What's wrong with that though? I read too often that something has to be new, outstanding, or revolutionary, about new games. Just give me a solid experience. I don't always need new ideas, genre changing systems, and so on for a game to be good.finished, 100% exploration, but I missed one of the villagers (the dog) no idea where it was, oh well.
solid game, but in the end, very...I dunno, unremarkable? I dont really have anything bad to say about it really, and tis well worth playing if you like the genre, but I also wouldnt tell anyone to rush out and buy it I guess.
10 hours according to steam for those curious, sounds about right since the save was 8 hours and it doesnt track deaths / restarts.
Awesome insight guys, I really appreciate both of you.
It's my kind of game so I'm probably going to still jump in but with realistic expectations now.
For a while there, I thought I'd gotten a bad seed or something. Turns out, since I had zero interest in reading the story bits from the journal entries, I missed the clue about the frescoes in the catacombs. I suppose that I'll need to pay more attention to that stuff in the future. By the way, I have a question regarding the dark area in the mines, but I'll mark it as a spoiler in case anyone hasn't seen it yet.
The only thing in the dark area of the mines for me was the Bird Hat, which grants you a bird familiar. Are there other familiars later in the game? The reason I ask is because it's my understanding that the Bird Hat is only available to Kickstarter backers who pledged $50 or more. The developers didn't lock the familiar mechanic behind a backer reward, did they?
I finished the game but never came across the final villager or the last artifact. I know there was a room that needed 2 objects to release a chest, but I have no idea what to do there.
I think I'm in the same boat, got the parachute last, beat king trell but now i have nowhere to go... All the spots i havent visited are ones i need to swim underwater or break the ground...or like you said impossible jumpsYeah the only things my map that show a dot are either things that need something placed in them or a jump I can't even makev with the glider. I can't progress further. I think I got an unfinishable seed
edit: missing the flip artifact, where the heck do you ge tthat
I think I'm in the same boat, got the parachute last, beat king trell but now i have nowhere to go... All the spots i havent visited are ones i need to swim underwater or break the ground...or like you said impossible jumps
I think I'm in the same boat, got the parachute last, beat king trell but now i have nowhere to go... All the spots i havent visited are ones i need to swim underwater or break the ground...or like you said impossible jumps
The magic knife is best ability in the game IMO. Game is much easier when you max it out.
If you press back slide and attack at the same time, it will do both. Very useful move for a lot of enemies.Played about 1.5 hours last night:
- It is a very pretty game
- Music is great
- Gameplay is good but i hate that so cant do that backslide until attack animation finishes. That's when I need it the most lol
- Story seems alright but who plays this genre for the story
- Level design is ok so far nothing groundbreaking. It gets the job done
I dont know....I am having fun with the game but so far it seems to be missing "something" not sure what. Solid 7/10 so far
If you press back slide and attack at the same time, it will do both. Very useful move for a lot of enemies.
Can anybody tell me if you eventually get a proper double jump? Please spoiler your answer in case others don't want to know.
Finish the arena to get scuba gear.I am just plain stuck now. I can't progress anywhere in the Keep after the warp point because it looks like all of the areas ahead of me require a wall jump ability that I don't have, and I can't progress in the Gardens because there are two water rooms and I don't have the ability to dive underwater. Any advice?
What's wrong with that though? I read too often that something has to be new, outstanding, or revolutionary, about new games. Just give me a solid experience. I don't always need new ideas, genre changing systems, and so on for a game to be good.
Exploration is fun, but when every encounter is long room with enemies followed by long room with enemies it is just such a drag.
Finish the arena to get scuba gear.
Equip the pendant you get from the keep and go to blue marked room in garden to advance
In the keep, left side usuallyI haven't been to the arena yet. I don't know where that is, actually...
I am just plain stuck now. I can't progress anywhere in the Keep after the warp point because it looks like all of the areas ahead of me require a wall jump ability that I don't have, and I can't progress in the Gardens because there are two water rooms and I don't have the ability to dive underwater. Any advice?
One question I wanted to ask is this game has awaken for me the desire to play more similar indies, so I wanted to ask you guys for recommendations, as many mention that there are other, better, similar games.
Mediocre. Get Dead Cells instead.
If you like the action in Chasm I would check out Morodora: Reverie under the Moonlight, that game is basically this game done right. If you want a more slow paced puzzle platformer then Alwa's Awakening is pretty cool. Playing it reminded me of playing Battle for Olympus on my NES back in the day. Also if you can get over the art style I would really recommend Guacamelee, it is a stella game. And I backed Blasphemous back when it was on KS and have been playing the beta and the guy handles like a dream. Obviously can't comment on the level design but if it in equal quality to the basic combat in that game then it will be a game to look out for.
Chronicles of teddy is great.You don't need the scuba gear to advanced, that's entirely optional. You need to go to a room in the Garden were there was a text in the wall you couldn't read. You'll find the professor whatshisname over there.
All in all I concur with the general opinion here. I finished at 95% and 98%, just needed to get the scuba gear and explore those last rooms for 100% completition but I ended up deleting the game after the Arena Champion trophy bugged for me.
I'd give it a 7. Major letdowns for me were the backslide being useles, the wall clawing mechanic and the OP first spell. But I enjoyed the game otherwise
One question I wanted to ask is this game has awaken for me the desire to play more similar indies, so I wanted to ask you guys for recommendations, as many mention that there are other, better, similar games.
Never played the originals (didn't attrack me at the time) but games of a similar fashion I enjoyed lately would be Shovel Knight, Salt and Sanctuary and Rogue Legacy.
I'd definitelly pick Death's Gambit up but I'm not too sure about Dead Cells. I heard it's hard and I'm not the greatest at platforming. Same with Celeste.
I have Guacamelee from the PS plus but the theme doesn't attract me that much (I want to give it a chance though). Same with Iconoclasts, thematically is not my thing, although I may pick it up if everyone recommends it.
Hollow Knight would be perfect but it's not on the PS4.
PS: Searching online I found out this game that looks perfect for my tastes, it's called Blasphemous. I think it's a 2019 game though:
https://youtu.be/pyskUorhheg
C
Chronicles of teddy is great.
Momodora too.
Dead cells gonna be awesome *i hope