I didn't really like Brawl, but the Subspace emissary was pretty cool single player content, to claim that they've fucked this up in the following 4 games, seems strange to me.Feels so weird to feel close to zero hype for a new smash bros. I watched some footage from that single player mode and... it looks so bad lol. So bizarre that they had the perfect foundation with Melee adventure mode and decided to fuck it up 4 times in a row with the next 4 games.
These smash games just continue to stray further from god's light
And when I say god's light, I mean super smash brothers melee for the nintendo gamecube.
That sounds really good. Wish I could afford. Might chip in just to help, seems like it still has a good ways to go until funding.Don't know if anyone else is interested, Kickstarter for smash stick is up.
https://www.kickstarter.com/projects/altlabcontrollers/smash-stick-the-analog-arcade-stick
I was #3 lol. Can't justify or afford the beta option. Hopefully this isn't my first backed unsuccessful project.
That sounds really good. Wish I could afford. Might chip in just to help, seems like it still has a good ways to go until funding.
Yeah I can imagine being able to waveland and have pivot/wavedash-like options out of a grounded run make the game feel a lot snappier and precise. Hopefully I can actually learn to play and land punishes more consistently. The movement in 4 was just so brutal I couldn't handle it after a couple months.my melee friend got his hands on ultimate, he tells me it plays a lot more like melee compared to 4. that bootleg melee air dodge makes a difference, way less lag on aerials, wider window for dash dancing, big focus on foxtrotting and pivots
but... it's still not melee
and the single player is booty
Yeah I can imagine being able to waveland and have pivot/wavedash-like options out of a grounded run make the game feel a lot snappier and precise. Hopefully I can actually learn to play and land punishes more consistent. The movement in 4 was just so brutal I couldn't handle it after a couple months.
I was thinking the same thing. Almost all of the changes to smash since brawl have done more to bring it closer to Melee, especially with ultimate, and I don't think I've seen a single critic of this move. But so many of those same people that praise the new games while trashing on melee don't seem to realize that all these changes keep bring it closer to melee.yeah in the end I really enjoyed brawl a lot more than 4. the movement in that game just sucked.
everyone has a 3 frame jumpsquat now, too. that's a major factor contributing to the game feeling faster. I like scrolling through the changes listed on smash wiki, and with the exception of cloud and bayo, most of the changes for characters are "does x quicker" or "y has less endlag"
they just continue to take steps closer and closer to the melee engine/feel with every new game. it's really funny to watch people shit on melee and then proceed to praise all of these AMAZING CHANGES.
This is a good way to put it. It feels like a game of "almosts."You can almost dash dance. You can almost wavedash. You almost have enough hitstun for sick combos. It's so frustrating. I might just be bad at it, so I'm at least gonna give it the chance I gave Smash 4 and see if the meta develops into something cool, or trash like the last two games.