I have to say, the most noticeable improvement from the patch is that they fixed all those instances where the text box showed UNKNOWN instead of a character description (which typically happened to most side characters, but viewing the backlog would usually show it properly, oddly enough). People have noticed a good bit of editing done to the script itself, too. Kind of wish I'd waited, but it'll make the experience a little fresher when I eventually replay it, I suppose.
Also the movie-based text near the end of the common route is translated now, but nothing was added for the spoken lines, unfortunately.
I have to say, the most noticeable improvement from the patch is that they fixed all those instances where the text box showed UNKNOWN instead of a character description (which typically happened to most side characters, but viewing the backlog would usually show it properly, oddly enough). People have noticed a good bit of editing done to the script itself, too. Kind of wish I'd waited, but it'll make the experience a little fresher when I eventually replay it, I suppose.
Also the movie-based text near the end of the common route is translated now, but nothing was added for the spoken lines, unfortunately.
Unless you are referring to an official localization, I can assure you that a Chaos;Head NoAH localization is happening. We're putting all of our heart into the project, and it's going to sped up now that we (HMS Seira-dan) are cooperating with CoZ. Fantranslating a fairly long VN is still quite a lengthy project though, we aren't paid for it so we can only put so much time into it, some of us need to work, study or even both in a daily basis, so it's going to take more time than an official localization would purely by lack of time as every other fantranslation, but you can rest assured that it will be finished at some point. Hopefully, we can gain more trust once we release other projects we're working on in the meantime.I probably rank it over Steins;Gate and Steins;Gate 0 out of the Science-Adventure games I've played and I'm really hoping for a Chaos;Head Noah localization, but seems to be not very likely to happen at all.
Unless you are referring to an official localization, I can assure you that a Chaos;Head NoAH localization is happening. We're putting all of our heart into the project, and it's going to sped up now that we (HMS Seira-dan) are cooperating with CoZ. Fantranslating a fairly long VN is still quite a lengthy project though, we aren't paid for it so we can only put so much time into it, some of us need to work, study or even both in a daily basis, so it's going to take more time than an official localization would purely by lack of time as every other fantranslation, but you can rest assured that it will be finished at some point. Hopefully, we can gain more trust once we release other projects we're working on in the meantime.
If you are referring to an official localization though, not even JAST USA who has partened with Nitro+ and has full and instant access to their licenses could manage to license NoAH, so yeah, it's highly unlikely it will happen at this point.
That's odd. The Vita patch came out a day before the PS4 patch.Huh. My NA PS4 Copy got the patch, but not NA Vita yet?
Vita is the one I want to play too. Guess I'll try again before bed.
That's odd. The Vita patch came out a day before the PS4 patch.
Anyone else order a copy from Amazon US? My first copy got smushed in the mail, so they sent me an expedited replacement. Weird thing, they have a tear in the exact same place on the cover. Anyone else have the same thing?
Anyone else order a copy from Amazon US? My first copy got smushed in the mail, so they sent me an expedited replacement. Weird thing, they have a tear in the exact same place on the cover. Anyone else have the same thing?
My copy was fine, got it a day before release even which is rare from Amazon in my experience.Anyone else order a copy from Amazon US? My first copy got smushed in the mail, so they sent me an expedited replacement. Weird thing, they have a tear in the exact same place on the cover. Anyone else have the same thing?
Something along the lines ofSo I saw the first ending. Does anyone know what the untranslated audio line that was spoken at the very end was?
You're still really early, maybe less than 10%? Many of the later chapters are a lot longer than the first few chapters, and then there's the character route chapters and true ending too.Got a "started chapter 2" trophy, how far in I am approximately?
Anyway, enjoying the hell out of this so far. Main character can be a bit of a prick with his normie whining, but he's fine most of the time. Very excited to keep going.
You're still really early, maybe less than 10%? Many of the later chapters are a lot longer than the first few chapters, and then there's the character route chapters and true ending too.
I think quick saves are part of System Data which doesn't get saved unless you make a normal save or go back to the title screen. Maybe if you manually quick save through the menu, too, but I'm not sure on that one.Wow. You are fucking kidding me. Are quick saves bugged or something? I just restarted the game, accidentally clicked new game and now I'm only seeing 4 saves in the quick load menu, the most recent being from a couple of minutes ago, but it's at the very beginning of the game. The rest are from 5 days ago.
Does it not actually SAVE the game unless you fucking quit to title screen before shutting down the game or something? Fucking unbelievable.
I think quick saves are part of System Data which doesn't get saved unless you make a normal save or go back to the title screen. Maybe if you manually quick save through the menu, too, but I'm not sure on that one.
Sucks that they don't make this clear... I heard about this biting people in the console ports of Steins;Gate as well.
Wow, I can reproduce the quick save loss bug endlessly. I quick save and quick save and quick save and after the last one, I either don't back out from the menu or do and click through the next line or two and I close the game. Boot it back up and the saves are gone. Tried it with a regular save and that didn't disappear.
Either this is the most basic bug imaginable somehow getting through their testing or this is the dumbest goddamn feature I've ever seen ("quick saves are for current session only" or something). Jesus christ. At least skipping is fast, shouldn't take longer than maybe 5 minutes to get back to where I was.
So yeah. USE REGULAR SAVES.
Thanks for clearing that up. Genuinely one of the dumbest design decisions I've come across recently.
e: lol, the detective character randomly lost his voice during a scene. Gotta go to the backlog if I want to hear his lines. Good stuff.
This isn't really a "dumb design decision" so much as this is how quick saves in VN's have worked since... Well, since forever. Quick saves are stored in a VN's RAM allotment, so of course the moment you exit the application and thus purge the RAM they disappear.
This is actually explained in the games manual no less. I guess people don't read these nowadays huh?
Perceived "Snark" aside, I think it's lazy and unhelpful criticism to blame the devs over a feature that the end user couldn't even be arsed to educate themselves about before use. What's more is that I find it it quite alarming that somebody could observe two different save features and not at least go "Mhm, maybe I should learn the difference between these real quick?" I mean we're dealing with save data here, in the gaming world that's pretty critical stuff.
Instead you just jump in headfirst. And when you get burned, your first reaction isn't to check the manual or even google, but to scream "bugs! bugs!" (It's not a bug) blame the devs, and bitch up a storm. And then what? Get defensive when you're called on it? Okay buddy.
My Vita copy is still sitting around unopened. :(
I'm forcing myself to stay away from it until I finish at least one of the other four VNs in working through.
BAW, CxM, Mask of Truth, Tears to Tiara.
I'm done with the game and yeah, it was quite good. Though I don't think it nailed the horror and psychological mystery aspects as well Chaos;Head, nor did it come together as well as Steins;Gate. The structure of the game makes it lack a certain cohesiveness. The game peaks with the first ending, and the character routes don't really feel like a lead into the true ending, in fact some of the routes (Uki especially) felt kind of pointless. The true ending itself works thematically, but also felt too long and anticlimactic for what it was.
I'm done with the game and yeah, it was quite good. Though I don't think it nailed the horror and psychological mystery aspects as well Chaos;Head, nor did it come together as well as Steins;Gate. The structure of the game makes it lack a certain cohesiveness. The game peaks with the first ending, and the character routes don't really feel like a lead into the true ending, in fact some of the routes (Uki especially) felt kind of pointless. The true ending itself works thematically, but also felt too long and anticlimactic for what it was.