Sony's PS5 design is 'bold, daring and future facing," PlayStation CEO says
The PlayStation head, in an interview with CNET, discusses the new PS5 design, launch games like Spider-Man, and pre-orders.
www.cnet.com
Q: Talk me through the design of the PS5 and the look you showed off today.
Ryan: For us, tonight was important because we wanted to demonstrate that what we're doing with PS5 really represents a quantum leap over the current generation. And the intent was to have the games do that for us...
Q: The disc version will also obviously offer backwards compatibility with those old discs too.
We said that the PS5 has been designed to play PS4 games. We're going through the process with the publishers and developers testing that rather exhaustive library of over 4,000 games. We're happy with the progress that's been made.
Intresing tidbit
Q: What's the difference between the all-digital PS5 and the standard one? Obviously there's a disc, but are you focusing on more storage?
As you saw, there is a small difference in the form factor of the two consoles. I'm sure you also observed, the basic design aesthetic is consistent between them. So there is that and the fact that the digital edition does not have a disk drive. That is it. Other than that, they are identical products.
We're just acknowledging here that as time passes our community is becoming more digitally orientated. In the first quarter of this year, two thirds of new games purchased were digitally downloaded. People increasingly, as they are with their music and their video, they prefer digital and we want to recognize that.
Guess that means the digital version will have the SSD capacity as the standard console.
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