Let me be clear, if you cheat in a single player game you're not only cheating the game, you're cheating yourself out of satisfaction. You experienced a hollow victory, a complete waste of time.
I remain satisfied with cheating in Xen.
Let me be clear, if you cheat in a single player game you're not only cheating the game, you're cheating yourself out of satisfaction. You experienced a hollow victory, a complete waste of time.
Ubi and EA executives
You cheated not only the game, but yourself.
You didn't grow.
You didn't improve.
You took a shortcut and gained nothing.
You experienced a hollow victory.
Nothing was risked and nothing was gained.
It's sad that you don't know the difference.
Cheating to fuck about with the game, to break it and see how it reacts? Fine. Cheating because you're bad at the game? Bad.
Let me be clear, if you cheat in a single player game you're not only cheating the game, you're cheating yourself out of satisfaction. You experienced a hollow victory, a complete waste of time.
Why is cheating if you are bad at the game bad if that is more fun to people? Who cares that I used cheatengine to make sekiro easier because I wasn't great at it. Hurt nobody and I had more fun.
Because the game has clearly intended levels of difficulty as per what the dev has decided. Beating the game with cheats just isn't right. Shitting on the vision and all that.
I personally only really enjoy being challenged in games, otherwise I get bored as hell in the end.
My little nephew loves cuphead PC, he's 5, so if I can give him a better experience with infinite HP to make him feel like a rockstar against its difficulty, so be it. But I wouldn't say, use it to make items appear to help 100% a Yakuza game.
There is a difference between not enjoying using cheats yourself (which is fine) and saying others shouldn't do it (which is dumb).
Others shouldn't because they cheat themselves out of the experience of conquering a game when they first found it a challenge.
Just look at the tonnes of stories of people who never gave up with Dark Souls, or came back later after quitting, and falling in love with the games after saddling the difficulty. Same kinds of stories exist with fighting games.
You cheated not only the game, but yourself.
You didn't grow.
You didn't improve.
You took a shortcut and gained nothing.
You experienced a hollow victory.
Nothing was risked and nothing was gained.
It's sad that you don't know the difference.
Certain types of cheats almost exclusively make some games more fun.
Others should do whatever they want. I would have quit sekiro if I wasn't on PC and could cheat. Instead I could adapt the difficulty myself and had fun. Saying what I did is bad or not right is very dumb.
Its not very dumb. I've clearly laid out why I think you're cheating yourself out of an experience, something that can be very rewarding and is often a tweaked experience by the developers. Sure, not every game has difficulty options, but there'll be a reason for that.
You assume I would have had that experience which is not true. I would have never played the game again at all. Instead I had fun, by cheating, which impacted nobody. At all.
Oh no they made a better experience for themselves in their spare time! What a terrible horror!Still cheated yourself out of the experience. If you're not good enough, that's just how it is. Quit the game and find something else.