I'm being offered ivory, pearls, spices, and 3 gold for 30 turns for my Holy Grail relic. Is all of that worth it? When you trade a relic, am I right in assuming that it's permanent and not just for 30 turns?
Yeah, is permanentI'm being offered ivory, pearls, spices, and 3 gold for 30 turns for my Holy Grail relic. Is all of that worth it? When you trade a relic, am I right in assuming that it's permanent and not just for 30 turns?
Take it, then declare war in a few turns to get your relic back from wherever they're keeping it.I'm being offered ivory, pearls, spices, and 3 gold for 30 turns for my Holy Grail relic. Is all of that worth it? When you trade a relic, am I right in assuming that it's permanent and not just for 30 turns?
I'm 186 turns in and don't even understand the tech tree. Help!
I've completed astronomy so now want to choose the next on the line - scientific theory. But when I chose that it shows it as third in queue and I have stirrups and then banking to do first. Why? There's a direct line from astronomy to scientific theory.
I don't get it and it's not explained. It makes me cross.
Do a lot of wonders, invest in musicians, artists and build districts that help store art.So I'm on my first "proper" play through, normal map, 8 city states, the second easiest difficulty.
Things have worked out so I'm going for a cultural win with Britain, it's pretty exciting !! India and France just declared war on me though and I've noticed that the city states that you're suzerain for really come in handy. They automatically start warring with whoever declares against you.
My destroyers and battleships are way overpowered so I think I'll come up good.
Any tips on a cultural win? I'm gaining tourists but a long way off overtaking everyone, although am dominant over 3 Civs
Thanks, I figured it out two minutes after my post. I'm an idiot.
Scientific theory requires Astronomy, Banking, and Metalcasting. It's not enough to only make one connection, you need to fill all the lines leading to the technology.
Got my first win, cultural victory. Hugely satisfying as my first ever wineven if on a Low level difficulty as I probably made loads of mistakes. As I got close to the win 3 civs declared war on me so I was fighting on 3 fronts while desperately trying to get the last few tourists I could.
The graphs at the end were really interesting that's a nice touch
Wow, congrats. You must be pretty good at it. I'm at about turn 200 on my first game and not doing too well I don't think.Got my first win, cultural victory. Hugely satisfying as my first ever wineven if on a Low level difficulty as I probably made loads of mistakes. As I got close to the win 3 civs declared war on me so I was fighting on 3 fronts while desperately trying to get the last few tourists I could.
The graphs at the end were really interesting that's a nice touch
I was at turn 440 or thereabouts, not sure on actual hours but about a week of playing a couple of hours a day. I quickly established I was going for a culture win just based on a couple of early boosts that unlocked for one reason or another, but it wasn't until like turn 375 that the tourists really started ramping up as I unlocked the beach and sent archaeologists all over the map for antiquitiesWow, congrats. You must be pretty good at it. I'm at about turn 200 on my first game and not doing too well I don't think.
How many hours did the game take you and what turn did it end? I'm at about turn 200 and probably at about twelve hours already, dunno what I've been doing all this time lol.
I've been playing on regular speed with 8 city states and regular size map. There's certainly a difference at end game but not something that affected my enjoyment. During turns you get given information about what other CIvs are doing and they will try to trade with you etcWhat settings are you guys playing with? Any slowdown as you get deeper in the game?
I ferried over a catapult but it died to the city attack before I could even use it. It was so annoying, I wanted to see what my catapult would do. Now I'm worried if I land another one the same thing will happen.Try using siege or bombard units. Archers barely do any damage to cities. Taking over cities is not easy, especially if the city is fortified.
I ferried over a catapult but it died to the city attack before I could even use it. It was so annoying, I wanted to see what my catapult would do. Now I'm worried if I land another one the same thing will happen.
Hey we're in the modern era I think and they have defensive walls. My Frigates take maybe ten defense off a turn off the wall so it's gonna take ages! I don't know why I'm doing so little damage, it's so slow this game.Yeah two Frigates should be enough anyway, assuming the civ you're attacking hasn't progressed too far in eras. I play on hard difficulties and usually have no problem conquering cities with less than that. Check if your opponent has some buffs/defensive structures. Cities heal every turn so it's best to go all out when attacking.
Hey we're in the modern era I think and they have defensive walls. My Frigates take maybe ten defense off a turn off the wall so it's gonna take ages! I don't know why I'm doing so little damage, it's so slow this game.
Even if a city has zero health you need to survive one more attack to take it. That knight was probably almost dead, so it couldn't survive.So I've got the city to zero health but I can't take it? I tired moving a Knight onto the dead city but the city still fought back and killed him. Sigh.
What am I doing wrong? I kill the city every turn just for it to get health back and I can't take it.
That's a good tip, cheers.Even if a city has zero health you need to survive one more attack to take it. That knight was probably almost dead, so it couldn't survive.
If you want a city not to regenerate health you need to surround it with units. Army units exert zone of control to the spaces on either side of them. The city needs to be completely surrounded by this zone to put it under siege and keep it from regenerating. Just remember that ZoC doesn't work over water, so if there's a river or lake the zone stops there.
Thanks, you're right. That's exactly what happened.Even if a city has zero health you need to survive one more attack to take it. That knight was probably almost dead, so it couldn't survive.
If you want a city not to regenerate health you need to surround it with units. Army units exert zone of control to the spaces on either side of them. The city needs to be completely surrounded by this zone to put it under siege and keep it from regenerating. Just remember that ZoC doesn't work over water, so if there's a river or lake the zone stops there.
You should have been able to take the city. In fact I nuked China's capital last night and just rolled a tank in there to take it. You'll have to wait 10 turns for the radiation to go away before you can fix anything though.So what's the deal with nukes. I nuked Spain's capitalbut it's covered in radiation and my units seemingly can't take the city, but they have moved their own units there?
Prince is normal.Maybe certain units die to the contamination? I won on science anyway.
What's a medium difficulty? I don't like that they have weird names for difficulties lol
Damn normal is pretty hard, I tried a religious win for the first time but religion seems weird, you have to totally neglect everything else and then just fall too far behind. Not sure what I did wrong. Started again and thought I'd go domination with sumetra, then went bankrupt trying to invade France ! Haha
I play it every night before bed.Am I the only one playing this? Prince difficulty seems such a step up from the one before it, make one mistake and you're done. Wondering how to make it easier without actually reducing the difficulty?
I don't care for religion either. If you pick a good civ for it like Spain or Arab it's not too bad. Yeah, smaller map means less civs.Hmm ok so smaller map just auto means less civs?
My issue with last game was I didn't decide what route I was going down until I was already too late, it seems like you have to plan right from the start.
I also do not understand religion, it makes zero sense to me how you can focus on that and not lag way behind in everything else
Thanks I'm gonna ignore it till I get the hang of the others. Thought I was doing really well but turns out I was just playing on easy lolI don't care for religion either. If you pick a good civ for it like Spain or Arab it's not too bad. Yeah, smaller map means less civs.
My issue with last game was I didn't decide what route I was going down until I was already too late, it seems like you have to plan right from the start.
No, I'm playing it, alternating between this and smash. First game ever, at about turn 350 and its taken 25 hours to get here! Going for a science victory but don't think I'll win. Also hoping for maybe a score victory perhaps as currently second. Playing on prince I think (medium?).Am I the only one playing this? Prince difficulty seems such a step up from the one before it, make one mistake and you're done. Wondering how to make it easier without actually reducing the difficulty?
Well this is my first civ game so it's certainly that way for me. The mistake in question was trying to rush a domination over france, and running out of cash to get the job done.Uh, what kind of mistake are you talking about exactly? This is not true at all. Prince difficulty is just as easy at it was in Civ 5, especially if you're going for an easy victory type like science.
On Prince difficulty it doesn't really matter to much, but generally yeah you do want to decide which victory type you're going to go for at the start of the game. It makes it easier with choosing techs, policies, and world wonders. It's not as important in Civ 6 as it was in Civ 5 though due to how much more difficult it is to make world wonders now and how progressing a very specific path became a bit more arbitrary due to boosting. In Civ 5 it was very important to rush your way to a specific technology and wonder, in Civ 6 it's a tad more laid back as the competition for certain wonders is less fierce (when playing versus AI anyway).
There's tons of options to adjust difficulty. It's as difficult as you make it.So how difficult of a game is this? Itching for a new game and I've always wanted to try this series.
As above there's lots of different way you can adjust it from just actual difficulty level to the length of the game and win conditions etcSo how difficult of a game is this? Itching for a new game and I've always wanted to try this series.
I was the same. Despite some finding glitches I found the tutorial helpful, then o did a full game on easy difficultyI bought this game when it came out. Haven't gotten that far yet. My only Civ experience up to this point was Civilization Revolution on the PS3. I need to really sit down and understand what I'm getting myself into with a real Civ experience. Revolution was a fantastic tease of the real thing and really wet my appetite for the this one.