We never got an official figure but I recall an analyst implying it was 1.5m which in retrospect was probably their JA target. They did 2m so well above it if so.Nice to see confirmation that even domestic sales are above Capcoms expectations.
We never got an official figure but I recall an analyst implying it was 1.5m which in retrospect was probably their JA target. They did 2m so well above it if so.Nice to see confirmation that even domestic sales are above Capcoms expectations.
I mean, the answer to that is that Capcom expected it to sell much less than previous entries domestically, internally.
The best selling port of Revelations on new gen systems despite being old are good numbers, i think.
Huh?At this point, I'm convinced Capcom's whole "strategy" with the Switch came out of NeoGaf or similar.
Asking Capcom not to fuck up any good will they gain is like asking a Alcoholic not to get shit face at a party.I really hope Capcom doesn't fuck up all the good will and cash they're getting from World. I feel like since the start of the gen their main problem has been their budget because they fucked up Panta Rhei and those weird Monster Hunter pachinko machines or whatever and went broke. Now they should have some money again.
I knowwww. Have there been big executive shake ups in the past decade or so? Most of their fuckups nowadays seem to be because they aren't able to deliver on what people want (budget issues) though, as opposed to last generation when they were just doing nonsensical greedy shit all the time.Asking Capcom not to fuck up any good will they gain is like asking a Alcoholic not to get shit face at a party.
According to Capcom, they expect between 300-500k sales from their Switch ports.
USF II is at 400k +
Revelations is at 250k after a month
MH XX is at 200k +
Looking at their personal expectations, Revelations is well on its way to meet expectations. USF II is already there. Only one possibly not meeting expectations might be MH XX.
Well they promised more Switch support and after all Revelations games and Monster Hunter jp are more than many companies could get out on the first year, i expect some interesting things in the coming years.Sad that after all of Capcom games overperformed on Switch -and the some of the rest underperforming on other platforms- Capcom is still being all talk and no action with all those tests and other bad practices.
Capcom has to be kicking themselves in the ass (or investors should be kicking them) for not putting more games on the switch. Everything they have put on the system so far has done better than it should (seriously... half of RER sales are the switch version?, USFII selling that much, MHXX being japan only and how they botched its launch still doing good). The fact they still haven't announced the Disney collection or Okami for it yet is absurd.
I know right. Biiigggg risk right there. Huge investment, not sure return... If either of those would have failed it probably would have sunk Capcom too! /sCan't be certain about how a platformer and. Zelda clone will do on a Nintendo system.
I hope so, in a world where MHW can sell 5m, DD2 with co-op and open world hunting parties can as well.It's quite possible that DD2 is the game Hideaki Itsuno is working on at this very moment.
So if I read it right Rev 1 on Switch is 250k alone? That's EXTREMELY above 150k combined for both Rev 1 and 2 as the other thread made it out to be.
250k units for Revelations on Switch are in line with expectations (Capcom is expecting 300.000 LTD) but too much given the laziness of the initiatives.
500k is a bad number for revelaitons but switch selling half is pretty good for the switch
Can we please stop with the whole "lazy" rhetoric? The port is very good and is designed for the Switch' capabilities. There was nothing lazy about it.
surprised at REv numbers. It must have bombed hard on the XB1.
I actually am not sure if 500K is good or bad. REV2 was originally a PS3/360 game right? I would say 500K is "ok" with switch being half of that "very good" for the switch version.500k is a bad number for revelaitons but switch selling half is pretty good for the switch
Capcom games have performed from mediocre to outright bombing on the platform for a while now. I wonder if World broke 1M.
Can we please stop with the whole "lazy" rhetoric? The port is very good and is designed for the Switch' capabilities. There was nothing lazy about it.
Can we please stop with the whole "lazy" rhetoric? The port is very good and is designed for the Switch' capabilities. There was nothing lazy about it.
https://twitter.com/japanese3ds/status/911512222383378432I really wonder if Capcom will bring Monster Hunter World to Switch, it would just mean more money for Capcom.
I really wanna know Capcom's goal is for Switch.
Capcom's current games for Switch:
Resident Evil Revelations 1&2
Ultra Street Fighter II
Street Fight 30th Anniversary Collection
Monster Hunter XX
Megaman Collection 1 and 2
Megaman X Collection
Megaman 11
Capcom has to be kicking themselves in the ass (or investors should be kicking them) for not putting more games on the switch. Everything they have put on the system so far has done better than it should (seriously... half of RER sales are the switch version?, USFII selling that much, MHXX being japan only and how they botched its launch still doing good). The fact they still haven't announced the Disney collection or Okami for it yet is absurd.
I didn't write the port itself was lazy but the initiative was. It was hardly advertised (announced through a Tweet, lol) and received scattered and confusing retail distribution, if any. This is how Capcom treated the first appearance of its biggest IP on Switch.
Revelations 1 port is fairly mediocre. Its a less technically advanced game and the performance is barely better than Revelations 2
Make up your mind. They care of they don't about sales of these titles?It sold 500K and half it was on the Switch. Hardly a "lazy" initiative now.
As a whole both ports are done very well with the Switch in mind and it's shown in the performance of sales.
As a whole both ports are done very well with the Switch in mind and it's shown in the performance of sales.
It sold 500K and half it was on the Switch. Hardly a "lazy" initiative now.
Enough tests Capcom with the Switch. Time to bring the big games!
Joke post? World sold over 1 million physical copies in Japan alone.Capcom games have performed from mediocre to outright bombing on the platform for a while now. I wonder if World broke 1M.
Read what I was responding to. World didn't even release in Japan for the platform (XBOne).Joke post? World sold over 1 million physical copies in Japan alone.
Ohh, okay, sorry.Read what I was responding to. World didn't even release in Japan for the platform (XBOne).
The Switch port was hardly advertised and received a scattered and confusing retail distribution. It was pretty lazy. The fact that it sold as much just shows how receptive Switch userbase rather than how good Capcom was to promote the game.