As an outsider to America the last few weeks for me have been learning a bit more about the ESA. I used to mix up the ESRB and ESA too.
The ESA created the ESRB to prove that the game industry didn't need the governments help to not abuse consumers
As an outsider to America the last few weeks for me have been learning a bit more about the ESA. I used to mix up the ESRB and ESA too.
Wat.
Yes, I wasn't meeting the legally-defined definition of speeding, so I shouldn't have been given a ticket.
However, if I was going way too fast in an unsafe manner, you could still colloquially say that I was speeding. If it's resulting in a situation where I could do harm to myself or others, I'd argue that should be regulated, too. Words can have different meanings, legally, and colloquially. And I pretty much said that I acknowledge it's not legal gambling, but it meets the colloquial definition and I believe it's also harmful and should also be regulated. That's like, the whole point.
First of all, speed limits are posted because it's been determined that driving over the posted speed limit is unsafe. If you are driving below the posted speed limit, it is impossible to be "going way too fast in an unsafe manner."
Second, by your reasoning, colloquial meanings should have equal weight as legally defined terms? So when the posted limit is 60, and you get pulled over at 57, its cool because the cop says you were being unsafe at 57 when everyone else is going 50?
I get that loot box haters want loot boxes out of the game they play so badly, but to argue that colloquial meanings should have the same weight as legal terms is really something else. Like if we used the colloquial term for gambling instead of the legal definition then things that weren't gambling would now be gambling. All trading cards, pretty much any game with RNG, charity casino nights, even the stock market and for sure buying crypto.
The ESA created the ESRB to prove that the game industry didn't need the governments help to not abuse consumers
Please tell me how Doom and Mortal Kombat abused customers. The ESRB was created to counteract Right-Wing/DINO Moral-Panic that was about to literally castrate games as an Artform.
Doom and Mortal Kombat contained material inappropriate for children. Because of that whole kerfuffle, the industry implemented clear self-regulation to ensure games with potentially objectionable material is more difficult for children to access, and parents/buyers can make more informed decisions. I'd say that's a win.
I believe the question was "Please tell me how Doom and Mortal Kombat abused customers." Do you have an answer to that question
And I can give you a major argument against the ESRB right now:
Every game that gets released on a console requires an ESRB rating. Part of getting an ESRB rating involves paying the ESA a few thousand dollars. That money is then spent on lobbying efforts like this.
CCGs have listed odds for quite some time now and are fixed at that (you'll always get X amount of commons, Y amount of uncommons and Z amount of rares), and unlike video game loot boxes, cards themselves do offer up resell value so that someone can make their money back and quite possibly profit from it.interesting topic
i don't like lootboxes, but i've spent more money in total on CCGs than i have on normal games in the past few years so i don't know if regulations would change the types of games that will get made
CCGs have listed odds for quite some time now and are fixed at that (you'll always get X amount of common, Y amount of uncommons and Z amount of rares), and unlike video game loot boxes, cards themselves do offer up resell value so that someone can make their money back and quite possibly profit from it.
If people now hate the ESA so much, then don't watch any E3 streams. Don't consume any E3 content or engage with anything E3 related on social media. And absolutely don't pay them for a ticket to attend the show. Aside from the ESRB, E3 is their big thing.
i'm 100% in favor of publishing probabilities of each item. is the ESA against this requirement?
i see broad discussions about "gambling" but i don't know what the specific issue is
as for reselling, most of the computer games don't actually have resale methods. out of what i've played, only Hex and Magic Online have some convoluted path from which I could get some money back
It's how laws are made in the US. You give the law makers lots of money and they vote for what you want.Cooperate lobbying continues to be a disgusting practice and unfortunately the videogame industry isn't an exception.
I'm sure many will hate me for saying this, but I'm amazed by how this politician can parade around with a massive holier than thou attitude after he started this whole campaign with a massive bold-faced lie on video.
The whole thing began with him falsely defining Star Wars Battlefront a "star wars themed online casino" when Star Wars Battlefront had already deactivated microtransactions a while before. You can't have a casino where you can't spend money. I would be surprised if he doesn't get called on it sooner or later, which he should, even if politics and lies go hand-in-hand nowadays.
The initial video with the mom, the priest, and the stereotypically unkempt (probably fake) "gamer" pleading for his kids was the climax of pathetic and reminded me of times that I hoped were gone. He's appealing to feeling instead of rationality, and I definitely question his honesty in this. Seems like a consensus grab to me.
Please tell me how Doom and Mortal Kombat abused customers. The ESRB was created to counteract Right-Wing/DINO Moral-Panic that was about to literally castrate games as an Artform.
I'd prefer that loot boxes be classified as gambling and regulated as such, but worst case scenario I'd be okay with the threat of regulations prompting similar self-regulation.
i'm 100% in favor of publishing probabilities of each item. is the ESA against this requirement?
i see broad discussions about "gambling" but i don't know what the specific issue is
as for reselling, most of the computer games don't actually have resale methods. out of what i've played, only Hex and Magic Online have some convoluted path from which I could get some money back
It's how laws are made in the US. You give the law makers lots of money and they vote for what you want.
Strange that more people don't see an issue with the system.
"I feel like the loot boxes act like the gift shop after the rollercoaster," Remy says, explaining that the team's golden rule with regards to loot boxes is that they shouldn't impact the gameplay in any way. "I am feeling very empathetic towards players upset with this, but at the same time I do not feel we are cheating anyone, i don't think we are being greedy whatsoever."
I'm sure many will hate me for saying this, but I'm amazed by how this politician can parade around with a massive holier than thou attitude after he started this whole campaign with a massive bold-faced lie on video.
The whole thing began with him falsely defining Star Wars Battlefront a "star wars themed online casino" when Star Wars Battlefront had already deactivated microtransactions a while before. You can't have a casino where you can't spend money. I would be surprised if he doesn't get called on it sooner or later, which he should, even if politics and lies go hand-in-hand nowadays.
The initial video with the mom, the priest, and the stereotypically unkempt (probably fake) "gamer" pleading for his kids was the climax of pathetic and reminded me of times that I hoped were gone. He's appealing to feeling instead of rationality, and I definitely question his honesty in this. Seems like a consensus grab to me.
Abriael: You've made your perspective abundantly clear at this point. Please move on from this conversation.
This goes for everyone else too: let's move on from dissecting Chris Lee's verbiage and back to the actual substance of the article.
https://www.mcvuk.com/business/rain...greedy-whatsoever-on-paid-outbreak-loot-boxes
ESA presenting their case imminently.
Of course it isn't. Which is why you should want an industry to take common sense approaches to avoid such an outcome. Sadly, we're talking about the video game industry...Inviting the government to regulate the content of an artistic medium is never a good choice. This won't end the way you think it will.
I think we're inviting the government to regulate a method of commerce, which is one of its primary functions. Anyone arguing real-money gambling is their "art" also has a bridge to sell you.Inviting the government to regulate the content of an artistic medium is never a good choice. This won't end the way you think it will.
And let the industry run free with massive riches on the backs of the rich and exploited? Self-regulation has failed on this matter, and it's going to cost the industry big money once the issue is sorted outInviting the government to regulate the content of an artistic medium is never a good choice. This won't end the way you think it will.
Inviting the government to regulate the content of an artistic medium is never a good choice. This won't end the way you think it will.
Some people just have a serious ideological problem with regulation.In this thread I learned that buying randomized loot crates is art.
To rearrange a popular quote.
"I don't know art, but I know what I hate"
Some people just have a serious ideological problem with regulation.
Hah, great choice for gif.Of course it isn't. Which is why you should want an industry to take common sense approaches to avoid such an outcome. Sadly, we're talking about the video game industry...
Inviting the government to regulate the content of an artistic medium is never a good choice. This won't end the way you think it will.
Of course it isn't. Which is why you should want an industry to take common sense approaches to avoid such an outcome. Sadly, we're talking about the video game industry...
If he truly cared about children he would have done this nearly a decade ago when these systems appeared in FIFA and Madden. Suddenly a video game he likes has them and we gotta protect the children! The veil is so thin it might as well not be there at all.
I personally have changed my stance on these recently, and as a huge fan of a all digital future, with gaming services similar to netflix, this doesn't phase me.
Most of my future gaming will be done through services like gamepass and EA access, so having micropayments in these games / services just seems like a logical or even natural step. Games are not movies, and cannot produce the same income, so having or maybe even adding ads would work, but MTX in my opinion is a good fit.
Just making games like they used to, would not work in this business model.
Loot box can be MTX ( in the general sense when used in those topic they are, but technicaly a game can a lootbox with no real money involved ). Not all MTX is loot box.I personally have changed my stance on these recently, and as a huge fan of a all digital future, with gaming services similar to netflix, this doesn't phase me.
Most of my future gaming will be done through services like gamepass and EA access, so having micropayments in these games / services just seems like a logical or even natural step. Games are not movies, and cannot produce the same income, so having or maybe even adding ads would work, but MTX in my opinion is a good fit.
Just making games like they used to, would not work in this business model.
Nah, they just hate government.
I wholeheartedly agree, just tell that to the "taxation is theft" brigade. I'd rather it be government than that shady looking ESA-made one.When China has better loot box regulation than you, it's time to rethink your approach.
And obviously the government is only stepping in because the industry won't regulate itself. At its heart, lootboxes are gambling and eventually it's going to be classified as such... it's just going to be a much quicker process if shit keeps going unchecked