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Capcom wants to compete against Western AAA publishers globally, Japan HC market <10% of world

Oct 25, 2017
1,693
#1
Link: http://www.capcom.co.jp/ir/english/data/explanation.html

This comes from their Q&A for their fiscal year results.
I've only grabbed the questions related to growing globally as a company.

Monster Hunter: World was a hit during the fiscal year ended March 31, 2018; what impact will it have on the Consumer business going forward?

We created Monster Hunter: World as a title that takes full advantage of game hardware specifications in order to build Monster Hunter into a global brand. Our success in making it a hit shows both the capabilities of our developers and the brand power of our IP. In order to continue growing as a global company, we are making the level of quality found in Monster Hunter: World a benchmark for the AAA titles we develop going forward.

What will be necessary for Capcom to grow over the next five years?

While the Japanese home video game market is sizable, it is less than 10% the size of the global market. We believe that Capcom must win out against publishers on the global stage, such as those in the U.S. and Europe, in order to grow in the medium- to long-term. Esports, which has been garnering attention throughout the globe, provides the perfect opportunity for us to compete on the world stage. The Capcom brand already enjoys high levels of recognition globally; as such, we are streamlining our corporate structure in order to leverage this brand recognition and win out at the global level.
 
Last edited:
Dec 13, 2017
1,909
#8
Prioritize graphics in DMCV.

Otherwise, it'll remain a 2-3 million seller despite being multiplatform.

^graphics = 30 FPS.

You got a winner.
 
Oct 25, 2017
4,678
#9
We’re getting MM11, but I agree. Maybe we could get X9.......please?
I love me some Mega Man classic stuff, but I want stuff that are like the X, Zero, and ZX games too, so yes.

Hell, get Inti Creates to finish the ZX series(not sure what relationship the companies have these days).
 

Neoxon

Community Resettler
Member
Oct 25, 2017
16,350
Houston, TX
#13
Prioritize graphics in DMCV.

Otherwise, it'll remain a 2-3 million seller despite being multiplatform.

^graphics = 30 FPS.

You got a winner.
Please no. We don’t need a repeat of what happened with DmC.

60fps or bust, it’s necessary for a game series like Devil May Cry.
 
Feb 19, 2018
1,481
#20
Don't know what to think about Capcom anymore. They're probably one of the pubs with the most potential but also one of those that don't really know how to use it all the time.
 
Dec 13, 2017
1,909
#24
Please no. We don’t need a repeat of what happened with DmC.

60fps or bust, it’s necessary for a game series like Devil May Cry.
DmC even sold 2.7 million despite the uproar against the MC and 30 FPS.

Amazing graphics will do more good than harm in expanding the franchise.
 
Oct 26, 2017
1,620
#25
This pursuit is what got them in hot water in the first place!

I mean, they are right that it's necessary if they want to grow, but they need to be careful to not put all of their eggs in one basket.
 
Oct 25, 2017
5,435
Western Canada
#27
I feel like that <10% figure is greatly affected by western juggernauts like EA and Activision games, most of which don't sell particularly well in Japan. I mean, Monster Hunter World did closer to 25-30% in Japan.

If Capcom thinks they're the next EA, then... lol.
 
Oct 25, 2017
256
#28
To ggx2ac's earlier post on this response, other than Monster Hunter, don't expect anything AAA from Capcom to hit the Nintendo Switch. Look elsewhere.
 

Neoxon

Community Resettler
Member
Oct 25, 2017
16,350
Houston, TX
#29
DmC even sold 2.7 million despite the uproar against the MC and 30 FPS.

Amazing graphics will do more good than harm in expanding the franchise.
......You’re serious? I honestly thought that you were trolling for a moment.

Is that number counting the Definitive Edition? Either way, Capcom clearly backpedalled from the DmC line, so I doubt that they’d attempt to have a mainline DMC game run at 30fps. Lord Itsuno knows better than that, we must have faith.
 
Oct 25, 2017
14
#33
Capcom trying to compete with Western AAA sounds pretty disconcerting. It didn't end well when they tried this before.
On the other hand, (And as lukewarm I am on God of War) I would be interested in an Onimusha sequel/reboot in that style.
 
Oct 25, 2017
6,012
San Francisco
#38
I'm trying to figure out what IPs they have that they could revive that has potential to be really popular for the western market and aside from DMC, I guess the top choices would probably be something like Onimusha/Strider/Dino Crisis?

As long as they aren't making another Lost Planet I guess.
 

Neoxon

Community Resettler
Member
Oct 25, 2017
16,350
Houston, TX
#39
I'm trying to figure out what IPs they have that they could revive that has potential to be really popular for the western market and aside from DMC, I guess the top choices would probably be something like Onimusha/Strider/Dino Crisis?

As long as they aren't making another Lost Planet I guess.
*lights Jawmuncher signal*

As for Strider, didn’t he get a solid reboot not too long ago?
 
Oct 25, 2017
705
#40
Prioritize graphics in DMCV.

Otherwise, it'll remain a 2-3 million seller despite being multiplatform.

^graphics = 30 FPS.

You got a winner.
They tried that. It was called DmC. It sold less than all previous entries for the longest time and took five years to reach its original goal of 2 million.
 
Oct 27, 2017
1,040
#46
They need to not expect that every game will do monster hunter numbers because that is a path to making a bunch of poor decisions.

I do agree that Japanese developers should consider the WW market more though. Their own console market is limited and the mobile market is fickle and may not always get them the revenues they are getting now.
 
Oct 25, 2017
2,322
#50
Capcom Ips that could do really well in the west are:
Dino Crisis: Dinos sell really well I mean look at the Jurassic World movie revenue and even monster hunter world main ads featured Ajanath as a selling point.
Dragon Dogma: a highly graphically polished sequel would do really well looking at the Witcher 3 and Horizon success. Also the long time good word of mouth for the original will help a lot.