- Oct 25, 2017
He actually came to .5 and played friendlies as his main lol
I'd say watch any Pricent, BBB, and Axe sets. That probably covers all the ones that were worth watching. The good sets were good, the other sets just felt like "bad Melee" at times. I did miss some of the first round so maybe some of the first games were good.
Yup, seems like it. Everyone is playing ON right now.
Exactly, and it's no surprise that many Melee players are speedrunners and vice versa.Competitive Melee in general feels similar to speedrunning to me. You're constantly trying for perfect execution of some really tricky movements where a single frame or pixel off can mean losing a stock whether by the opponent taking advantage or SDing because you spaced/angled your recovery slightly wrong or messed up a perfect ledge dash.
I love going for the pixel spaced 1 frame inputs and perfect angled edge cancels. Like ill go for these in matches, not because its safe but because it feels good to throw people off. (1 frame input with proper spacing for that first zip, the second one is basic, and the third is just the right angle with a slight fade forward from edge)
Yeah, it takes a player good enough to make people hate the matchup. Mew2King was doing it for a while, but it felt like players would figure him out and overcome that hurdle. Reminds me kinda sorta of when people started talking about Puff winning matchups, or realizing Yoshi and Pika weren't that bad, all mostly due to individual players.I think the Fox Marth problem is more of a Fox Zain problem. Kind of like Hbox/Puff. When iBDW talks about there being "more Zains" I don't really think that's a major problem because Zain is one of the most ridiculously talented Melee players ever. That said, I don't blame him or Leffen for wanting to work out a counterpick. Zain destroys Fox, his opponents basically have to play perfect to win.