Wow, look at this handheld shitter angry that the console team hit it out of the park. MHW sold more than 4U and XX combined. You will be proven wrong once again when G rank pack comes out.
What an embarrassing post.
Wow, look at this handheld shitter angry that the console team hit it out of the park. MHW sold more than 4U and XX combined. You will be proven wrong once again when G rank pack comes out.
What is embarrassing is none of you knowing how Monster Hunter operates. Generational refreshes are always bare bones, because the entire core is built from the ground up again. What happened with the third gen, Tri, is happening with World now. Every game from here is going to be built upon this core, and will be better for it. But even with that, MHW has more content than any other previous generation refresh, and the sales are hand over fist better. None of you have a leg to stand on, World is an overwhelming success.
maybe not, but seems like its gunna sell close to 1 mill in china alone, so I would say it will get close to 2 million world wide on pc near launch.Steam won't add 2 million sales right out of the gate. But 10 million lifetime is a lock at this point.
MH4 had more content tbh. But yes MHW did incredibly well upfront.What is embarrassing is none of you knowing how Monster Hunter operates. Generational refreshes are always bare bones, because the entire core is built from the ground up again. What happened with the third gen, Tri, is happening with World now. Every game from here is going to be built upon this core, and will be better for it. But even with that, MHW has more content than any other previous generation refresh, and the sales are hand over fist better. None of you have a leg to stand on, World is an overwhelming success.
MH4 isn't a generation refresh, it is the same core as 3.MH4 had more content tbh. But yes MHW did incredibly well upfront.
No it's not. At all.
What is embarrassing is none of you knowing how Monster Hunter operates. Generational refreshes are always bare bones, because the entire core is built from the ground up again. What happened with the third gen, Tri, is happening with World now. Every game from here is going to be built upon this core, and will be better for it. But even with that, MHW has more content than any other previous generation refresh, and the sales are hand over fist better. None of you have a leg to stand on, World is an overwhelming success.
It is. Monster Hunter was reworked from the ground up going from Freedom Unite to Tri, and XX to World. Do you think they rebuild skeletons and physics for every game?
I believe that's just pre-order placeholders, people haven't actually paid money for that and can still cancel it. That said, 1 million on PC within the first month is still a high probability. China has a huge potential as Monster Hunter Online is very successful there.maybe not, but seems like its gunna sell close to 1 mill in china alone, so I would say it will get close to 2 million world wide on pc near launch.
Do you understand that MH was an annual franchise? Capcom released new and updated games almost every year, and they were making bank. I don't believe people on Xbox One and PS4 gonna buy millions of copies of re-releases and games based on World every year. They sold World to the new audience, and now the novelty is gone, sales are dropped like a rock, legs are terrible. Again, good luck with selling almost the same game every year on high end HD platforms.
They do for each gen starting with Tri. Tri, 4 and World are each new asset and design resets. 4 wasn't built off Tri anymore than Tri was off Dos.It is. Monster Hunter was reworked from the ground up going from Freedom Unite to Tri, and XX to World. Do you think they rebuild skeletons and physics for every game?
Not worth getting warned for. Save your sanity and just shrug those posts off.Wow, look at this handheld shitter angry that the console team hit it out of the park. MHW sold more than 4U and XX combined. You will be proven wrong once again when G rank pack comes out.
Capcom must be seriously kicking themselves for not bringing the game to home platforms sooner. I don't know if MHW just came to consoles at the right time or what, those numbers are ridiculous.
I also think the bounce off rate wont be as big on pc. pc players tend to like complex systems heavy wki games. I think mh is a better fit on pc, in terms of type of players that would play it, than ps4/xb1I believe that's just pre-order placeholders, people haven't actually paid money for that and can still cancel it. That said, 1 million on PC within the first month is still a high probability. China has a huge potential as Monster Hunter Online is very successful there.
MHW's legs have been questioned for a while.
to be fair, even optimists didn't believe him.Remember nearly a year ago a Japanese analyst predicted incredibly strong sales for MHW and all the armchair analysts on Era shat on him?
Does anyone remember what lifetime sales he predicted?
Additionally I expect lots of the remaining console players to double dip and migrate to PC continuing there and building the community. I think the PC release is going to do really well overall.I also think the bounce off rate wont be as big on pc. pc players tend to like complex systems heavy wki games. I think mh is a better fit on pc, in terms of type of players that would play it, than ps4/xb1
Isn't the problem more the post-launch support rather than the type of game it is?I also think the bounce off rate wont be as big on pc. pc players tend to like complex systems heavy wki games. I think mh is a better fit on pc, in terms of type of players that would play it, than ps4/xb1
But FIFA and COD have legz.I guess you've never heard of a little game called FIFA? It's the same game with updated squads every year. Even CoD fits into that category.
If anything annual series are easier to achieve on HD consoles, the market for them clearly exists
Do you understand that MH was an annual franchise? Capcom released new and updated games almost every year, and they were making bank. I don't believe people on Xbox One and PS4 gonna buy millions of copies of re-releases and games based on World every year. They sold World to the new audience, and now the novelty is gone, sales are dropped like a rock, legs are terrible. Again, good luck with selling almost the same game every year on high end HD platforms.
It definitely exists outside of the MC threads. There was a thread on it a while back.In the Media Create threads maybe. I believe the game has still shown up in the top 20 for NPD for a while now.
Was that ever in question?So, Capcom proved once again that you can still make good AAA/AA games for home consoles and be profitable.
I'm not even sure you can compare MHW to games like FIFA or CoD at all with annual releases of HD games. Capcom doesn't have the man power for that. EA and Activision's 9-10k employees to Capcoms 2k is a huge discrepancy. It's why I have been baffled that Capcom didn't even go the service route to continuously build up MHW to have a greater deal of content closer to past titles so that by the time the next game is ready, it could have a greater cast of monsters and content as part of its base. Instead it's random events with no plans or scheduling to fill people in on of what's to come.I guess you've never heard of a little game called FIFA? It's the same game with updated squads every year. Even CoD fits into that category.
If anything annual series are easier to achieve on HD consoles, the market for them clearly exists
Yes. And many times.
So judging by the naysayers, is it going to fall down to 2015/2016 number next year or something? No legs and all that.Net Income for the last 6 years (in billion of yen)
and already a good start for this year.
Not having legs doesn't mean it wasn't a success and no one at all is denying its success. You might as well not even be in this thread if you're actually not even going to talk about what's in the financials and instead here just to rile people up who do want to talk about it. And MHW dropped 94% from quarter to quarter showing that MHW is entirely front loaded. Still a success. Which is why the PC version was moved up from its fall release to now in order to move the needle ASAP because they want that 10mil. Still a success.For the no legz narrative to have substance, MHW must compare poorly with previous MHs. How were previous MHs selling at this stage in their lifecycle?
- In the Pachinko & Pachislo sub-segment, while the Company launched Okami -Kaidouhen- in a weak market environment, demand declined and sales struggled due to the downturn in consumer confidence and dampening investments by the Pachinko/Pachislo hall operators.
- The Arcade Games Sales sub-segment also struggled and business was generally weak, due to a lack of new products.
- The resulting net sales were 376 million yen (down 73.1% year-over-year) and an operating loss of 154 million yen (compared to an operating loss of 229 million yen in the same term of the previous fiscal year).
What makes you think they could sell annual updates on any platform now? Times have changed and consumer habits have changed with digital. Why would a switch owner run out and buy the game every year any more than a xbox or ps4 owner?Do you understand that MH was an annual franchise? Capcom released new and updated games almost every year, and they were making bank. I don't believe people on Xbox One and PS4 gonna buy millions of copies of re-releases and games based on World every year. They sold World to the new audience, and now the novelty is gone, sales are dropped like a rock, legs are terrible. Again, good luck with selling almost the same game every year on high end HD platforms.
I believe it's more than just Capcom, I think Konami also showed a decline in the pachinko/pachislot area as well, which to me says something is going on in this market. So I'm curious how these companies are going to handle it as well.I wonder if this means they'll either double down on pachinko or just pull out by next year.
Capcom only has one game announced for the next FY so it will be interesting to see how they fill things out. Ace Attorney(both ports and a new release) seem likely given when the previous game released and rumors we've heard. There's also that Mega Man X tease.
MM11, RE2, and MHW PC are releasing this FY. DMCV was announced for Spring 2019, which means it's likely releasing during the next FY.What do you mean?
They have Mega Man 11, RE2 and DMC V coming before the end of March and MHW PC.
Do you really compare FIFA and CoD with MH? Lol. Those games have insane legs. MHW already completely dead in that department. Novelty is gone, new players tired, game's dropped like a rock from the charts. Do u think Capcom will sell 8-10 million of MH every year? Good luck with that.I guess you've never heard of a little game called FIFA? It's the same game with updated squads every year. Even CoD fits into that category.
If anything annual series are easier to achieve on HD consoles, the market for them clearly exists
He means FY20.What do you mean?
They have Mega Man 11, RE2 and DMC V coming before the end of March and MHW PC.
In addition (to "legs" comments), it wasn't even discounted properly so far:Not having legs doesn't mean it wasn't a success and no one at all is denying its success. You might as well not even be in this thread if you're actually not even going to talk about what's in the financials and instead here just to rile people up who do want to talk about it. And MHW dropped 94% from quarter to quarter showing that MHW is entirely front loaded. Still a success. Which is why the PC version was moved up from its fall release to now in order to move the needle ASAP because they want that 10mil. Still a success.
Move on or get out.
Who cares about PSN trends? Look at the charts worldwide, browse retail sites. Game is available at a discout price almost everywhere, and it's still dead in the charts.In addition (to "legs" comments), it wasn't even discounted properly so far:
^ it's literally nothing compared to many modern AAA/AA games. For comparison, Battlefront II from EA:
or Assassin's Creed Origins from Ubisoft:
So I'm pretty sure that Holiday Season/Black Friday sales will give another boost to MHW.
Battlefront 2 probably isn't the best example lol.In addition (to "legs" comments), it wasn't even discounted properly so far:
^ it's literally nothing compared to many modern AAA/AA games. For comparison, Battlefront II from EA:
or Assassin's Creed Origins from Ubisoft:
So I'm pretty sure that Holiday Season/Black Friday sales will give another boost to MHW.
Check EU charts as well. You won't see MHW in there. It died in march or so, 2 months after the launch.What makes you think they could sell annual updates on any platform now? Times have changed and consumer habits have changed with digital. Why would a switch owner run out and buy the game every year any more than a xbox or ps4 owner?
Due to staggered western launches it sort of throws things off, you're looking at Japan only for handhelds vs global for World. And there's also different times of year to consider, but for their 2nd quarters:For the no legz narrative to have substance, MHW must compare poorly with previous MHs. How were previous MHs selling at this stage in their lifecycle?
That's why there's AC:O as well. Check any game - you will see the same pattern. MHW is holding pretty well compared to many other games.
It dropped today, btw
Check EU charts as well. You won't see MHW in there. It died in march or so, 2 months after the launch.