Castlevania Harmony of Despair is now backwards compatible on Xbox One

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
23,078
#25
This game was so good and I miss having it now that I sold my 360 and my PS3 is in storage. The soundtrack. The goddamn soundtrack.

I hope there's a current-gen port of it someday, but I suppose making it backwards compatible kind of supercedes the need for that.
 
Oct 25, 2017
3,789
#34
The game was fun at launch before everyone had these overpowered weapons.
Had some incredible games with people on voice chat trying to learn and survive all the platforming.
But they're so fun! Even makes the hardest difficulty quite easy lol. On the other hand you don't really get them into really late into the game, and have to look up where to farm them.
 
Oct 27, 2017
1,325
#36
The game is all about the multiplayer. If you have any interest in it now is the time while there will be people playing again.

Does the BC match xb1 players with 360 players?
 
May 21, 2018
158
#37
This is a massive bombshell for me, personally.

I'll be hosting lobbies for the rest of the week. Anyone who needs help grinding for items shall be in for a treat :)

The game is all about the multiplayer. If you have any interest in it now is the time while there will be people playing again.

Does the BC match xb1 players with 360 players?
Of course. All BC does is open up the existing 360 matchmaking servers for use on the X1. It's cross play by default.
 
Nov 30, 2017
474
#40
One of the few Castlevania games I never played. Worth it?
It's super weird.

You can see the evolution through the games that led to this. Ecclesia had smaller maps with treasure chests that dropped RNG loot. This game is all small maps with RNG chests and a boss with RNG drops. It's more like monhun than Castlevania at that point. Not a one and done, but grinding the few areas over and over.

I actually really like it but it's tough to recommend.
 

ghostcrew

Spooky
Moderator
Oct 27, 2017
7,231
United Kingdom
#41
It's super weird.

You can see the evolution through the games that led to this. Ecclesia had smaller maps with treasure chests that dropped RNG loot. This game is all small maps with RNG chests and a boss with RNG drops. It's more like monhun than Castlevania at that point. Not a one and done, but grinding the few areas over and over.

I actually really like it but it's tough to recommend.
This sounds fantastic to me!
 
Oct 27, 2017
1,325
#47
Coop was PS3 exclusive. Also keep in mind that it was not split screen, so if you didn't stay right together the map would zoom way the hell out and it was difficult to make out exactly what was going on.