• The 2022 Games of the Year results are in! Thank you to everyone that took the time to vote, and congratulations to all the winners!

zombiejames

Member
Oct 25, 2017
10,792
RDR2 is an insanely high bar but I won't complain about developers dreaming big. CDPR definitely have the resources.
 

IIFloodyII

Member
Oct 26, 2017
20,236
The amount of resources required for RDR2 doesn't seem feasible for CDPR to match. It had something like 6 studios working on it, over 3000 people and is probably the most expensive game ever. Good luck CDPR, that's a fucking massive bar to aim for.
 

StuBurns

Self Requested Ban
Banned
Nov 12, 2017
7,273
There is no chance that ends up being true. Just systemically it's going to be a massively more complex beast at its core. It may well be as impressive as a whole, and I'm sure it'll be a better game, but as polished? Nope. Nope, nope, nope.
 

Admiral Woofington

The Fallen
Oct 25, 2017
14,892
After TW3, I'd like to see them try. Good on them if they succeed. And that 19 million figure.... presumably in a span of 5 years and it is contingent on the quality and dlc potential for the game.
Witcher 3 already showed us the quality of their dlc and expansions. The free dlc that came was amazing for everyone. And the two expansion were so incredible in quality and added hours upon hours of amazing content. To the point they won awards the years they released. And all for such a bargain of a prize when they're basically the same length of a full game.
 

modiz

Member
Oct 8, 2018
15,454
Hopefully this doesnt mean it will have as much crunch as RDR2 had, this really souldn't be that applaudable if it mean people are working insane amounts of hours every week for this.
 

Fitts

You know what that means
Member
Oct 25, 2017
18,403
Just make it fun to play. Because Witcher 3 wasn’t and RDR2 isn’t.
 

Edgar

User requested ban
Banned
Oct 29, 2017
7,180
Seems doable if they play this right. Dunno about polish. Im surprised thread has not been derailed yet
 

SaintBowWow

Member
Oct 25, 2017
3,845
RDR2 is a phenomenal achievement and I don't want this post to come off as downplaying what Rockstar pulled off, but the game largely takes place in a pre-urban environment with most of the map consisting of uninhabited wilderness. Pulling off the same level of polish on a game about a hyper-dense urban environment is significantly more difficult.
 

Window

Member
Oct 27, 2017
8,080
So are these sales expectations solely from Vestor DM or are they indicave of guidance from CDPR? If not the latter, then I don't know why people are jumping on CDPR for daring to compare themselves to Rockstar's success.

As for polish, they better live up to their country's namesake.
 

BladeX

Member
Oct 30, 2017
810
I only hope their controls are nothing like the "polished" ones in Red dead Redemption 2...

That is all I will say.
 

Kiekura

Member
Mar 23, 2018
3,486
Same level of polish as RDR2? I like what CDPR did with Witcher 3, but I don't think they are going to match RDR2 level and they don't have to.

If they can hit Witcher 3 level, I am extremely happy and satisfied
 

thisismadness

Member
Oct 25, 2017
4,060
So are these sales expectations solely from Vestor DM or are they indicave of guidance from CDPR? If not the latter, then I don't know why people are jumping on CDPR for daring to compare themselves to Rockstar's success.

As for polish, they better live up to their country's namesake.

Yeah, the OP appears to be misleading. As far as I can tell, the statement came from a polish Michael Pachter, not someone actually affiliated with CDPR.
 

Ploid 6.0

Member
Oct 25, 2017
12,403
Since it's FPS it has to control well compared to Witcher 3 so I believe. I just thought about the next Bethesda game having to be compared to Cyberpunk now. It'll compliment Cyberpunk since it'll have dragons and mid-evil weapons + magic, totally different flavor.
 

Brix

Member
Oct 25, 2017
3,503
Polished? Red dead redemption 2 was far from polished. The worst 3rd person shooter I’ve played all generation. Man those were controls were so bad & that bad input latency didn’t help. Maybe presentation wise they can be comparable. But combat wise cyberpunk is on different level.

 

SneaksnM

Banned
Oct 28, 2017
27
Lol why are people trying to fight them or say it's not going to be true, just let the game come out and come back to this thread if it doesn't sell that much
 
OP
OP
vestan

vestan

Member
Dec 28, 2017
21,234
Can you deliver provide the direct quote to the 19M forecast. On my phone so can't do a search.

The thread title was edited just then right?
Ah whoops I thought you were talking about the polish bit. The forecast came from the polish investment firm Vestor DM yeah, thought the title made that clear enough.
 

Window

Member
Oct 27, 2017
8,080
Ah whoops I thought you were talking about the polish bit. The forecast came from Vestor DM yeah, thought the title made that clear enough.
Ah my mistake, didn't pick up the experts part in the title. In which case, I think people are being too harsh on CDPR for that forecast considering they didn't put it forward themselves.
 

Astandahl

Member
Oct 28, 2017
8,351
One guy asked if the game will be able to score 95 on MC...

Okay, one final question. We recently saw the release of Red Dead Redemption 2 from your competitor. What have you learned by monitoring this event, and have you drawn any lessons which may benefit Cyberpunk as regards fine-tuning the game? Well, with The Witcher 3 the bugs took around 3 months to patch out after the release (from what I can remember) and the prevailing view seems to be that Red Dead Redemption was good enough on the day of release to merit that 97/100 score. Do you expect to be able to release Cyberpunk in a good enough state to score at least 95 points, or do you prioritize your release schedule?

Answer:

A fairly provocative question, isn’t it? Without a doubt, quality is of paramount importance. We strive to publish games which are as refined as Red Dead Redemption 2, and recent Rockstar releases in general. That game is excellent, by the way, we are rooting for it. Rave reviews,excellent sales. What does that teach us? Well, it teaches us that we need to publish extraordinary games, and that’s exactly what we are planning. Gamers, it seems, tend to focus more and more on hit releases. There’s only so much time one can devote to videogames, and while there gaming community is growing, time cannot be stretched. There is–well, maybe not a surfeit, but a fair deal of good games out there, and playing them consumes a lot of time. So it pays to be among the best–that’s how you get a nice fat slice of cake, business wise, and the same cannot be said for the lower leagues. In summary, we are rooting for Rock Star and for Red Dead Redemption 2, and we’re happy to see that excellent games continue to sell well.
 

nbnt

Member
Oct 26, 2017
2,439
Hopefully they also focus on polishing the gameplay and how it feels, because R* certainly forgot about that aspect.
 

Butch

Member
Oct 27, 2017
3,334
It can be as polished but in different aspects of the game, like RDR2 lacks in some areas that CP2077 wont and viceversa. Their gameplay focus on different things.
 

Window

Member
Oct 27, 2017
8,080
Also, the response from CDPR was "We strive to publish games which are as refined as Red Dead Redemption 2". It's such an innocuous statement. I guess they should have said they aim to be as refined as Bioware and Bethesda because they make games with similar density and mechanics.
 
Apr 14, 2018
338
RDR2 isn’t that polished imo. I mean, it’s not on Bethesda levels, but it’s pretty buggy. It also doesn’t do a particularly good job communicating basic gameplay mechanics to players early game, which I’d argue is an important part of polishing a title before release. For instance, the way it throws Legendary Pelts your way before introducing you to the Trapper was a really odd choice.

So I hope it’s a bit more polished than that.
 

Astandahl

Member
Oct 28, 2017
8,351
Another interesting answer about Cyberpunk development :

We are fleshing out the game world. The comment regarding the game’s campaign, yes, it was true at the time it appeared, however not all of the game looked like the fragments showcased at E3 and gamescom; a large part was not quite as detailed. We are filling the world with content and tweaking things, and this involves a great deal of hard work on the part of developers. What I can say today is that we’re progressing fast and according to plan. When we finish, there’s also the hugely important phase of polishing all that game content. There was a question about the quality of the game we plan to deliver at launch and our intention is to deliver something of great quality. Once the game is complete, we can begin to patch various bugs, both major and minor, and we are setting aside time to complete this process.