Carpet-less done by a human in real time in Mario 64 without save states for the first time.

Oct 26, 2017
12,016
The carpet is a very slow section in Mario 64 you can't speed up and which basically can't be skipped by humans. This star adds a lot of time to Mario 64 120 star runs.

But now, a human has finally done skipped the section.


This lowers the theoretical world record by around 45 seconds for 120 star, but... the issue is this strategy is so hard it may never be consistent enough to ever use in a speedrun.

But a human actually did it. People have been trying for a while and it's finally happened.
 

TheDanimal

победитель победитель куриный ужин
Member
Oct 25, 2017
771
I have no idea what’s happening here but it looks absolutely insane. Let’s go humanity
 

RTX ON

Alt Account
Banned
Mar 25, 2019
440
In my head I was doing that kinda shit when I was 15.

Phenomenal stuff.
 

Okabe

One Winged Slayer
Member
Aug 24, 2018
12,909
Reminds me of how I would play back in the day. Nice stuff
 

Brhoom

Banned
Oct 25, 2017
1,654
Kuwait
The fact that this is one of the last stars they must collect adds more pressure to get it right after collecting more than 115 stars.
 
OP
OP
ItWasMeantToBe19
Oct 26, 2017
12,016
The fact that this is one of the last stars they must collect adds more pressure to get it right after collecting more than 115 stars.
People aren't going to start trying this for years until (if) people find a way to make it easier.

This was the first time it was ever done by a human in a single level, let alone a whole speedrun.
 

ninjabreadman

Banned
Dec 17, 2017
260
Mario 64 speedruns at my guilty pleasure, this is amazing.

Did anybody ever get to the bottom of that clipping glitch someone caught on camera? can't remember the specifics but I think someone managed to jump through a platform on tic-tock-clock which would save a chunk of time too. But nobody has been able to replicate it since, think it had some bounty against it.

I remember googling about that 'backwards jump' trick they are always doing in the speedruns and going down a massive rabbit hole, I figured it was just a clipping bug but it's far more complicated, you can make your character travel so fast in an instant that they travel outside of the bounds of the map and end up looping back around, so you have to time it frame-perfect so you travel through x number of these mirror worlds and end up at the spot 10 feet infront of you again. Mind blowing Dr.Strange level shenanigans.
 
OP
OP
ItWasMeantToBe19
Oct 26, 2017
12,016
Mario 64 speedruns at my guilty pleasure, this is amazing.

Did anybody ever get to the bottom of that clipping glitch someone caught on camera? can't remember the specifics but I think someone managed to jump through a platform on tic-tock-clock which would save a chunk of time too. But nobody has been able to replicate it since, think it had some bounty against it.

I remember googling about that 'backwards jump' trick they are always doing in the speedruns and going down a massive rabbit hole, I figured it was just a clipping bug but it's far more complicated, you can make your character travel so fast in an instant that they travel outside of the bounds of the map and end up looping back around, so you have to time it frame-perfect so you travel through x number of these mirror worlds and end up at the spot 10 feet infront of you again. Mind blowing Dr.Strange level shenanigans.
It's unclear what caused the Tic-Tock-Clock up-warp but the best theory is that it was caused by the player having his SM64 cart be tilted instead of all the way in.
 

Binabik15

Member
Oct 28, 2017
2,531
Jesus wtf. How is that even possible to pull of.

I think I have zero stars in that level. Maybe 1 or 2, max. Hated it.
 

Starlatine

Member
Oct 28, 2017
16,377
Nah i wont believe its one human till he plays right in front of me

Then i'll call it a mirage


This is insane, how does one even discover stuff like this.
 

danmaku

Member
Nov 5, 2017
2,454
Man how do these people find out this stuff? They must play this game as a full time job.
Some of these tricks are discovered doing tool-assisted speedruns (TAS), so they don't have to worry about execution. Other times it's just people playing for an obscene amount of time and trying everything.
 

Zed

Member
Oct 28, 2017
2,544
Wow, the first 20 seconds seemed like it was pretty easy and even something I could proably do with a little practice. But once the bob-omb was picked up things got crazy, amazing that a person was able to do that.
 

ninjabreadman

Banned
Dec 17, 2017
260
The movement in this game is still unmatched. So much fun by just moving the character and doing tricks
It's a one of a kind game really, the story goes that they basically let Miyamoto design the controller whilst making the game, and he would just sit around with prototype pads and different movement mechanics to find the combination that felt the best, then built the game worlds around the controls.

If you grind it for enough years anyone could do it, but who has the time?
N.Domixis
Messages
5,648
 

AtomicShroom

Tools & Automation
Verified
Oct 28, 2017
2,417
It's sad that almost 23 years later we still don't have a game with a character with a move set as versatile as Mario 64.