Choosing a fixed camera/over-the-dudebro's-shoulder camera angle when selecting a new game will. Once selected you are stuck with that until you start a new game.
Shit, I just realised RE7 also has typewriters. This might actually be a VR announcement, which would be a kick in the teeth considering the 20th anniversary.
Shit, I just realised RE7 also has typewriters. This might actually be a VR announcement, which would be a kick in the teeth considering the 20th anniversary.
Why would having the option of the traditional view and FPV be bad?
those are two completely different styles of encounter design. what you can do in one perspective can be made completely trivial or insanely difficult in another perspective.Why would having the option of the traditional view and FPV be bad?
This is true.Because they would have to design and build two very different games to do so
A toggle camera perspective would be dope, one in the vein of REmake, another in the vein of RE7.
Most likely. RE 7 engine is really good. I just hope it's not fps or tps game.
Won't work too well like that. Kind of made mgs twin snakes too easy by implementing a fp view.A toggle camera perspective would be dope, one in the vein of REmake, another in the vein of RE7.
January 21st my friend.
Seriously if Capcom delivers on RE2 remake, DMC, Mega Man 11, I'll be pretty content for a while with them.
This is true. I admit I didn't realize how inconsistent the gameplay would be with two different views.Won't work too well like that. Kind of made mgs twin snakes too easy by implementing a fp view.
Yep, I know, it's been so long since the announcement and no news whatsoever that sunday can't come soon enough.
First off the infamous Dummy Finger is hanging out on the window sill.
You don't remember everyone flipping the hell out in the RE7 demo trying to figure out what it did?
There was also recently a tweet from US capcom workers about VA work for a new "compilation" and how we'd see it "soon"