Christ, yeah, was that 'Hare Raising Havoc'? I seem to remember that being a ball ache.
Ive not played Hare Raising Havoc. The game I'm remembering is this.
In retrospect, it really wasn't worth the hassle. It's not a good game
Christ, yeah, was that 'Hare Raising Havoc'? I seem to remember that being a ball ache.
VGA sierra games were ridiculous as well, just pain with couple of additional drives.This kind of talk makes me feel like a very old man. But yeah, it was a pain. Who Framed Roger Rabbit is the game that sticks out in my memory as being a disk swap nightmare. Would load a little from disk one then ask to insert disk two, load a little from disk two then ask to insert disk one, rinse and repeat.
Some other games
albion
ambermoon/star
cadaver
darkmere
banshee
hired guns
ruff'n tumble
yo joe
benefactor
pushover
assassin
addams family
Yes! I was going to mention my painful memories of playing Space Quest 1 VGA. I was never lucky enough to have a HDD.VGA sierra games were ridiculous as well, just pain with couple of additional drives.
On Amiga only proper way to play them was with HDD.
Damn i forgot that, i only remembered that i wanted it lol.Albion was PC-only. I think it started development on the Amiga but they switched platforms.
Me neither, had friend who did and it was quite sweet.Yes! I was going to mention my painful memories of playing Space Quest 1 VGA. I was never lucky enough to have a HDD.
Some versions did come out and is available on aminet (in 1997) and Blue Byte even asked people to port it to Amiga computers.
Unfortunately I didn't have that bundle but I did play them separately and yes, must of them are hard as balls.Did anyone have the UK Screen Gems bundle? As a kid I had no idea what to do in that Night Breed game. In fact all the bundled games where hard as ****.
http://www.amigahistory.plus.com/screengems.html
Don't waste your time with amiberry, amiga (and st) emulation sucks on the Pi.I was an ST owner, then Amiga owner.
Some of the best gaming ever.
I never managed to get an emulator working on my Raspberry Pi.
We were kind of puzzled by all those "multimedia" pcs advertised in the mid 90s because we already had all that since 1985 with the amigaI had a C64 then went onto the SNES. Never had an Amiga but always wanted one back in the day because of its awesome media abilities.
Its where my career started 8). Did the music on Fifa, Mortal Kombat 2, half the music on Colonisation and the never released Primal Rage. My early PC game projects were still written on Protracker as well.
No we sold Primal Rage at the computer shop I worked at in the 90s in Paris. I was the Amiga expert/seller/technicianI assume that poster is talking about the music for the Amiga ports, because I just checked with Josh Tsui and they didn't use Amigas to create the music for the Arcade version of MK2.
Primal Rage for the Amiga appears to have only released in Germany, perhaps the user was unaware of such a release?
No we sold Primal Rage at the computer shop I worked at in the 90s in Paris. I was the Amiga expert/seller/technician
Through various distributors. I was good friends with the Ocean France sales rep and he hooked us up with lots of Amiga software that was getting harder and harder to secure.
I mean most Amiga games coming out at the time weren't "officially" released anywhere. You had to either go through a distributor or straight from the publisher.
We were getting all the Team 17 games through Ocean even though the games weren't officially available (because most specialist stores had phased out their Amiga sections by the end of 1994). It got prety dire once Commodore folded and then Escom went belly up soon after
Games would be made, boxed, Amiga labeled (the games had the same boxes for every version, Amiga, PC, PC CD, etc) and then shipped to wharehouses in the UK where the Amiga was still strong. I would go through our own distributors who would secure the games for us so that we could sell them.This is obviously from Time Warner and Probe is listed as the developer. Seems like this would have been obviously rolled into the same deal they had struck world-wide to publish the SNES, Genesis, Saturn, 32X, PC, PSX, Jaguar, and 3DO releases. It would be weird for this to somehow not be an "official" release given that circumstances.
Games would be made, boxed, Amiga labeled (the games had the same boxes for every version, Amiga, PC, PC CD, etc) and then shipped to wharehouses in the UK where the Amiga was still strong. I would go through our own distributors who would secure the games for us so that we could sell them.
AFAIK Time Warner and Probe had no presence in France at the time (It was the same deal with Rise of the Robots) and used third party distributors to get their games here, Our boxes of games mostly came from Nanterre (Paris suburbs) or some british town I don'T remember the name of. Our Amiga CDs came from Munich though (all the Aminet discs, Demo compilations, Public Domains and co)
Oh the game was definitely very official. We recieved advance notice so that we would get it on day 1 (people were crazy over rendered gfx at the time and DINOS! (JP craze)I misunderstood your post, then. I meant rather that it's unthinkable that Time Warner did not actually obtain the licensing rights for computer versions of Primal Rage, specifically including the Amiga version. Release, yeah, that's always been a grey area even with console makers who had established distribution streams (like Sega pushing most of their stuff through Virgin early on), but the port assuredly was official and licensed. No way would Atari let an unlicensed port to the Amiga exist without Time Warner paying for said rights.
Oh the game was definitely very official. We recieved advance notice so that we would get it on day 1 (people were crazy over rendered gfx at the time and DINOS! (JP craze)
i would instabuy a modern console to play again all these titles plugged on my tv
Damn I hate you... and love you at the same time.... :')
Shame they don't allow you to emulate an expanded A1200, as some of the later games demanded 030 or 060 processors to run right and more RAM. If they offered that, I'd have bought one.
I agree, they were great. :) I did mention some in the original TNL thread (there's a link in the first post) but decided to do a smaller thread here so others could add stuff. I suppose I could have included 50 or more games and there still would have been lots for others to add. The Amiga has insane quantity and quality.