shine our peasant mind with brilliant post like this and they honor us with their superior knowledge in this forum.
Yeah, I guess you're right, and I'm not saying one individual thing but if it's something like I said you'll be spending a lot of the time doing while playing it's hard to get past that, a lot of my favorite games this gen are story driven but the combat is also engaging enough that I'm able to see out the story/character arcs etc., others where gameplay I've not liked but enjoyed the story/characters I'll just get my story fix through youtube since for most games that kind of stuff I don't actually need to play the game to experience/enjoy. I can play a game with satisfying gameplay but poor story since I can skip that stuff but the other way round I can't do.There's nothing weird about different priorities of what an individual can and will enjoy while still acknowledging particular flaws.
Also the end experience, the sum of its parts is far far more important and resonant for majority of people rather than one individual thing. I for example can't enjoy purely gameplay driven games, no matter how good it feels to play. I need to care for why I'm doing what I'm doing. Gameplay loop alone gets boring really fast
None of these games have horrible gameplay. They have janky combat. Yes, the comabt in these games isn't good (far from "horrible" though). But gameplay is more than just the combat aspect of the game .